Player Matchup

Yemoja
Yemoja
Silver I
FadeLeech
Yemoja
Silver I
Level 67
God Stats
1W - 7L
1,326 SR
Queue Stats
344W - 358L
1,155 MMR
Solo
Hun Batz
Hun Batz
Bronze V
Kanji8337
Hun Batz
Bronze V
Level 61
God Stats
0W - 1L
1,293 SR
Queue Stats
13W - 22L
1,311 MMR
Solo
Mercury
Mercury
Silver II
Nesnaneldaga
Mercury
Silver II
Level 33
God Stats
10W - 4L
1,564 SR
Queue Stats
32W - 20L
1,590 MMR
Party 1
Vulcan
Vulcan
Gold V
PolarBearDan
Vulcan
Gold V
Level 126
God Stats
5W - 3L
1,551 SR
Queue Stats
166W - 164L
1,205 MMR
Solo
Tyr
Tyr
Gold V
Puxon
Tyr
Gold V
Level 107
God Stats
15W - 6L
1,689 SR
Queue Stats
90W - 86L
1,393 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 79
1,485 SR
1,331 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,490 SR
1,330 MMR
Baron Samedi
Baron Samedi
Gold V
Anikilladorbr
Baron Samedi
Gold V
Level 160
God Stats
8W - 8L
1,545 SR
Queue Stats
470W - 489L
1,159 MMR
Solo
Nu Wa
Nu Wa
Gold III
Joan9998
Nu Wa
Gold III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,481 MMR
Solo
Hou Yi
Hou Yi
Silver I
Leon2401
Hou Yi
Silver I
Level 128
God Stats
1W - 1L
1,315 SR
Queue Stats
127W - 132L
1,206 MMR
Solo
Awilix
Awilix
Gold IV
ShieldWalllTaunt
Awilix
Gold IV
Level 160
God Stats
9W - 5L
1,689 SR
Queue Stats
79W - 81L
1,564 MMR
Solo
Ares
Ares
Gold V
redgrim47
Ares
Gold V
Level 83
God Stats
12W - 6L
1,400 SR
Queue Stats
329W - 346L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FadeLeech
Yemoja
13
0 / 6 / 5
9,750
406
4,151
29,020
36,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
Kanji8337
Hun Batz
13
0 / 11 / 2
8,967
374
8,667
27,320
11,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Nesnaneldaga
Mercury
17
3 / 9 / 2
10,839
452
13,965
29,754
14,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
17
2 / 3 / 1
10,917
455
20,228
15,009
7,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
Puxon
Tyr
17
2 / 6 / 1
10,890
454
11,099
31,000
30,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThorKing ArthurLancelot

VS

Bans
GebAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anikilladorbr
Baron Samedi
20
3 / 1 / 19
14,304
596
19,583
24,136
19,302
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Joan9998
Nu Wa
18
4 / 4 / 16
12,902
538
22,235
19,332
10,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Leon2401
Hou Yi
18
7 / 2 / 13
13,125
547
19,278
16,655
8,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 0 / 11
15,468
645
31,651
23,601
15,910
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ares
17
4 / 1 / 20
12,858
536
14,544
28,593
38,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
114
7
Kills
35
35
Deaths
8
11
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anikilladorbr
Baron Samedi
3
1
19
12.5
L
Yemoja
FadeLeech
Yemoja
0
6
5
0.42
W
Nu Wa
Joan9998
Nu Wa
4
4
16
3
L
Hun Batz
Kanji8337
Hun Batz
0
11
2
0.09
W
Hou Yi
Leon2401
Hou Yi
7
2
13
6.75
L
Mercury
Nesnaneldaga
Mercury
3
9
2
0.44
L
Vulcan
2
3
1
0.83
L
Tyr
Puxon
Tyr
2
6
1
0.42
W
17
0
11
22.5
W
Ares
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,110
Damage
107,291
132,103
Taken
112,317
100,906
Mitigated
92,994
26,898
Healing
38,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anikilladorbr
Baron Samedi
19,583
2,831
2,872
12,603
24,136
19,302
1,873
7,326
16,355
109,439
0
L
Yemoja
FadeLeech
Yemoja
4,151
992
9,396
5,531
29,020
36,995
0
13,199
15,649
19,367
0
W
Nu Wa
Joan9998
Nu Wa
22,235
6,224
0
7,230
19,332
10,345
1,408
6,428
12,650
125,556
0
L
Hun Batz
Kanji8337
Hun Batz
8,667
1,553
0
1,734
27,320
11,764
0
7,457
19,841
0
70,363
W
Hou Yi
Leon2401
Hou Yi
19,278
7,882
0
6,396
16,655
8,870
8,141
3,565
12,994
0
108,208
L
Mercury
Nesnaneldaga
Mercury
13,965
7,189
0
3,656
29,754
14,419
0
9,580
20,060
0
108,479
L
Vulcan
20,228
4,414
0
951
15,009
7,661
0
8,177
6,804
131,310
0
L
Tyr
Puxon
Tyr
11,099
2,042
0
5,630
31,000
30,067
0
17,602
12,798
0
79,298
W
31,651
12,800
0
3,227
23,601
15,910
3,712
6,365
17,135
0
157,670
W
Ares
14,544
152
0
6,311
28,593
38,567
1,303
7,286
21,105
29,961
2,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,363
Gold Earned
68,657
611
Minions Killed
686
0
Camps Cleared
0
2,309,481
Distance Traveled
2,440,171
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,304
596
193
8
0
419,511
1
L
Yemoja
9,750
406
44
2
0
427,083
5
W
Nu Wa
12,902
538
162
7
0
450,709
6
L
Hun Batz
8,967
374
85
4
0
428,717
6
W
Hou Yi
13,125
547
140
6
0
445,079
8
L
Mercury
10,839
452
129
5
0
479,231
0
L
Vulcan
10,917
455
217
9
0
483,782
9
L
Tyr
10,890
454
136
6
0
490,668
4
W
Awilix
15,468
645
163
7
0
627,323
3
W
Ares
12,858
536
28
1
0
497,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role