Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
LlamaOnMolly
Horus
Level 116
God Stats
17W - 19L
1,596 SR
Queue Stats
175W - 175L
1,560 Elo+
Solo
Xing Tian
Xing Tian
NEW GUY 407
Xing Tian
Level 158
God Stats
8W - 13L
1,531 SR
Queue Stats
865W - 874L
1,528 Elo+
Solo
Chiron
Chiron
guy with bread
Chiron
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,597 Elo+
Solo
Team Averages
Level 146
1,525 SR
1,537 Elo+

VS

Team Averages
Level 130
1,801 SR
1,718 Elo+
Nu Wa
Nu Wa
DARK HORSE8398
Nu Wa
Level 137
God Stats
24W - 16L
1,574 SR
Queue Stats
196W - 196L
1,467 Elo+
Solo
Chaac
Chaac
OdiousJimmy
Chaac
Level 157
God Stats
7W - 0L
1,978 SR
Queue Stats
1,121W - 153L
1,893 Elo+
Party 1
Danzaburou
Danzaburou
PokAniSter
Danzaburou
Level 138
God Stats
5W - 0L
1,990 SR
Queue Stats
1,199W - 163L
1,899 Elo+
Party 1
Terra
Terra
TrickedOutHoro
Terra
Level 157
God Stats
20W - 2L
1,893 SR
Queue Stats
1,019W - 127L
1,877 Elo+
Party 1
Merlin
Merlin
jjEbUS RiCE2586
Merlin
Level 61
God Stats
21W - 16L
1,567 SR
Queue Stats
122W - 138L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 4 / 2
10,356
1,036
14,830
12,573
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
15
2 / 10 / 3
10,207
1,021
7,802
22,943
8,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 6
9,544
954
9,053
23,312
24,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
NEW GUY 407
Xing Tian
16
2 / 1 / 4
10,246
1,025
8,350
18,335
23,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 4 / 5
9,603
960
12,255
18,220
7,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

141

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 19
10,321
1,032
12,182
7,291
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 0 / 16
11,563
1,156
21,970
17,583
20,549
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
PokAniSter
Danzaburou
18
14 / 0 / 10
13,490
1,349
33,470
9,314
4,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 0 / 20
11,376
1,138
10,469
11,000
14,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 5 / 14
10,757
1,076
11,489
13,210
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
104
7
Kills
25
25
Deaths
7
20
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
4
2
1
L
Loki
 
Loki
2
10
3
0.35
W
1
2
19
5.25
L
0
6
6
0.5
L
Xing Tian
NEW GUY 407
Xing Tian
2
1
4
4
W
5
0
16
13
W
Danzaburou
PokAniSter
Danzaburou
14
0
10
19
W
2
0
20
12
L
0
4
5
0.63
W
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,290
Damage
89,580
95,383
Taken
58,398
68,505
Mitigated
48,751
10,345
Healing
17,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
14,830
151
0
0
12,573
4,738
0
3,623
8,950
40,218
0
L
Loki
 
Loki
7,802
1,589
0
160
22,943
8,596
0
4,634
18,298
0
28,197
W
12,182
6,871
65
189
7,291
3,320
0
3,914
3,377
31,026
0
L
9,053
3,706
2,518
3,708
23,312
24,115
0
10,224
12,989
0
24,386
L
Xing Tian
NEW GUY 407
Xing Tian
8,350
680
0
816
18,335
23,667
0
8,650
9,685
33,305
0
W
21,970
2,960
1,260
4,117
17,583
20,549
0
6,249
11,334
0
36,608
W
Danzaburou
PokAniSter
Danzaburou
33,470
17,923
0
1,947
9,314
4,857
0
2,677
6,637
0
46,641
W
10,469
1,309
6,231
1,945
11,000
14,206
0
4,807
5,863
19,926
0
L
12,255
4,624
874
2,269
18,220
7,389
0
7,009
11,005
0
38,292
W
11,489
878
288
1,019
13,210
5,819
0
5,533
7,677
37,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,956
Gold Earned
57,507
227
Minions Killed
208
7
Camps Cleared
7
962,985
Distance Traveled
1,026,659
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,356
1,036
52
5
1
177,319
0
L
Loki
10,207
1,021
39
4
4
194,249
0
W
Nu Wa
10,321
1,032
39
4
2
184,097
0
L
Horus
9,544
954
26
3
2
196,447
0
L
Xing Tian
10,246
1,025
33
3
0
215,618
1
W
Chaac
11,563
1,156
53
5
2
232,629
2
W
Danzaburou
13,490
1,349
26
3
2
205,170
0
W
Terra
11,376
1,138
29
3
0
238,656
0
L
Chiron
9,603
960
77
8
0
179,352
0
W
Merlin
10,757
1,076
61
6
1
166,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role