Player Matchup

Thoth
Thoth
ChexPlease
Thoth
Level 160
God Stats
34W - 42L
1,587 SR
Queue Stats
475W - 451L
1,618 Elo+
Solo
Achilles
Achilles
CuttinSchick
Achilles
Level 62
God Stats
0W - 1L
1,448 SR
Queue Stats
205W - 211L
1,574 Elo+
Solo
Rama
Rama
DastealthyPablo
Rama
Level 109
God Stats
25W - 22L
1,474 SR
Queue Stats
134W - 143L
1,526 Elo+
Solo
Ymir
Ymir
Gimme1Dollar
Ymir
Level 160
God Stats
22W - 9L
1,733 SR
Queue Stats
350W - 328L
1,585 Elo+
Solo
Mercury
Mercury
Wovoh
Mercury
Level 156
God Stats
7W - 5L
1,638 SR
Queue Stats
383W - 365L
1,569 Elo+
Solo
Team Averages
Level 129
1,576 SR
1,574 Elo+

VS

Team Averages
Level 135
1,510 SR
1,620 Elo+
Hades
Hades
AlfajorKing
Hades
Level 143
God Stats
18W - 19L
1,368 SR
Queue Stats
292W - 297L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
HandheldMage117
Zhong Kui
Level 149
God Stats
1W - 0L
1,353 SR
Queue Stats
89W - 93L
1,553 Elo+
Solo
Thor
Thor
Mr Waffle Seven
Thor
Level 159
God Stats
5W - 5L
1,560 SR
Queue Stats
171W - 114L
1,775 Elo+
Solo
Odin
Odin
RenCarN8edMadara
Odin
Level 67
God Stats
45W - 18L
1,667 SR
Queue Stats
48W - 21L
1,569 Elo+
Solo
Ishtar
Ishtar
p00ch28
Ishtar
Level 159
God Stats
9W - 17L
1,600 SR
Queue Stats
328W - 290L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
3 / 4 / 1
8,421
526
7,862
8,437
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
CuttinSchick
Achilles
14
1 / 3 / 1
8,289
518
7,242
16,234
13,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 0
7,259
454
3,862
10,616
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 0
6,701
419
3,944
10,270
9,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
Wovoh
Mercury
13
0 / 2 / 3
7,669
479
5,190
12,110
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,496
469
4,739
10,406
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
HandheldMage117
Zhong Kui
14
2 / 2 / 3
8,844
553
9,605
12,165
12,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 2 / 3
8,782
549
9,532
10,988
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 1
8,002
500
6,276
12,673
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
p00ch28
Ishtar
16
2 / 0 / 4
9,150
572
7,283
8,020
4,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
16
16
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Thoth
3
4
1
0.88
L
Achilles
CuttinSchick
Achilles
1
3
1
0.5
L
0
5
0
0
L
0
2
0
0
W
Zhong Kui
HandheldMage117
Zhong Kui
2
2
3
1.75
W
9
2
3
5.25
W
3
1
1
3.5
L
Mercury
Wovoh
Mercury
0
2
3
0.75
W
Ishtar
p00ch28
Ishtar
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,100
Damage
37,435
57,667
Taken
54,252
36,227
Mitigated
30,274
11,340
Healing
19,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,739
630
420
5,288
10,406
4,349
0
4,795
5,306
56,456
0
L
Thoth
7,862
695
0
1,000
8,437
2,965
0
2,643
5,794
56,423
0
L
Achilles
CuttinSchick
Achilles
7,242
2,289
0
6,422
16,234
13,931
846
8,084
8,150
0
61,971
L
3,862
2,757
0
413
10,616
5,037
605
538
10,078
0
60,012
L
3,944
478
0
2,385
10,270
9,951
0
1,706
8,564
24,697
234
W
Zhong Kui
HandheldMage117
Zhong Kui
9,605
2,531
0
3,994
12,165
12,252
714
717
11,392
68,790
0
W
9,532
2,144
0
250
10,988
4,178
18
2,104
8,842
0
47,389
W
6,276
1,053
0
6,380
12,673
5,491
0
3,020
9,429
0
65,637
L
Mercury
Wovoh
Mercury
5,190
2,300
0
1,120
12,110
4,343
0
1,373
10,737
0
68,945
W
Ishtar
p00ch28
Ishtar
7,283
4,442
0
2,920
8,020
4,004
416
418
7,594
0
91,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
42,274
482
Minions Killed
530
0
Camps Cleared
0
1,431,553
Distance Traveled
1,538,977
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,496
469
100
6
0
306,553
6
L
Thoth
8,421
526
116
7
0
247,709
0
L
Achilles
8,289
518
111
7
0
260,603
1
L
Rama
7,259
454
110
7
0
264,831
4
L
Ymir
6,701
419
29
2
0
307,749
7
W
Zhong Kui
8,844
553
123
8
0
257,154
0
W
Thor
8,782
549
62
4
0
314,951
1
W
Odin
8,002
500
102
6
0
358,138
4
L
Mercury
7,669
479
116
7
0
350,661
8
W
Ishtar
9,150
572
143
9
0
302,181
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role