Player Matchup

Chaac
Chaac
Bulgaru
Chaac
Level 156
God Stats
2W - 0L
1,821 SR
Queue Stats
68W - 59L
1,529 Elo+
Party 3
Sobek
Sobek
Masonas
Sobek
Level 129
God Stats
7W - 9L
1,554 SR
Queue Stats
523W - 524L
1,568 Elo+
Party 2
Terra
Terra
RastaEagle94
Terra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,524 Elo+
Party 3
Fenrir
Fenrir
Wh1teSnow
Fenrir
Level 84
God Stats
8W - 14L
1,391 SR
Queue Stats
558W - 548L
1,572 Elo+
Party 2
He Bo
He Bo
dovjudz
He Bo
Level 67
God Stats
5W - 1L
1,649 SR
Queue Stats
300W - 269L
1,558 Elo+
Party 2
Team Averages
Level 103
1,583 SR
1,550 Elo+

VS

Team Averages
Level 106
1,563 SR
1,520 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
KratosPain
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 323L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
Minimalistiga198
Sun Wukong
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 110L
1,516 Elo+
Party 1
Hera
Hera
skariz1
Hera
Level 75
God Stats
2W - 2L
1,621 SR
Queue Stats
238W - 228L
1,528 Elo+
Solo
Hun Batz
Hun Batz
xXRage_or_quitxX
Hun Batz
Level 34
God Stats
0W - 1L
1,693 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bulgaru
Chaac
20
7 / 5 / 13
13,978
736
34,150
41,349
60,624
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Masonas
Sobek
20
3 / 8 / 16
13,867
730
15,553
40,421
53,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 5 / 15
12,118
638
6,531
30,679
39,931
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Wh1teSnow
Fenrir
20
8 / 8 / 12
13,817
727
17,453
27,837
25,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
dovjudz
He Bo
20
7 / 8 / 12
14,176
746
28,180
19,926
10,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
5 / 6 / 17
12,748
671
35,521
21,366
13,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
KratosPain
Guan Yu
20
11 / 4 / 17
13,553
713
20,022
27,623
40,104
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Minimalistiga198
Sun Wukong
20
6 / 5 / 15
12,761
672
13,400
24,625
36,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
skariz1
Hera
20
7 / 6 / 16
13,085
689
37,454
16,297
9,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 7 / 22
12,413
653
25,841
24,121
21,989
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
121
27
Kills
34
34
Deaths
28
68
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
5
6
17
2.25
W
Chaac
Bulgaru
Chaac
7
5
13
2.7
L
Guan Yu
KratosPain
Guan Yu
11
4
17
4.88
W
Sobek
Masonas
Sobek
3
8
16
1.38
L
Sun Wukong
Minimalistiga198
Sun Wukong
6
5
15
2.7
W
2
5
15
1.9
W
Fenrir
Wh1teSnow
Fenrir
8
8
12
1.75
W
He Bo
dovjudz
He Bo
7
8
12
1.63
L
Hera
skariz1
Hera
7
6
16
2.5
L
5
7
22
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,867
Damage
132,238
160,212
Taken
114,032
190,841
Mitigated
121,554
61,103
Healing
48,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
35,521
15,780
397
4,065
21,366
13,259
2,892
9,250
12,116
0
65,228
W
Chaac
Bulgaru
Chaac
34,150
6,752
1,722
13,400
41,349
60,624
1,713
8,402
32,947
0
67,776
L
Guan Yu
KratosPain
Guan Yu
20,022
2,582
10,309
11,122
27,623
40,104
868
12,057
15,566
135
30,241
W
Sobek
Masonas
Sobek
15,553
534
2,236
10,817
40,421
53,729
816
10,474
29,947
44,342
0
L
Sun Wukong
Minimalistiga198
Sun Wukong
13,400
1,968
1,131
5,128
24,625
36,622
991
10,565
14,060
0
28,810
W
6,531
1,668
12,265
10,674
30,679
39,931
1,358
9,849
20,830
13,589
0
W
Fenrir
Wh1teSnow
Fenrir
17,453
3,403
2,583
3,225
27,837
25,964
2,579
3,743
24,094
0
25,172
W
He Bo
dovjudz
He Bo
28,180
1,880
2,306
1,875
19,926
10,593
1,815
5,121
14,805
65,853
0
L
Hera
skariz1
Hera
37,454
10,633
3,727
1,745
16,297
9,580
2,092
6,742
9,555
60,603
0
L
25,841
5,744
4,093
6,434
24,121
21,989
1,107
11,650
12,471
0
37,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,956
Gold Earned
64,560
191
Minions Killed
187
0
Camps Cleared
0
1,590,982
Distance Traveled
1,641,309
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,748
671
59
3
0
289,675
0
W
Chaac
13,978
736
52
3
0
367,501
0
L
Guan Yu
13,553
713
24
1
0
344,617
0
W
Sobek
13,867
730
44
2
0
326,546
1
L
Sun Wukong
12,761
672
17
1
0
362,774
0
W
Terra
12,118
638
4
0
0
292,570
0
W
Fenrir
13,817
727
28
1
0
318,613
0
W
He Bo
14,176
746
63
3
0
285,752
0
L
Hera
13,085
689
57
3
0
323,373
0
L
Hun Batz
12,413
653
30
2
0
320,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role