Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AciidRaindrops
Thanatos
Level 123
God Stats
15W - 18L
1,651 SR
Queue Stats
472W - 470L
1,563 Elo+
Solo
Athena
Athena
Mat3rialGorl
Athena
Level 41
God Stats
5W - 2L
1,500 SR
Queue Stats
156W - 185L
1,326 Elo+
Solo
Nu Wa
Nu Wa
Stalone62
Nu Wa
Level 160
God Stats
17W - 20L
1,509 SR
Queue Stats
294W - 331L
1,362 Elo+
Solo
Izanami
Izanami
izanami541
Izanami
Level 104
God Stats
58W - 58L
1,528 SR
Queue Stats
280W - 262L
1,510 Elo+
Solo
Team Averages
Level 116
1,538 SR
1,452 Elo+

VS

Team Averages
Level 70
1,485 SR
1,443 Elo+
Da Ji
Da Ji
 
Da Ji
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
LUCKY1535
Ishtar
Level 14
God Stats
3W - 3L
1,621 SR
Queue Stats
11W - 15L
1,356 Elo+
Party 1
Athena
Athena
Thrashcan025
Athena
Level 85
God Stats
15W - 9L
1,648 SR
Queue Stats
100W - 129L
1,491 Elo+
Solo
Olorun
Olorun
cybergamerss101
Olorun
Level 88
God Stats
5W - 4L
1,472 SR
Queue Stats
309W - 315L
1,473 Elo+
Party 1
Merlin
Merlin
xGRAVITYxSLAYERx
Merlin
Level 114
God Stats
3W - 7L
1,187 SR
Queue Stats
191W - 191L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 1 / 1
4,238
706
1,974
4,716
2,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
6
1 / 0 / 1
4,097
683
2,813
4,341
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
6
1 / 1 / 1
4,470
745
2,115
5,591
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Stalone62
Nu Wa
8
0 / 0 / 1
4,297
716
701
1,876
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
izanami541
Izanami
7
1 / 1 / 0
4,062
677
3,189
3,959
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
0 / 1 / 1
3,713
619
1,865
5,295
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
LUCKY1535
Ishtar
6
2 / 2 / 0
4,075
679
4,390
4,322
1,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
6
0 / 0 / 3
4,126
688
2,098
6,824
3,212
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 0 / 0
4,192
699
2,137
2,741
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,754
459
0
120
30

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
3
3
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
1
0.5
L
Da Ji
 
Da Ji
0
1
1
0.5
W
Thanatos
1
0
1
1.5
L
Ishtar
LUCKY1535
Ishtar
2
2
0
1
W
Athena
1
1
1
1.5
W
Nu Wa
Stalone62
Nu Wa
0
0
1
0.5
L
Athena
0
0
3
1.5
L
1
0
0
1
W
Izanami
izanami541
Izanami
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,792
Damage
10,490
20,483
Taken
19,302
7,889
Mitigated
7,440
7,017
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,974
134
0
1,165
4,716
2,187
0
1,732
2,984
0
21,801
L
Da Ji
 
Da Ji
1,865
377
0
2,052
5,295
1,709
0
362
4,933
0
15,715
W
Thanatos
2,813
1,512
0
3,845
4,341
1,361
61
638
3,703
0
17,828
L
Ishtar
LUCKY1535
Ishtar
4,390
2,106
0
1,156
4,322
1,206
0
845
3,477
0
19,162
W
Athena
2,115
775
0
1,747
5,591
2,892
0
1,039
4,552
9,417
0
W
Nu Wa
Stalone62
Nu Wa
701
78
0
0
1,876
510
245
0
1,876
25,014
0
L
Athena
2,098
948
265
1,914
6,824
3,212
0
1,376
5,448
8,061
0
L
2,137
1,065
380
1,247
2,741
1,283
0
113
2,628
17,533
2,060
W
Izanami
izanami541
Izanami
3,189
2,559
0
260
3,959
939
0
514
3,445
0
29,221
L
0
0
0
0
120
30
0
120
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,164
Gold Earned
18,860
203
Minions Killed
107
0
Camps Cleared
0
642,177
Distance Traveled
521,264
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,238
706
46
8
0
131,559
0
L
Da Ji
3,713
619
35
6
0
144,351
0
W
Thanatos
4,097
683
43
7
0
145,266
1
L
Ishtar
4,075
679
22
4
0
119,800
1
W
Athena
4,470
745
14
2
0
129,713
0
W
Nu Wa
4,297
716
37
6
0
111,102
0
L
Athena
4,126
688
12
2
0
144,413
1
L
Olorun
4,192
699
38
6
0
112,700
2
W
Izanami
4,062
677
63
11
0
124,537
1
L
Merlin
2,754
459
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role