Player Matchup

Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
IKUZOUUU
Nu Wa
Silver I
Level 159
God Stats
32W - 24L
1,594 SR
Queue Stats
328W - 340L
1,218 MMR
Solo
Sol
Sol
Silver II
PurelyMic
Sol
Silver II
Level 114
God Stats
0W - 3L
1,430 SR
Queue Stats
139W - 151L
1,214 MMR
Solo
Zeus
Zeus
Silver II
YangXA7
Zeus
Silver II
Level 109
God Stats
7W - 7L
1,578 SR
Queue Stats
129W - 142L
1,133 MMR
Solo
Arachne
Arachne
Gold IV
xXlMojitolXx
Arachne
Gold IV
Level 121
God Stats
2W - 4L
1,507 SR
Queue Stats
221W - 221L
1,296 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,522 SR
1,272 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,477 SR
1,293 MMR
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver III
DatQB
Chronos
Silver III
Level 124
God Stats
17W - 9L
1,639 SR
Queue Stats
350W - 387L
1,003 MMR
Solo
Skadi
Skadi
Gold V
SheLoveYadi
Skadi
Gold V
Level 125
God Stats
47W - 33L
1,583 SR
Queue Stats
579W - 583L
1,223 MMR
Solo
Guan Yu
Guan Yu
Gold V
Swordfury4225
Guan Yu
Gold V
Level 51
God Stats
1W - 2L
1,325 SR
Queue Stats
42W - 42L
1,379 MMR
Solo
Da Ji
Da Ji
Gold IV
TheCosead13
Da Ji
Gold IV
Level 69
God Stats
1W - 1L
1,341 SR
Queue Stats
178W - 164L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 0
3,448
575
237
4,294
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
IKUZOUUU
Nu Wa
7
1 / 2 / 0
3,889
648
2,162
3,230
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 0 / 0
3,159
527
2,087
1,363
349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
YangXA7
Zeus
7
0 / 1 / 0
3,669
612
252
1,958
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
xXlMojitolXx
Arachne
2
0 / 1 / 0
2,694
449
0
879
255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
KukulkanIzanamiGaneshaThor

VS

Bans
AgniAtlasHadesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 0 / 0
3,688
615
991
2,663
1,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
DatQB
Chronos
8
0 / 0 / 2
4,349
725
764
2,363
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 0 / 0
3,396
566
2,255
1,543
449
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
6
0 / 1 / 2
3,622
604
1,908
5,736
2,784
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
4 / 0 / 0
4,387
731
1,370
4,061
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Khepri
 
Khepri
0
0
0
0
W
Chronos
DatQB
Chronos
0
0
2
1
L
Nu Wa
IKUZOUUU
Nu Wa
1
2
0
0.5
L
0
0
0
0
W
0
0
0
0
W
Guan Yu
0
1
2
1
W
4
0
0
4
L
Zeus
YangXA7
Zeus
0
1
0
0
L
Arachne
xXlMojitolXx
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,738
Damage
7,288
11,724
Taken
16,366
5,187
Mitigated
6,662
2,953
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
237
100
0
2,187
4,294
2,099
0
550
3,744
5,402
0
W
Khepri
 
Khepri
991
118
0
1,338
2,663
1,432
0
1,489
1,174
7,854
1,491
W
Chronos
DatQB
Chronos
764
300
0
1,405
2,363
757
0
237
2,126
27,894
0
L
Nu Wa
IKUZOUUU
Nu Wa
2,162
1,266
0
250
3,230
1,957
160
0
3,230
21,577
0
L
2,087
1,221
0
266
1,363
349
0
230
1,133
15,211
3,016
W
2,255
1,233
0
250
1,543
449
120
265
1,278
0
19,346
W
Guan Yu
1,908
104
0
1,504
5,736
2,784
0
1,784
3,952
0
17,910
W
1,370
391
0
2,482
4,061
1,240
0
393
3,668
0
17,363
L
Zeus
YangXA7
Zeus
252
88
0
250
1,958
527
0
446
1,512
19,032
0
L
Arachne
xXlMojitolXx
Arachne
0
0
0
0
879
255
0
318
561
0
1,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,859
Gold Earned
19,442
108
Minions Killed
182
0
Camps Cleared
0
410,711
Distance Traveled
566,144
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,448
575
7
1
0
99,429
2
W
Khepri
3,688
615
13
2
0
113,248
1
W
Chronos
4,349
725
57
10
0
95,761
0
L
Nu Wa
3,889
648
26
4
0
94,422
1
L
Sol
3,159
527
35
6
0
97,244
0
W
Skadi
3,396
566
38
6
0
102,175
2
W
Guan Yu
3,622
604
31
5
0
116,650
1
W
Da Ji
4,387
731
43
7
0
138,310
0
L
Zeus
3,669
612
33
6
0
92,672
3
L
Arachne
2,694
449
7
1
0
26,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role