Player Matchup

Mercury
Mercury
IISk0vII
Mercury
Level 136
God Stats
3W - 4L
1,389 SR
Queue Stats
167W - 194L
1,426 Elo+
Solo
Hera
Hera
Mertsi2014
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 266L
1,500 Elo+
Solo
Chang'e
Chang'e
leefaucheur
Chang'e
Level 105
God Stats
27W - 14L
1,682 SR
Queue Stats
246W - 224L
1,584 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
nikariina
Ah Muzen Cab
Level 152
God Stats
9W - 7L
1,459 SR
Queue Stats
329W - 290L
1,489 Elo+
Party 2
Cabrakan
Cabrakan
ninjahaz
Cabrakan
Level 113
God Stats
1W - 1L
1,178 SR
Queue Stats
120W - 120L
1,454 Elo+
Solo
Team Averages
Level 123
1,442 SR
1,491 Elo+

VS

Team Averages
Level 116
1,448 SR
1,486 Elo+
Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Jo_VasK
Jormungandr
Level 137
God Stats
2W - 9L
1,217 SR
Queue Stats
221W - 226L
1,456 Elo+
Solo
Nemesis
Nemesis
Nagiko8314
Nemesis
Level 86
God Stats
2W - 4L
1,324 SR
Queue Stats
348W - 405L
1,498 Elo+
Party 3
Anubis
Anubis
Sensym
Anubis
Level 83
God Stats
1W - 6L
1,703 SR
Queue Stats
313W - 366L
1,489 Elo+
Party 3
Cu Chulainn
Cu Chulainn
THP-BeLLec
Cu Chulainn
Level 129
God Stats
12W - 15L
1,497 SR
Queue Stats
187W - 198L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IISk0vII
Mercury
20
12 / 2 / 9
14,579
583
18,592
22,290
13,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
0 / 3 / 9
13,005
520
11,013
12,212
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
leefaucheur
Chang'e
20
12 / 3 / 11
15,380
615
25,915
26,418
13,455
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
nikariina
Ah Muzen Cab
20
19 / 2 / 7
16,476
659
39,833
23,291
12,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
ninjahaz
Cabrakan
18
3 / 4 / 18
13,610
544
9,805
26,807
42,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 11 / 4
9,703
388
15,947
25,951
8,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Jo_VasK
Jormungandr
15
0 / 6 / 9
9,532
381
12,242
25,339
25,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
Nagiko8314
Nemesis
16
3 / 11 / 7
11,275
451
13,533
29,974
11,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Sensym
Anubis
16
3 / 6 / 4
10,148
406
7,256
16,581
8,294
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
THP-BeLLec
Cu Chulainn
19
6 / 12 / 3
13,205
528
17,803
34,860
25,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
41
46
Kills
14
14
Deaths
46
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
11
4
0.36
W
Mercury
IISk0vII
Mercury
12
2
9
8.25
L
Jormungandr
Jo_VasK
Jormungandr
0
6
9
0.75
W
0
3
9
1.5
L
Nemesis
Nagiko8314
Nemesis
3
11
7
0.59
L
Anubis
Sensym
Anubis
3
6
4
0.83
L
Cu Chulainn
THP-BeLLec
Cu Chulainn
6
12
3
0.63
W
Chang'e
leefaucheur
Chang'e
12
3
11
5.83
W
Ah Muzen Cab
nikariina
Ah Muzen Cab
19
2
7
11.25
W
Cabrakan
ninjahaz
Cabrakan
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,158
Damage
66,781
111,018
Taken
132,705
87,527
Mitigated
79,334
36,642
Healing
24,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,947
8,168
0
6,968
25,951
8,216
0
2,837
23,114
0
61,790
W
Mercury
IISk0vII
Mercury
18,592
9,096
0
3,884
22,290
13,064
4,117
2,636
19,654
0
126,269
L
Jormungandr
Jo_VasK
Jormungandr
12,242
4,757
0
750
25,339
25,383
0
8,681
16,658
57,003
0
W
11,013
3,110
0
1,525
12,212
6,344
2,038
4,375
7,837
118,709
0
L
Nemesis
Nagiko8314
Nemesis
13,533
6,110
0
3,622
29,974
11,462
0
10,751
19,223
0
79,350
L
Anubis
Sensym
Anubis
7,256
372
0
5,305
16,581
8,294
0
7,911
8,670
57,553
0
L
Cu Chulainn
THP-BeLLec
Cu Chulainn
17,803
3,922
0
7,381
34,860
25,979
13
16,553
18,307
123
101,340
W
Chang'e
leefaucheur
Chang'e
25,915
1,442
3,935
12,891
26,418
13,455
3,441
2,032
24,386
116,032
0
W
Ah Muzen Cab
nikariina
Ah Muzen Cab
39,833
15,719
0
6,536
23,291
12,642
10,063
4,223
19,068
0
179,445
W
Cabrakan
ninjahaz
Cabrakan
9,805
1,581
884
6,987
26,807
42,022
1,383
7,312
19,495
33,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,050
Gold Earned
53,863
741
Minions Killed
523
0
Camps Cleared
0
2,394,378
Distance Traveled
1,890,561
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,703
388
96
4
0
327,277
4
W
Mercury
14,579
583
143
6
0
570,051
2
L
Jormungandr
9,532
381
80
3
0
382,806
3
W
Hera
13,005
520
162
6
0
436,861
5
L
Nemesis
11,275
451
108
4
0
449,141
5
L
Anubis
10,148
406
97
4
0
342,481
3
L
Cu Chulainn
13,205
528
142
6
0
388,856
6
W
Chang'e
15,380
615
178
7
0
461,142
3
W
Ah Muzen Cab
16,476
659
210
8
0
465,365
0
W
Cabrakan
13,610
544
48
2
0
460,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role