Player Matchup

Ganesha
Ganesha
BenjaminOE
Ganesha
Level 49
God Stats
9W - 7L
1,375 SR
Queue Stats
64W - 57L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
Lampard800
Kukulkan
Level 12
God Stats
1W - 1L
1,215 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Poroankka
Skadi
Level 58
God Stats
3W - 3L
1,433 SR
Queue Stats
186W - 197L
1,485 Elo+
Solo
Hercules
Hercules
jakoblaczek
Hercules
Level 143
God Stats
2W - 2L
1,561 SR
Queue Stats
82W - 83L
1,520 Elo+
Party 1
Pele
Pele
jegknepperdig
Pele
Level 67
God Stats
29W - 18L
1,628 SR
Queue Stats
51W - 50L
1,497 Elo+
Party 1
Team Averages
Level 66
1,442 SR
1,510 Elo+

VS

Team Averages
Level 87
1,501 SR
1,407 Elo+
Freya
Freya
Daedranon
Freya
Level 28
God Stats
21W - 9L
1,500 SR
Queue Stats
220W - 160L
1,568 Elo+
Party 2
Medusa
Medusa
Galooph
Medusa
Level 146
God Stats
5W - 7L
1,454 SR
Queue Stats
350W - 369L
1,525 Elo+
Solo
Bellona
Bellona
Scyllawin
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 3
Sobek
Sobek
hellinheaven___
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,126 Elo+
Party 3
Lancelot
Lancelot
thushithan2001
Lancelot
Level 150
God Stats
9W - 7L
1,553 SR
Queue Stats
801W - 744L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BenjaminOE
Ganesha
12
0 / 0 / 10
8,225
514
5,455
12,070
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Lampard800
Kukulkan
13
3 / 2 / 5
8,198
512
3,979
5,364
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Poroankka
Skadi
13
3 / 2 / 4
7,760
485
14,322
11,575
4,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
jakoblaczek
Hercules
15
6 / 0 / 1
9,071
567
8,562
13,428
13,139
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 1 / 3
9,870
617
14,851
12,888
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Daedranon
Freya
12
1 / 6 / 0
7,424
464
4,671
12,488
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Medusa
Galooph
Medusa
12
0 / 3 / 1
7,601
475
9,622
11,314
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Scyllawin
Bellona
12
0 / 5 / 0
7,228
452
3,245
11,222
9,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 2
7,223
451
5,295
19,909
20,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
15
4 / 2 / 1
8,830
552
12,020
13,445
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
5
5
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BenjaminOE
Ganesha
0
0
10
5
L
Freya
Daedranon
Freya
1
6
0
0.17
L
Medusa
Galooph
Medusa
0
3
1
0.17
W
Kukulkan
Lampard800
Kukulkan
3
2
5
2.75
W
Skadi
Poroankka
Skadi
3
2
4
2.5
L
Bellona
Scyllawin
Bellona
0
5
0
0
L
0
5
2
0.2
W
Hercules
jakoblaczek
Hercules
6
0
1
6.5
W
9
1
3
10.5
L
Lancelot
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,169
Damage
34,853
55,325
Taken
68,378
37,346
Mitigated
46,656
15,865
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BenjaminOE
Ganesha
5,455
545
561
4,871
12,070
11,064
419
2,020
9,141
31,862
0
L
Freya
Daedranon
Freya
4,671
1,349
0
3,708
12,488
5,850
0
2,543
9,945
37,678
5,494
L
Medusa
Galooph
Medusa
9,622
3,672
0
4,562
11,314
4,157
0
1,833
9,481
0
73,931
W
Kukulkan
Lampard800
Kukulkan
3,979
808
0
100
5,364
2,520
0
842
4,522
40,851
0
W
Skadi
Poroankka
Skadi
14,322
6,866
0
1,196
11,575
4,685
0
2,289
9,286
0
60,398
L
Bellona
Scyllawin
Bellona
3,245
561
0
1,633
11,222
9,400
899
758
10,464
0
31,208
L
5,295
384
0
5,705
19,909
20,798
0
3,518
16,391
20,108
0
W
Hercules
jakoblaczek
Hercules
8,562
1,645
0
5,145
13,428
13,139
762
1,424
12,004
0
52,479
W
14,851
3,626
0
3,992
12,888
5,938
774
2,865
10,023
0
82,108
L
Lancelot
12,020
3,172
0
3,830
13,445
6,451
0
1,128
12,317
0
78,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,124
Gold Earned
38,306
429
Minions Killed
395
0
Camps Cleared
0
1,552,886
Distance Traveled
1,536,652
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,225
514
17
1
0
304,480
3
L
Freya
7,424
464
66
4
0
300,248
3
L
Medusa
7,601
475
129
8
0
270,989
6
W
Kukulkan
8,198
512
88
6
0
268,618
3
W
Skadi
7,760
485
114
7
0
296,820
4
L
Bellona
7,228
452
51
3
0
294,997
0
L
Sobek
7,223
451
24
2
0
295,154
5
W
Hercules
9,071
567
97
6
0
318,931
0
W
Pele
9,870
617
113
7
0
364,037
1
L
Lancelot
8,830
552
125
8
0
375,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role