Player Matchup

Yu Huang
Yu Huang
Platinum II
FikoMadafaka
Yu Huang
Platinum II
Level 129
God Stats
11W - 12L
1,592 SR
Queue Stats
47W - 49L
1,995 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
player6347292
Cu Chulainn
Gold I
Level 115
God Stats
5W - 4L
1,500 SR
Queue Stats
71W - 28L
1,769 MMR
Party 1
Vamana
Vamana
Platinum IV
НеБылоИБыло
Vamana
Platinum IV
Level 65
God Stats
8W - 3L
1,731 SR
Queue Stats
86W - 31L
1,921 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,608 SR
1,895 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,594 SR
1,894 MMR
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
AdamNoting
Ares
Masters
Level 139
God Stats
3W - 2L
1,727 SR
Queue Stats
67W - 67L
2,372 MMR
Solo
Hou Yi
Hou Yi
Gold III
seanstaggs
Hou Yi
Gold III
Level 129
God Stats
11W - 28L
1,554 SR
Queue Stats
207W - 221L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FikoMadafaka
Yu Huang
18
7 / 2 / 6
12,878
715
24,803
13,161
7,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
player6347292
Cu Chulainn
16
2 / 4 / 10
12,511
695
18,908
25,376
30,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 3 / 8
13,297
739
23,071
29,046
33,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThothAh Muzen CabAchillesBaron SamediNe Zha

VS

Bans
AtlasScyllaGuan YuBaba YagaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 2 / 4
10,775
599
10,858
24,095
37,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
5 / 5 / 2
13,383
744
17,069
32,203
57,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
seanstaggs
Hou Yi
15
3 / 6 / 3
11,368
632
17,510
19,205
12,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
13
Kills
9
9
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
4
1.5
L
5
5
2
1.2
W
Yu Huang
FikoMadafaka
Yu Huang
7
2
6
5
W
Cu Chulainn
player6347292
Cu Chulainn
2
4
10
1.75
L
Hou Yi
seanstaggs
Hou Yi
3
6
3
0.75
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,782
Damage
45,437
67,583
Taken
75,503
71,378
Mitigated
107,186
23,794
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,858
1,699
729
4,541
24,095
37,843
0
10,198
13,897
29,162
0
L
17,069
1,045
0
6,071
32,203
57,201
0
7,877
24,326
33,572
0
W
Yu Huang
FikoMadafaka
Yu Huang
24,803
3,794
0
3,112
13,161
7,773
2,025
6,435
6,726
68,075
0
W
Cu Chulainn
player6347292
Cu Chulainn
18,908
3,859
2,571
4,257
25,376
30,109
0
10,176
15,200
0
46,183
L
Hou Yi
seanstaggs
Hou Yi
17,510
8,363
0
1,623
19,205
12,142
0
7,013
12,192
0
56,156
W
23,071
11,520
2,772
11,082
29,046
33,496
23
11,676
17,370
0
46,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
35,526
189
Minions Killed
152
8
Camps Cleared
5
989,790
Distance Traveled
955,281
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,775
599
40
2
0
343,348
2
L
Ares
13,383
744
21
1
1
331,473
3
W
Yu Huang
12,878
715
107
6
3
318,174
5
W
Cu Chulainn
12,511
695
48
3
2
330,387
5
L
Hou Yi
11,368
632
91
5
4
280,460
3
W
Vamana
13,297
739
34
2
3
341,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role