Player Matchup

Eset
Eset
Masters
 
Eset
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond V
Legacyyyyy
Odin
Diamond V
Level 76
God Stats
0W - 3L
1,423 SR
Queue Stats
245W - 244L
2,085 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
TheQueenInbred
Sun Wukong
Gold I
Level 109
God Stats
0W - 2L
1,335 SR
Queue Stats
36W - 20L
1,845 MMR
Solo
Neith
Neith
Diamond III
Zhivanevskaya
Neith
Diamond III
Level 160
God Stats
18W - 15L
1,676 SR
Queue Stats
277W - 267L
2,314 MMR
Solo
Lancelot
Lancelot
Platinum II
iNeroh
Lancelot
Platinum II
Level 135
God Stats
0W - 1L
1,708 SR
Queue Stats
71W - 65L
1,970 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,528 SR
1,943 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,571 SR
2,179 MMR
Ra
Ra
Diamond III
Bloblyblob
Ra
Diamond III
Level 149
God Stats
1W - 0L
1,322 SR
Queue Stats
79W - 58L
2,145 MMR
Solo
Sylvanus
Sylvanus
Platinum I
ChuyMontana
Sylvanus
Platinum I
Level 151
God Stats
15W - 18L
1,672 SR
Queue Stats
524W - 534L
1,839 MMR
Solo
Anhur
Anhur
Gold I
KkingKong
Anhur
Gold I
Level 110
God Stats
2W - 5L
1,460 SR
Queue Stats
251W - 254L
1,725 MMR
Solo
Guan Yu
Guan Yu
Platinum I
TeMandeACasa
Guan Yu
Platinum I
Level 62
God Stats
11W - 4L
1,716 SR
Queue Stats
141W - 122L
1,955 MMR
Solo
Thor
Thor
Masters
demisereact
Thor
Masters
Level 160
God Stats
36W - 47L
1,684 SR
Queue Stats
381W - 342L
3,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 5 / 0
7,633
509
8,197
11,008
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 1
7,304
487
5,543
15,675
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
TheQueenInbred
Sun Wukong
11
1 / 5 / 2
7,105
474
7,224
16,269
7,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 1 / 3
8,207
547
7,450
8,072
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
iNeroh
Lancelot
13
1 / 3 / 0
7,798
520
6,003
13,824
10,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HadesYu HuangCabrakan

VS

Bans
IshtarNe ZhaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,587
572
7,726
11,910
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
ChuyMontana
Sylvanus
13
2 / 1 / 6
7,686
512
6,131
14,673
14,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
KkingKong
Anhur
15
4 / 1 / 1
8,966
598
7,346
9,341
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TeMandeACasa
Guan Yu
15
2 / 1 / 2
9,889
659
9,885
14,354
18,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

16
8 / 1 / 6
10,000
667
15,009
14,036
6,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
17
17
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
5
0
0.4
W
1
2
3
1.25
W
Sylvanus
ChuyMontana
Sylvanus
2
1
6
5
W
Anhur
KkingKong
Anhur
4
1
1
4.5
L
2
3
1
0.83
W
Guan Yu
TeMandeACasa
Guan Yu
2
1
2
3
L
Sun Wukong
TheQueenInbred
Sun Wukong
1
5
2
0.4
L
0
1
3
1.5
W
8
1
6
11
L
Lancelot
iNeroh
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,417
Damage
46,097
64,848
Taken
64,314
39,696
Mitigated
48,452
17,845
Healing
28,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,197
856
1,034
1,158
11,008
3,579
0
2,537
8,471
73,739
0
W
7,726
1,070
1,989
3,635
11,910
5,943
0
5,058
6,852
82,572
0
W
Sylvanus
ChuyMontana
Sylvanus
6,131
2,102
2,663
3,817
14,673
14,170
0
3,321
11,352
21,471
11,302
W
Anhur
KkingKong
Anhur
7,346
3,866
0
3,476
9,341
3,362
1,176
1,254
8,087
0
68,681
L
5,543
986
0
2,815
15,675
14,320
0
6,001
9,674
0
24,837
W
Guan Yu
TeMandeACasa
Guan Yu
9,885
1,257
670
7,356
14,354
18,391
112
0
14,354
0
76,700
L
Sun Wukong
TheQueenInbred
Sun Wukong
7,224
1,497
0
4,258
16,269
7,619
0
2,945
13,324
0
41,612
L
7,450
3,002
0
3,075
8,072
3,184
355
1,013
7,059
0
71,560
W
15,009
4,299
0
4,926
14,036
6,586
0
1,068
12,968
0
86,490
L
Lancelot
iNeroh
Lancelot
6,003
2,235
0
5,505
13,824
10,994
0
0
13,824
0
58,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
45,128
478
Minions Killed
531
0
Camps Cleared
0
1,501,908
Distance Traveled
1,491,319
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,633
509
126
8
0
273,971
2
W
Ra
8,587
572
132
9
0
313,416
2
W
Sylvanus
7,686
512
43
3
0
260,093
1
W
Anhur
8,966
598
98
7
0
286,739
8
L
Odin
7,304
487
30
2
0
299,037
5
W
Guan Yu
9,889
659
138
9
0
326,096
3
L
Sun Wukong
7,105
474
78
5
0
296,555
4
L
Neith
8,207
547
130
9
0
286,465
6
W
Thor
10,000
667
120
8
0
304,975
1
L
Lancelot
7,798
520
114
8
0
345,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role