Player Matchup

Da Ji
Da Ji
Bronze V
Chris_Ziika
Da Ji
Bronze V
Level 156
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
Justin455238
Cabrakan
Gold III
Level 119
God Stats
268W - 234L
1,528 SR
Queue Stats
643W - 648L
1,440 MMR
Solo
Ra
Ra
Gold IV
OneGuilherme
Ra
Gold IV
Level 158
God Stats
1W - 1L
1,229 SR
Queue Stats
146W - 153L
1,501 MMR
Solo
Sobek
Sobek
Gold V
Swordfury4225
Sobek
Gold V
Level 51
God Stats
1W - 1L
1,732 SR
Queue Stats
42W - 42L
1,425 MMR
Solo
Danzaburou
Danzaburou
Gold IV
grandman0313
Danzaburou
Gold IV
Level 115
God Stats
3W - 3L
1,628 SR
Queue Stats
265W - 264L
1,435 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,481 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,610 SR
1,470 MMR
Jing Wei
Jing Wei
Gold II
 
Jing Wei
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold I
DeeApexfox
Awilix
Gold I
Level 156
God Stats
3W - 2L
1,696 SR
Queue Stats
160W - 152L
1,541 MMR
Solo
Chang'e
Chang'e
Silver II
JamminQjaf
Chang'e
Silver II
Level 125
God Stats
8W - 5L
1,593 SR
Queue Stats
110W - 102L
1,423 MMR
Solo
Vulcan
Vulcan
Silver II
WizDumbNeek
Vulcan
Silver II
Level 155
God Stats
1W - 0L
1,700 SR
Queue Stats
15W - 16L
1,499 MMR
Solo
Geb
Geb
Gold IV
soulsyth
Geb
Gold IV
Level 160
God Stats
10W - 9L
1,558 SR
Queue Stats
76W - 81L
1,385 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,643
422
445
6,271
2,124
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Justin455238
Cabrakan
10
0 / 2 / 0
5,449
495
2,522
8,851
6,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 1
5,207
473
1,193
6,629
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 1 / 1
5,113
465
2,773
7,373
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
grandman0313
Danzaburou
9
0 / 2 / 0
5,246
477
2,194
6,933
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
HadesArachneMercuryLancelot

VS

Bans
IzanamiThorAo KuangMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 0 / 1
6,023
548
4,008
5,499
1,772
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
DeeApexfox
Awilix
11
6 / 1 / 1
6,871
625
3,398
7,778
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
JamminQjaf
Chang'e
12
1 / 0 / 2
6,745
613
5,323
5,089
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
11
2 / 0 / 2
6,127
557
5,645
2,673
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 5
5,679
516
3,171
6,277
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
1
2.5
L
0
3
0
0
W
Awilix
DeeApexfox
Awilix
6
1
1
6.5
W
Chang'e
JamminQjaf
Chang'e
1
0
2
2
L
Cabrakan
Justin455238
Cabrakan
0
2
0
0
L
0
3
1
0.17
L
1
1
1
1.5
W
Vulcan
2
0
2
3
L
Danzaburou
grandman0313
Danzaburou
0
2
0
0
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,127
Damage
21,545
36,057
Taken
27,316
18,723
Mitigated
11,756
8,407
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,008
2,597
0
3,126
5,499
1,772
0
353
5,146
0
40,739
L
445
225
0
361
6,271
2,124
0
710
5,561
0
24,678
W
Awilix
DeeApexfox
Awilix
3,398
1,749
0
4,129
7,778
2,851
0
867
6,911
0
40,460
W
Chang'e
JamminQjaf
Chang'e
5,323
831
228
3,088
5,089
2,258
0
2,366
2,340
46,032
0
L
Cabrakan
Justin455238
Cabrakan
2,522
264
0
1,918
8,851
6,328
0
4,475
3,988
39,993
0
L
1,193
107
352
815
6,629
2,821
0
4,088
2,497
39,689
0
L
2,773
361
0
3,089
7,373
5,047
0
3,739
3,592
10,901
0
W
Vulcan
5,645
1,717
0
250
2,673
1,045
392
1,061
1,612
45,744
0
L
Danzaburou
grandman0313
Danzaburou
2,194
1,221
0
1,872
6,933
2,403
0
500
6,433
0
33,283
W
3,171
350
94
1,917
6,277
3,830
0
1,458
4,819
15,304
1,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,658
Gold Earned
31,445
286
Minions Killed
359
0
Camps Cleared
0
957,556
Distance Traveled
1,118,301
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,023
548
78
7
0
201,437
1
L
Da Ji
4,643
422
51
5
0
202,029
3
W
Awilix
6,871
625
74
7
0
246,172
0
W
Chang'e
6,745
613
104
9
0
212,141
4
L
Cabrakan
5,449
495
79
7
0
157,573
1
L
Ra
5,207
473
76
7
0
197,373
4
L
Sobek
5,113
465
12
1
0
212,122
0
W
Vulcan
6,127
557
76
7
0
225,030
2
L
Danzaburou
5,246
477
68
6
0
188,459
1
W
Geb
5,679
516
27
2
0
233,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role