Player Matchup

Danzaburou
Danzaburou
Lockdownn
Danzaburou
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 40L
1,333 Elo+
Solo
Janus
Janus
VonLowenherz
Janus
Level 158
God Stats
13W - 9L
1,229 SR
Queue Stats
193W - 207L
1,503 Elo+
Solo
Vamana
Vamana
maremottto
Vamana
Level 105
God Stats
13W - 14L
1,657 SR
Queue Stats
95W - 129L
1,485 Elo+
Solo
Team Averages
Level 129
1,462 SR
1,441 Elo+

VS

Team Averages
Level 121
1,498 SR
1,579 Elo+
Atlas
Atlas
Astrogath
Atlas
Level 46
God Stats
4W - 3L
1,263 SR
Queue Stats
7W - 7L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
DarKAngeeLx
Baron Samedi
Level 160
God Stats
2W - 2L
1,732 SR
Queue Stats
216W - 125L
1,642 Elo+
Party 1
Erlang Shen
Erlang Shen
Dougnator
Erlang Shen
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 100L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lockdownn
Danzaburou
13
0 / 8 / 1
8,361
597
5,433
15,541
6,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 0
8,520
609
6,131
4,443
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
maremottto
Vamana
13
0 / 1 / 1
8,713
622
14,815
18,998
16,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Astrogath
Atlas
14
0 / 0 / 10
10,404
743
7,401
16,915
21,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
DarKAngeeLx
Baron Samedi
16
8 / 1 / 2
11,387
813
15,197
10,004
8,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Dougnator
Erlang Shen
15
2 / 0 / 8
9,885
706
10,592
18,915
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
Astrogath
Atlas
0
0
10
5
W
Baron Samedi
DarKAngeeLx
Baron Samedi
8
1
2
9
W
Erlang Shen
Dougnator
Erlang Shen
2
0
8
6
L
Danzaburou
Lockdownn
Danzaburou
0
8
1
0.06
L
1
1
0
1
L
Vamana
maremottto
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,379
Damage
33,190
38,982
Taken
45,834
25,384
Mitigated
48,009
7,395
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Astrogath
Atlas
7,401
3,035
0
2,667
16,915
21,947
293
1,375
14,809
20,026
0
W
Baron Samedi
DarKAngeeLx
Baron Samedi
15,197
1,692
3,841
4,774
10,004
8,266
847
2,325
7,055
56,632
0
W
Erlang Shen
Dougnator
Erlang Shen
10,592
3,618
0
8,280
18,915
17,796
1,368
2,718
15,400
4,150
37,859
L
Danzaburou
Lockdownn
Danzaburou
5,433
2,310
56
1,069
15,541
6,827
0
10,039
4,895
0
21,870
L
6,131
202
0
500
4,443
1,597
0
3,208
1,114
13,434
0
L
Vamana
maremottto
Vamana
14,815
7,293
0
5,770
18,998
16,960
324
10,259
8,085
0
45,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,594
Gold Earned
31,676
123
Minions Killed
174
0
Camps Cleared
11
615,728
Distance Traveled
823,302
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,404
743
15
1
0
267,210
2
W
Baron Samedi
11,387
813
99
7
5
259,717
2
W
Erlang Shen
9,885
706
60
4
6
296,375
6
L
Danzaburou
8,361
597
33
2
0
220,857
3
L
Janus
8,520
609
25
2
0
83,796
1
L
Vamana
8,713
622
65
5
0
311,075
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role