Player Matchup

Izanami
Izanami
Frekerellik
Izanami
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,499 Elo+
Party 2
Chaac
Chaac
Gnargbro
Chaac
Level 125
God Stats
5W - 2L
1,835 SR
Queue Stats
260W - 248L
1,554 Elo+
Party 2
Ao Kuang
Ao Kuang
Kois
Ao Kuang
Level 117
God Stats
7W - 14L
1,498 SR
Queue Stats
200W - 189L
1,502 Elo+
Party 2
Yu Huang
Yu Huang
LawLessFuchsia
Yu Huang
Level 47
God Stats
0W - 1L
1,773 SR
Queue Stats
10W - 8L
1,523 Elo+
Party 1
Thor
Thor
Saratora
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,646 Elo+
Party 1
Team Averages
Level 87
1,621 SR
1,545 Elo+

VS

Team Averages
Level 60
1,780 SR
1,759 Elo+
Freya
Freya
HeartOfCrimson
Freya
Level 149
God Stats
209W - 46L
1,901 SR
Queue Stats
1,257W - 295L
1,997 Elo+
Party 3
King Arthur
King Arthur
ManedWolfGF
King Arthur
Level 38
God Stats
46W - 6L
2,050 SR
Queue Stats
287W - 39L
1,957 Elo+
Party 3
Anubis
Anubis
SlipperyMango
Anubis
Level 47
God Stats
27W - 18L
1,646 SR
Queue Stats
80W - 96L
1,519 Elo+
Solo
Chaac
Chaac
TheMayhem_Keenan
Chaac
Level 20
God Stats
12W - 3L
1,881 SR
Queue Stats
29W - 7L
1,921 Elo+
Party 3
Ah Puch
Ah Puch
drechslera
Ah Puch
Level 44
God Stats
10W - 16L
1,422 SR
Queue Stats
122W - 143L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frekerellik
Izanami
20
3 / 5 / 6
13,728
654
13,733
20,803
9,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Gnargbro
Chaac
20
3 / 7 / 6
13,235
630
18,240
30,121
36,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Kois
Ao Kuang
20
2 / 7 / 8
13,330
635
15,865
28,067
12,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
20
0 / 5 / 6
13,273
632
17,366
19,131
8,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
20
3 / 7 / 4
13,058
622
19,060
22,788
9,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 8
17,474
832
38,923
25,710
15,145
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
ManedWolfGF
King Arthur
20
4 / 1 / 16
15,569
741
27,464
25,902
33,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 4 / 12
16,954
807
21,768
26,221
18,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 2 / 20
14,106
672
9,671
21,540
31,892
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
drechslera
Ah Puch
20
2 / 3 / 8
14,093
671
8,866
17,253
8,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
95
11
Kills
31
31
Deaths
11
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Izanami
Frekerellik
Izanami
3
5
6
1.2
L
Chaac
Gnargbro
Chaac
3
7
6
0.86
W
18
1
8
22
L
Ao Kuang
Kois
Ao Kuang
2
7
8
0.86
L
Yu Huang
0
5
6
0.6
W
King Arthur
ManedWolfGF
King Arthur
4
1
16
12
L
Thor
3
7
4
0.71
W
6
4
12
3
W
1
2
20
5.5
W
Ah Puch
drechslera
Ah Puch
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,264
Damage
106,692
120,910
Taken
116,626
76,315
Mitigated
107,742
14,981
Healing
40,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Frekerellik
Izanami
13,733
8,949
0
1,065
20,803
9,933
138
8,077
12,336
0
70,742
L
Chaac
Gnargbro
Chaac
18,240
1,219
0
6,086
30,121
36,167
0
16,087
13,072
0
49,996
W
38,923
12,686
0
14,502
25,710
15,145
3,863
6,080
19,630
94,999
0
L
Ao Kuang
Kois
Ao Kuang
15,865
5,337
0
7,146
28,067
12,021
1,440
16,341
11,151
42,446
0
L
Yu Huang
17,366
674
0
250
19,131
8,771
0
11,719
6,983
74,148
0
W
King Arthur
ManedWolfGF
King Arthur
27,464
2,287
0
3,253
25,902
33,874
172
7,845
18,057
0
78,140
L
Thor
19,060
2,274
0
434
22,788
9,423
0
15,647
6,691
0
48,752
W
21,768
1,204
0
13,518
26,221
18,005
4,660
7,796
18,425
110,183
0
W
9,671
507
0
5,181
21,540
31,892
1,378
5,501
16,039
0
24,164
W
Ah Puch
drechslera
Ah Puch
8,866
150
0
3,604
17,253
8,826
1,490
6,009
11,244
46,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,624
Gold Earned
78,196
475
Minions Killed
438
0
Camps Cleared
0
1,927,109
Distance Traveled
2,282,734
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,728
654
148
7
0
365,061
6
L
Chaac
13,235
630
66
3
0
419,918
1
W
Freya
17,474
832
89
4
0
523,953
0
L
Ao Kuang
13,330
635
72
3
0
384,450
3
L
Yu Huang
13,273
632
129
6
0
385,036
0
W
King Arthur
15,569
741
113
5
0
490,614
2
L
Thor
13,058
622
60
3
0
372,644
0
W
Anubis
16,954
807
148
7
0
362,484
5
W
Chaac
14,106
672
29
1
0
472,345
0
W
Ah Puch
14,093
671
59
3
0
433,338
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role