Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BigSpit
Skadi
Level 104
God Stats
4W - 6L
1,504 SR
Queue Stats
100W - 110L
1,437 Elo+
Solo
Shiva
Shiva
DrBocaj
Shiva
Level 86
God Stats
23W - 16L
1,662 SR
Queue Stats
485W - 492L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
Elrouxdevil
Baron Samedi
Level 148
God Stats
2W - 1L
1,631 SR
Queue Stats
144W - 161L
1,607 Elo+
Solo
Cabrakan
Cabrakan
Fanthoz
Cabrakan
Level 104
God Stats
3W - 4L
1,590 SR
Queue Stats
57W - 60L
1,631 Elo+
Solo
Team Averages
Level 113
1,578 SR
1,547 Elo+

VS

Team Averages
Level 120
1,618 SR
1,543 Elo+
Heimdallr
Heimdallr
Azan5447
Heimdallr
Level 118
God Stats
8W - 1L
1,629 SR
Queue Stats
43W - 31L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
HelmsDeep1
Baron Samedi
Level 64
God Stats
36W - 40L
1,495 SR
Queue Stats
141W - 143L
1,444 Elo+
Solo
Shiva
Shiva
Maajinbu
Shiva
Level 137
God Stats
3W - 3L
1,527 SR
Queue Stats
151W - 151L
1,471 Elo+
Solo
Da Ji
Da Ji
MattWalsh
Da Ji
Level 123
God Stats
4W - 2L
1,870 SR
Queue Stats
163W - 107L
1,736 Elo+
Solo
Jormungandr
Jormungandr
Saugen
Jormungandr
Level 160
God Stats
60W - 63L
1,568 SR
Queue Stats
214W - 224L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 0 / 2
5,243
524
2,356
5,646
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
BigSpit
Skadi
6
1 / 4 / 1
4,641
464
4,954
7,082
1,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
DrBocaj
Shiva
10
1 / 1 / 0
5,366
537
3,006
9,430
5,613
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Elrouxdevil
Baron Samedi
10
1 / 1 / 0
5,452
545
4,143
5,796
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Fanthoz
Cabrakan
3
1 / 2 / 0
4,001
400
1,079
3,222
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azan5447
Heimdallr
10
3 / 1 / 3
5,876
588
3,306
8,520
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
HelmsDeep1
Baron Samedi
9
1 / 0 / 1
5,352
535
3,230
4,306
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
Maajinbu
Shiva
9
0 / 2 / 4
5,268
527
3,018
7,543
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
MattWalsh
Da Ji
11
4 / 0 / 2
6,340
634
4,619
8,085
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Saugen
Jormungandr
11
0 / 1 / 1
6,443
644
5,102
8,273
5,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
8
8
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
2
1
W
Heimdallr
Azan5447
Heimdallr
3
1
3
4.5
L
Skadi
BigSpit
Skadi
1
4
1
0.38
L
Shiva
DrBocaj
Shiva
1
1
0
1
L
Baron Samedi
Elrouxdevil
Baron Samedi
1
1
0
1
L
Cabrakan
Fanthoz
Cabrakan
1
2
0
0.5
W
Baron Samedi
HelmsDeep1
Baron Samedi
1
0
1
1.5
W
Shiva
Maajinbu
Shiva
0
2
4
1
W
Da Ji
MattWalsh
Da Ji
4
0
2
5
W
Jormungandr
Saugen
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,538
Damage
19,275
31,176
Taken
36,727
12,740
Mitigated
18,325
7,086
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,356
1,027
0
1,287
5,646
1,737
0
753
4,893
0
39,352
W
Heimdallr
Azan5447
Heimdallr
3,306
1,362
0
4,234
8,520
3,144
182
1,272
7,148
0
33,149
L
Skadi
BigSpit
Skadi
4,954
2,483
0
898
7,082
1,577
0
226
6,856
0
19,996
L
Shiva
DrBocaj
Shiva
3,006
708
0
2,364
9,430
5,613
0
4,774
4,656
0
36,714
L
Baron Samedi
Elrouxdevil
Baron Samedi
4,143
200
0
2,127
5,796
2,618
0
2,579
3,217
36,139
0
L
Cabrakan
Fanthoz
Cabrakan
1,079
167
0
410
3,222
1,195
0
0
3,222
3,056
0
W
Baron Samedi
HelmsDeep1
Baron Samedi
3,230
107
410
1,725
4,306
2,068
184
2,078
2,228
32,652
0
W
Shiva
Maajinbu
Shiva
3,018
459
0
2,043
7,543
4,035
0
1,555
5,926
0
20,980
W
Da Ji
MattWalsh
Da Ji
4,619
1,326
0
1,608
8,085
3,182
0
155
7,930
0
45,924
W
Jormungandr
Saugen
Jormungandr
5,102
2,833
0
3,690
8,273
5,896
15
0
8,273
50,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,703
Gold Earned
29,279
213
Minions Killed
337
0
Camps Cleared
0
857,691
Distance Traveled
977,601
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,243
524
70
7
0
232,004
3
W
Heimdallr
5,876
588
59
6
0
168,105
4
L
Skadi
4,641
464
25
3
0
164,983
0
L
Shiva
5,366
537
58
6
0
191,008
2
L
Baron Samedi
5,452
545
49
5
0
183,457
0
L
Cabrakan
4,001
400
11
1
0
86,239
2
W
Baron Samedi
5,352
535
55
6
0
198,469
2
W
Shiva
5,268
527
31
3
0
202,267
2
W
Da Ji
6,340
634
82
8
0
217,389
0
W
Jormungandr
6,443
644
110
11
0
191,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role