Player Matchup

Cthulhu
Cthulhu
DarkIsrael12
Cthulhu
Level 48
God Stats
6W - 4L
1,787 SR
Queue Stats
55W - 62L
1,463 Elo+
Solo
Poseidon
Poseidon
Demmitri
Poseidon
Level 126
God Stats
8W - 14L
1,418 SR
Queue Stats
201W - 227L
1,448 Elo+
Solo
Osiris
Osiris
Dragoearth
Osiris
Level 124
God Stats
8W - 6L
1,644 SR
Queue Stats
439W - 433L
1,450 Elo+
Solo
Nemesis
Nemesis
LUIX001
Nemesis
Level 123
God Stats
3W - 1L
1,924 SR
Queue Stats
181W - 186L
1,438 Elo+
Solo
Neith
Neith
Slay93
Neith
Level 34
God Stats
1W - 3L
1,836 SR
Queue Stats
53W - 44L
1,640 Elo+
Solo
Team Averages
Level 91
1,722 SR
1,488 Elo+

VS

Team Averages
Level 95
1,443 SR
1,418 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BigWeenieLord
Tyr
Level 87
God Stats
22W - 13L
1,594 SR
Queue Stats
224W - 211L
1,568 Elo+
Solo
Anubis
Anubis
Kaandyy
Anubis
Level 148
God Stats
7W - 8L
1,617 SR
Queue Stats
164W - 150L
1,548 Elo+
Solo
Ne Zha
Ne Zha
MrWhiteOut
Ne Zha
Level 56
God Stats
3W - 4L
1,387 SR
Queue Stats
39W - 84L
1,233 Elo+
Party 1
Cupid
Cupid
MrsWhiteOut
Cupid
Level 60
God Stats
2W - 4L
1,117 SR
Queue Stats
35W - 74L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkIsrael12
Cthulhu
11
1 / 1 / 2
6,887
530
3,189
8,242
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Demmitri
Poseidon
11
0 / 2 / 1
6,604
508
5,956
6,433
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Dragoearth
Osiris
13
2 / 0 / 2
7,413
570
7,031
9,660
10,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
LUIX001
Nemesis
12
3 / 0 / 1
7,401
569
3,673
9,573
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Slay93
Neith
12
1 / 2 / 1
6,732
518
8,892
8,469
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 0 / 4
6,895
530
3,257
9,194
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 0 / 0
6,990
538
6,369
9,321
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Kaandyy
Anubis
14
1 / 1 / 2
7,683
591
4,590
7,961
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
MrWhiteOut
Ne Zha
11
1 / 5 / 0
6,449
496
5,100
11,560
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 1 / 0
6,249
481
5,452
10,630
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
5
5
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
4
3
W
0
0
0
0
L
Cthulhu
DarkIsrael12
Cthulhu
1
1
2
2
L
Poseidon
Demmitri
Poseidon
0
2
1
0.25
L
Osiris
Dragoearth
Osiris
2
0
2
3
W
Anubis
Kaandyy
Anubis
1
1
2
2
L
Nemesis
LUIX001
Nemesis
3
0
1
3.5
W
Ne Zha
MrWhiteOut
Ne Zha
1
5
0
0.2
W
2
1
0
2
L
Neith
Slay93
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,741
Damage
24,768
42,377
Taken
48,666
25,491
Mitigated
28,714
11,722
Healing
20,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,257
441
530
2,414
9,194
6,408
0
2,270
6,924
20,895
0
W
6,369
249
0
5,488
9,321
9,235
0
1,105
8,216
0
45,957
L
Cthulhu
DarkIsrael12
Cthulhu
3,189
230
77
2,194
8,242
6,030
0
3,187
5,055
31,840
0
L
Poseidon
Demmitri
Poseidon
5,956
683
0
870
6,433
1,923
0
3,524
2,864
53,888
0
L
Osiris
Dragoearth
Osiris
7,031
1,298
0
3,773
9,660
10,229
130
0
9,135
0
48,527
W
Anubis
Kaandyy
Anubis
4,590
128
0
4,848
7,961
4,827
0
3,778
4,183
83,701
0
L
Nemesis
LUIX001
Nemesis
3,673
1,378
0
1,112
9,573
3,458
94
122
9,218
0
48,263
W
Ne Zha
MrWhiteOut
Ne Zha
5,100
1,088
0
932
11,560
4,635
0
686
10,874
0
51,100
W
5,452
2,955
432
5,740
10,630
3,609
880
1,306
9,324
0
38,261
L
Neith
Slay93
Neith
8,892
3,175
0
3,696
8,469
3,851
456
1,014
7,455
0
57,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,037
Gold Earned
34,266
425
Minions Killed
416
0
Camps Cleared
0
1,308,343
Distance Traveled
1,249,890
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,895
530
26
2
0
267,390
2
W
Tyr
6,990
538
85
7
0
282,002
4
L
Cthulhu
6,887
530
53
4
0
251,480
4
L
Poseidon
6,604
508
101
8
0
273,389
3
L
Osiris
7,413
570
94
7
0
245,587
4
W
Anubis
7,683
591
153
12
0
227,565
3
L
Nemesis
7,401
569
87
7
0
311,605
1
W
Ne Zha
6,449
496
82
6
0
253,480
0
W
Cupid
6,249
481
70
5
0
219,453
0
L
Neith
6,732
518
90
7
0
226,282
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role