Player Matchup

Ymir
Ymir
DesR88
Ymir
Level 159
God Stats
8W - 7L
1,690 SR
Queue Stats
637W - 628L
1,442 Elo+
Party 1
Fenrir
Fenrir
HoZayOk
Fenrir
Level 160
God Stats
12W - 12L
1,359 SR
Queue Stats
610W - 653L
1,498 Elo+
Solo
Ishtar
Ishtar
Launchpad99
Ishtar
Level 128
God Stats
1W - 0L
1,734 SR
Queue Stats
269W - 266L
1,379 Elo+
Party 1
Vulcan
Vulcan
METALTRAGEDY
Vulcan
Level 159
God Stats
6W - 2L
1,606 SR
Queue Stats
135W - 173L
1,442 Elo+
Party 1
Xbalanque
Xbalanque
OJ_Killuh
Xbalanque
Level 147
God Stats
8W - 5L
1,386 SR
Queue Stats
287W - 321L
1,455 Elo+
Solo
Team Averages
Level 151
1,555 SR
1,443 Elo+

VS

Team Averages
Level 124
1,482 SR
1,491 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
IronTalbain
Vamana
Level 135
God Stats
4W - 3L
1,446 SR
Queue Stats
308W - 332L
1,497 Elo+
Solo
Nike
Nike
JTMosley12
Nike
Level 63
God Stats
1W - 1L
1,763 SR
Queue Stats
197W - 184L
1,452 Elo+
Solo
Charybdis
Charybdis
thatoneguy7272
Charybdis
Level 120
God Stats
0W - 4L
1,202 SR
Queue Stats
36W - 36L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DesR88
Ymir
17
3 / 4 / 13
10,300
736
6,693
18,261
19,685
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
HoZayOk
Fenrir
19
9 / 3 / 11
12,050
861
19,311
14,515
15,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
15
0 / 4 / 9
9,572
684
8,951
10,976
7,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
18
7 / 1 / 10
11,488
821
26,707
5,547
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
OJ_Killuh
Xbalanque
20
7 / 3 / 14
11,726
838
25,803
15,363
8,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
4 / 7 / 6
9,966
712
9,057
14,672
7,320
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
 
Artio
17
1 / 3 / 10
9,221
659
5,116
20,336
23,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
15
0 / 5 / 12
9,721
694
5,001
22,193
16,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 4 / 9
10,156
725
9,390
19,854
22,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
thatoneguy7272
Charybdis
17
8 / 7 / 5
10,642
760
24,148
21,875
10,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
57
26
Kills
15
15
Deaths
26
57
Assists
42
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
7
6
1
L
Artio
 
Artio
1
3
10
2
W
Ymir
DesR88
Ymir
3
4
13
2.38
W
Fenrir
HoZayOk
Fenrir
9
3
11
4.83
L
Vamana
0
5
12
1.2
L
2
4
9
1.63
W
Ishtar
0
4
9
1.13
W
Vulcan
7
1
10
12
W
Xbalanque
OJ_Killuh
Xbalanque
7
3
14
4.67
L
Charybdis
thatoneguy7272
Charybdis
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,465
Damage
52,712
64,662
Taken
98,930
54,374
Mitigated
81,804
20,997
Healing
29,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,057
637
1,292
516
14,672
7,320
966
4,490
10,182
30,921
0
L
Artio
 
Artio
5,116
34
2,513
5,376
20,336
23,851
0
6,163
14,173
19,554
0
W
Ymir
DesR88
Ymir
6,693
1,265
1,156
1,809
18,261
19,685
451
5,026
13,235
11,588
0
W
Fenrir
HoZayOk
Fenrir
19,311
2,701
523
3,584
14,515
15,881
1,895
4,155
10,360
0
29,781
L
Vamana
5,001
1,603
3,390
5,692
22,193
16,781
258
7,146
15,047
0
12,762
L
9,390
1,203
2,995
2,653
19,854
22,901
202
8,284
11,570
0
19,716
W
Ishtar
8,951
3,460
2,102
1,632
10,976
7,043
672
2,092
8,884
0
23,358
W
Vulcan
26,707
17,092
1,233
678
5,547
3,177
942
887
4,660
52,779
0
W
Xbalanque
OJ_Killuh
Xbalanque
25,803
10,019
2,103
6,177
15,363
8,588
4,059
3,111
12,252
0
56,442
L
Charybdis
thatoneguy7272
Charybdis
24,148
11,091
616
4,709
21,875
10,951
404
7,317
14,558
0
43,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,136
Gold Earned
49,706
170
Minions Killed
153
0
Camps Cleared
0
1,265,026
Distance Traveled
1,138,546
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,966
712
67
5
0
203,437
0
L
Artio
9,221
659
12
1
0
252,821
0
W
Ymir
10,300
736
6
0
0
246,413
0
W
Fenrir
12,050
861
23
2
0
274,348
2
L
Vamana
9,721
694
12
1
0
250,287
1
L
Nike
10,156
725
11
1
0
244,991
0
W
Ishtar
9,572
684
33
2
0
192,434
0
W
Vulcan
11,488
821
56
4
0
312,121
4
W
Xbalanque
11,726
838
52
4
0
239,710
2
L
Charybdis
10,642
760
51
4
0
187,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role