Player Matchup

Nemesis
Nemesis
Diliara
Nemesis
Level 21
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 6L
1,571 Elo+
Party 1
Yemoja
Yemoja
Jacqueouzi
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
horisonfire
Heimdallr
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,571 Elo+
Party 1
Team Averages
Level 40
1,572 SR
1,571 Elo+

VS

Team Averages
Level 98
1,369 SR
1,419 Elo+
Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
XUPAMELPITO
Anhur
Level 109
God Stats
14W - 24L
1,361 SR
Queue Stats
1,154W - 1,480L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
pugyeszmaximus
Kuzenbo
Level 65
God Stats
6W - 16L
1,245 SR
Queue Stats
83W - 106L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Diliara
Nemesis
12
1 / 8 / 0
8,123
580
7,720
16,723
7,153
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Jacqueouzi
Yemoja
10
0 / 7 / 1
8,092
578
3,739
18,427
17,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heimdallr
horisonfire
Heimdallr
13
1 / 5 / 0
8,273
591
9,252
13,631
6,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
13 / 0 / 5
11,401
814
18,336
11,673
7,121
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 2 / 13
10,131
724
11,874
10,015
4,145
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 0 / 15
10,112
722
7,364
10,883
13,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
20
20
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
13
0
5
15.5
L
Nemesis
Diliara
Nemesis
1
8
0
0.13
L
Yemoja
Jacqueouzi
Yemoja
0
7
1
0.07
W
4
2
13
5.25
L
Heimdallr
horisonfire
Heimdallr
1
5
0
0.2
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,711
Damage
37,574
48,781
Taken
32,571
30,855
Mitigated
24,640
3,531
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
18,336
2,308
1,297
8,086
11,673
7,121
172
1,791
9,882
51,305
0
L
Nemesis
Diliara
Nemesis
7,720
3,040
0
337
16,723
7,153
0
8,781
7,942
0
20,490
L
Yemoja
Jacqueouzi
Yemoja
3,739
1,217
492
1,332
18,427
17,487
0
9,206
9,221
15,010
0
W
11,874
2,896
127
583
10,015
4,145
546
720
9,295
0
27,626
L
Heimdallr
horisonfire
Heimdallr
9,252
5,110
0
1,370
13,631
6,215
0
7,894
5,737
0
34,092
W
7,364
3,336
0
750
10,883
13,374
1,078
1,843
9,040
22,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,488
Gold Earned
31,644
99
Minions Killed
131
2
Camps Cleared
8
619,275
Distance Traveled
808,839
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,401
814
76
5
3
242,171
1
L
Nemesis
8,123
580
30
2
0
230,678
1
L
Yemoja
8,092
578
16
1
0
186,516
0
W
Anhur
10,131
724
33
2
2
269,776
6
L
Heimdallr
8,273
591
53
4
2
202,081
2
W
Kuzenbo
10,112
722
22
2
3
296,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role