Player Matchup

Cu Chulainn
Cu Chulainn
Bronze II
B3ast1921
Cu Chulainn
Bronze II
Level 103
God Stats
3W - 6L
1,401 SR
Queue Stats
15W - 32L
812 MMR
Solo
Hun Batz
Hun Batz
Silver IV
HennyCsippin
Hun Batz
Silver IV
Level 103
God Stats
3W - 3L
1,330 SR
Queue Stats
194W - 222L
694 MMR
Solo
Atlas
Atlas
Bronze III
LEGIONAIRE1999
Atlas
Bronze III
Level 68
God Stats
0W - 4L
1,385 SR
Queue Stats
22W - 55L
186 MMR
Solo
Ishtar
Ishtar
Silver V
Venom_NO_CURE6
Ishtar
Silver V
Level 158
God Stats
1W - 6L
1,299 SR
Queue Stats
410W - 417L
440 MMR
Solo
Vulcan
Vulcan
Silver V
juanpavg97
Vulcan
Silver V
Level 157
God Stats
1W - 3L
1,379 SR
Queue Stats
483W - 528L
462 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,359 SR
519 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,414 SR
503 MMR
Zhong Kui
Zhong Kui
Silver V
BenG_Arsenal
Zhong Kui
Silver V
Level 77
God Stats
3W - 4L
1,360 SR
Queue Stats
276W - 315L
549 MMR
Solo
Loki
Loki
Bronze II
DamnHeTrash
Loki
Bronze II
Level 69
God Stats
1W - 3L
1,258 SR
Queue Stats
74W - 106L
107 MMR
Party 1
Cliodhna
Cliodhna
Bronze II
HackerJ_
Cliodhna
Bronze II
Level 84
God Stats
3W - 1L
1,331 SR
Queue Stats
78W - 109L
157 MMR
Party 1
Rama
Rama
Silver II
Okami_Nobu
Rama
Silver II
Level 154
God Stats
6W - 5L
1,495 SR
Queue Stats
343W - 351L
850 MMR
Solo
Horus
Horus
Silver IV
WaldotheWatcher
Horus
Silver IV
Level 85
God Stats
3W - 2L
1,626 SR
Queue Stats
17W - 32L
852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
B3ast1921
Cu Chulainn
18
4 / 3 / 2
11,811
492
19,515
25,003
27,796
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
HennyCsippin
Hun Batz
17
5 / 6 / 0
10,862
453
11,916
18,313
8,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 4 / 5
9,981
416
7,526
20,724
24,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 5 / 1
9,409
392
9,160
11,882
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
juanpavg97
Vulcan
18
3 / 3 / 2
11,577
482
13,216
14,356
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AchillesArachneBellonaJormungandr

VS

Bans
ShivaNemesisHadesBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BenG_Arsenal
Zhong Kui
18
2 / 3 / 4
12,358
515
7,964
15,209
11,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 5 / 8
12,608
525
13,278
20,021
10,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
HackerJ_
Cliodhna
19
1 / 4 / 7
12,565
524
14,899
24,246
17,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 1 / 5
14,161
590
16,612
22,541
10,084
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 5 / 6
12,054
502
8,766
24,329
18,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
18
Kills
21
21
Deaths
18
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
B3ast1921
Cu Chulainn
4
3
2
1.67
W
Zhong Kui
BenG_Arsenal
Zhong Kui
2
3
4
1.33
W
4
5
8
1.6
W
Cliodhna
HackerJ_
Cliodhna
1
4
7
1.13
L
Hun Batz
HennyCsippin
Hun Batz
5
6
0
0.83
L
2
4
5
1.13
W
9
1
5
11.5
L
4
5
1
0.9
W
5
5
6
1.6
L
Vulcan
juanpavg97
Vulcan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,333
Damage
61,519
90,278
Taken
106,346
71,327
Mitigated
68,006
12,446
Healing
44,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
B3ast1921
Cu Chulainn
19,515
3,580
0
3,189
25,003
27,796
0
210
24,793
124
93,067
W
Zhong Kui
BenG_Arsenal
Zhong Kui
7,964
646
0
4,437
15,209
11,627
1,342
4,753
10,456
95,750
0
W
13,278
5,197
0
4,902
20,021
10,635
2,581
3,319
16,702
0
96,473
W
Cliodhna
HackerJ_
Cliodhna
14,899
3,087
0
10,100
24,246
17,213
1,261
3,080
21,166
0
98,434
L
Hun Batz
HennyCsippin
Hun Batz
11,916
2,473
0
1,210
18,313
8,737
0
3,348
14,965
0
82,985
L
7,526
3,288
0
2,993
20,724
24,054
62
2,723
18,001
32,625
0
W
16,612
14,479
0
16,770
22,541
10,084
9,158
3,119
19,422
0
145,635
L
9,160
5,783
0
2,583
11,882
3,819
767
0
11,882
0
51,989
W
8,766
3,081
2,210
5,742
24,329
18,447
328
6,595
16,199
0
45,743
L
Vulcan
juanpavg97
Vulcan
13,216
3,318
0
2,471
14,356
6,921
578
2,660
11,696
98,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,640
Gold Earned
63,746
535
Minions Killed
674
0
Camps Cleared
0
1,909,218
Distance Traveled
2,207,930
13
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,811
492
141
6
0
414,918
5
W
Zhong Kui
12,358
515
174
7
0
412,895
10
W
Loki
12,608
525
124
5
0
479,234
7
W
Cliodhna
12,565
524
141
6
0
458,610
3
L
Hun Batz
10,862
453
121
5
0
427,108
2
L
Atlas
9,981
416
36
2
0
380,844
2
W
Rama
14,161
590
169
7
0
418,877
10
L
Ishtar
9,409
392
82
3
0
221,360
2
W
Horus
12,054
502
66
3
0
438,314
6
L
Vulcan
11,577
482
155
6
0
464,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role