Player Matchup

Ymir
Ymir
 
Ymir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JDDJV2
Hun Batz
Level 24
God Stats
3W - 5L
1,813 SR
Queue Stats
16W - 23L
1,497 Elo+
Party 1
Izanami
Izanami
Trevize99
Izanami
Level 123
God Stats
11W - 16L
1,456 SR
Queue Stats
12W - 20L
1,441 Elo+
Party 1
Nox
Nox
serrginhho
Nox
Level 99
God Stats
4W - 2L
1,592 SR
Queue Stats
156W - 162L
1,512 Elo+
Party 1
Team Averages
Level 62
1,572 SR
1,490 Elo+

VS

Team Averages
Level 83
1,451 SR
1,417 Elo+
Chaac
Chaac
Dizzzzz6
Chaac
Level 80
God Stats
5W - 14L
1,381 SR
Queue Stats
159W - 173L
1,494 Elo+
Solo
Hera
Hera
Dorothy84
Hera
Level 147
God Stats
40W - 42L
1,419 SR
Queue Stats
630W - 637L
1,395 Elo+
Solo
Maui
Maui
oliversimpson
Maui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,449 Elo+
Solo
Cernunnos
Cernunnos
qwertyxxx111
Cernunnos
Level 81
God Stats
1W - 1L
1,456 SR
Queue Stats
94W - 73L
1,405 Elo+
Party 2
Bakasura
Bakasura
tytmanik08
Bakasura
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
7 / 0 / 3
6,517
652
6,125
5,797
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
 
Odin
9
1 / 2 / 1
5,497
550
3,435
8,437
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
JDDJV2
Hun Batz
10
3 / 0 / 1
5,920
592
2,357
7,970
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Trevize99
Izanami
8
1 / 2 / 3
4,661
466
3,747
4,846
1,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 0 / 5
5,792
579
5,401
7,746
3,839
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dizzzzz6
Chaac
10
2 / 2 / 0
6,116
612
7,149
9,043
8,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
8
0 / 3 / 0
4,817
482
1,954
3,879
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 1
5,272
527
3,335
9,305
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
qwertyxxx111
Cernunnos
8
1 / 3 / 0
4,920
492
5,807
6,708
2,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
tytmanik08
Bakasura
8
0 / 3 / 1
4,802
480
1,149
8,043
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
4
4
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
0
3
8.5
W
Odin
 
Odin
1
2
1
0.75
L
Chaac
Dizzzzz6
Chaac
2
2
0
1
L
Hera
0
3
0
0
W
Hun Batz
JDDJV2
Hun Batz
3
0
1
3.5
W
Izanami
Trevize99
Izanami
1
2
3
1.25
L
1
3
1
0.5
L
Cernunnos
qwertyxxx111
Cernunnos
1
3
0
0.33
W
2
0
5
4.5
L
Bakasura
tytmanik08
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,065
Damage
19,394
34,796
Taken
36,978
17,056
Mitigated
21,431
6,659
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,125
1,551
0
500
5,797
3,085
0
1,899
3,898
40,681
0
W
Odin
 
Odin
3,435
1,623
0
2,400
8,437
5,821
0
0
8,437
1,372
23,590
L
Chaac
Dizzzzz6
Chaac
7,149
1,975
0
2,850
9,043
8,257
0
444
8,011
0
44,309
L
Hera
1,954
691
120
424
3,879
1,674
0
2,733
1,146
28,499
0
W
Hun Batz
JDDJV2
Hun Batz
2,357
1,266
0
476
7,970
2,772
27
350
7,620
0
40,017
W
Izanami
Trevize99
Izanami
3,747
2,746
0
192
4,846
1,539
0
1,270
3,566
0
21,954
L
3,335
1,453
0
2,377
9,305
5,928
0
2,194
7,111
14,365
0
L
Cernunnos
qwertyxxx111
Cernunnos
5,807
2,848
0
1,947
6,708
2,508
156
3,365
3,343
0
31,456
W
5,401
967
0
3,091
7,746
3,839
0
1,770
5,976
27,077
911
L
Bakasura
tytmanik08
Bakasura
1,149
1,139
0
1,784
8,043
3,064
0
2,903
5,140
0
16,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
25,927
251
Minions Killed
235
0
Camps Cleared
0
1,010,828
Distance Traveled
931,489
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,517
652
55
6
0
211,038
2
W
Odin
5,497
550
50
5
0
169,345
1
L
Chaac
6,116
612
80
8
0
189,314
1
L
Hera
4,817
482
39
4
0
160,779
4
W
Hun Batz
5,920
592
72
7
0
239,544
1
W
Izanami
4,661
466
39
4
0
197,747
0
L
Maui
5,272
527
17
2
0
190,667
2
L
Cernunnos
4,920
492
52
5
0
183,504
2
W
Nox
5,792
579
35
4
0
193,154
4
L
Bakasura
4,802
480
47
5
0
207,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role