Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Schattigalice
Anubis
Level 148
God Stats
11W - 5L
1,734 SR
Queue Stats
420W - 345L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
brunchilda
Heimdallr
Level 44
God Stats
4W - 11L
1,268 SR
Queue Stats
185W - 250L
1,411 Elo+
Solo
Amaterasu
Amaterasu
deagu
Amaterasu
Level 27
God Stats
8W - 2L
1,603 SR
Queue Stats
124W - 81L
1,564 Elo+
Party 1
Ymir
Ymir
yuma534
Ymir
Level 125
God Stats
4W - 2L
1,716 SR
Queue Stats
498W - 386L
1,577 Elo+
Party 1
Team Averages
Level 94
1,564 SR
1,525 Elo+

VS

Team Averages
Level 85
1,515 SR
1,523 Elo+
Ishtar
Ishtar
H7RH6
Ishtar
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 23L
1,570 Elo+
Solo
Chang'e
Chang'e
Lupipelupi
Chang'e
Level 149
God Stats
55W - 49L
1,672 SR
Queue Stats
390W - 392L
1,495 Elo+
Solo
Kukulkan
Kukulkan
MagiccMike
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Loki
Loki
SwiftyCams
Loki
Level 155
God Stats
4W - 8L
1,430 SR
Queue Stats
628W - 690L
1,571 Elo+
Solo
Hercules
Hercules
liithh
Hercules
Level 91
God Stats
2W - 4L
1,470 SR
Queue Stats
256W - 286L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 1 / 6
8,730
794
7,636
13,001
15,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 0 / 3
9,390
854
5,409
5,300
3,264
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
brunchilda
Heimdallr
14
1 / 2 / 5
7,917
720
11,094
11,290
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
deagu
Amaterasu
15
2 / 1 / 5
8,769
797
6,522
12,486
10,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
yuma534
Ymir
16
5 / 2 / 3
8,743
795
11,068
9,275
4,245
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
H7RH6
Ishtar
14
0 / 3 / 3
7,741
704
10,064
10,270
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Lupipelupi
Chang'e
14
2 / 1 / 0
8,076
734
5,744
6,244
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
MagiccMike
Kukulkan
15
1 / 3 / 1
8,217
747
7,855
6,772
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 2
7,870
715
7,709
11,930
4,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
liithh
Hercules
14
1 / 2 / 2
7,931
721
5,017
17,607
12,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
6
6
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
6
5
L
Ishtar
H7RH6
Ishtar
0
3
3
0.5
L
Chang'e
Lupipelupi
Chang'e
2
1
0
2
L
Kukulkan
MagiccMike
Kukulkan
1
3
1
0.5
W
3
0
3
4.5
L
2
4
2
0.75
W
Heimdallr
brunchilda
Heimdallr
1
2
5
1.75
W
Amaterasu
deagu
Amaterasu
2
1
5
4.5
L
Hercules
liithh
Hercules
1
2
2
1
W
Ymir
yuma534
Ymir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,729
Damage
36,389
51,352
Taken
52,823
39,780
Mitigated
27,016
15,157
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,636
451
0
3,686
13,001
15,555
198
2,677
10,324
14,661
0
L
Ishtar
H7RH6
Ishtar
10,064
7,110
0
1,958
10,270
4,780
0
4,049
6,221
0
36,687
L
Chang'e
Lupipelupi
Chang'e
5,744
1,191
992
2,574
6,244
2,539
0
2,039
4,205
23,883
0
L
Kukulkan
MagiccMike
Kukulkan
7,855
458
0
231
6,772
2,990
0
4,981
1,791
41,273
0
W
5,409
158
0
3,549
5,300
3,264
927
1,062
4,238
50,792
0
L
7,709
1,797
0
1,246
11,930
4,621
0
7,207
4,723
0
30,152
W
Heimdallr
brunchilda
Heimdallr
11,094
5,368
0
1,957
11,290
5,717
1,271
2,974
8,316
0
38,345
W
Amaterasu
deagu
Amaterasu
6,522
2,545
2,197
3,103
12,486
10,999
51
2,497
9,989
0
17,508
L
Hercules
liithh
Hercules
5,017
1,793
1,363
4,372
17,607
12,086
0
5,837
11,770
0
9,437
W
Ymir
yuma534
Ymir
11,068
2,678
0
665
9,275
4,245
0
4,389
4,886
38,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
39,835
269
Minions Killed
252
0
Camps Cleared
0
1,147,714
Distance Traveled
1,044,536
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,730
794
12
1
0
252,430
0
L
Ishtar
7,741
704
68
6
0
201,719
3
L
Chang'e
8,076
734
48
4
0
152,127
3
L
Kukulkan
8,217
747
73
7
0
212,222
1
W
Anubis
9,390
854
100
9
0
231,414
3
L
Loki
7,870
715
45
4
0
230,022
4
W
Heimdallr
7,917
720
63
6
0
207,750
5
W
Amaterasu
8,769
797
22
2
0
234,139
0
L
Hercules
7,931
721
18
2
0
248,446
0
W
Ymir
8,743
795
72
7
0
221,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role