Player Matchup

Ullr
Ullr
BetterPencil872
Ullr
Level 66
God Stats
0W - 2L
1,241 SR
Queue Stats
3W - 11L
1,296 Elo+
Party 2
Zhong Kui
Zhong Kui
BoydM9
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,384 Elo+
Solo
Horus
Horus
ExoticDartz
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,406 Elo+
Party 2
Bellona
Bellona
Rafasaur
Bellona
Level 86
God Stats
104W - 134L
1,402 SR
Queue Stats
131W - 167L
1,301 Elo+
Solo
Maui
Maui
SherlockGO
Maui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 153L
1,350 Elo+
Solo
Team Averages
Level 75
1,428 SR
1,347 Elo+

VS

Team Averages
Level 35
1,529 SR
1,413 Elo+
Heimdallr
Heimdallr
FireHound3041
Heimdallr
Level 28
God Stats
19W - 30L
1,366 SR
Queue Stats
32W - 50L
1,313 Elo+
Party 1
Achilles
Achilles
IIPapaWardenII
Achilles
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 60L
1,384 Elo+
Party 1
Janus
Janus
Inductedmeat06
Janus
Level 15
God Stats
26W - 25L
1,637 SR
Queue Stats
32W - 37L
1,529 Elo+
Party 1
Fenrir
Fenrir
M3RKYJ4CK
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,557 Elo+
Party 1
Ra
Ra
MoltenPhoenix21
Ra
Level 17
God Stats
3W - 4L
1,641 SR
Queue Stats
19W - 26L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,229
374
6,058
16,984
7,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
BoydM9
Zhong Kui
18
9 / 3 / 10
11,729
533
16,857
17,501
14,343
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
12 / 2 / 7
11,694
532
16,379
20,223
14,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Rafasaur
Bellona
15
5 / 6 / 7
10,524
478
11,945
22,969
22,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 2 / 16
10,614
482
5,411
17,852
22,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FireHound3041
Heimdallr
13
6 / 5 / 1
9,040
411
13,376
15,755
6,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
19
10 / 2 / 3
12,557
571
18,740
24,478
25,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 10 / 1
9,653
439
7,429
14,471
5,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
M3RKYJ4CK
Fenrir
15
2 / 9 / 7
10,692
486
9,642
22,897
10,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 6 / 8
10,018
455
9,562
16,417
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
30
Kills
19
19
Deaths
32
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Zhong Kui
BoydM9
Zhong Kui
9
3
10
4.67
L
12
2
7
7.75
W
Heimdallr
FireHound3041
Heimdallr
6
5
1
1.3
W
Achilles
10
2
3
5.75
W
1
10
1
0.15
W
Fenrir
M3RKYJ4CK
Fenrir
2
9
7
0.61
W
0
6
8
0.67
L
Bellona
Rafasaur
Bellona
5
6
7
1.42
L
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,650
Damage
58,749
95,529
Taken
94,018
81,296
Mitigated
55,250
26,360
Healing
19,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,058
2,420
0
0
16,984
7,979
610
4,721
12,256
0
46,153
L
Zhong Kui
BoydM9
Zhong Kui
16,857
1,105
0
7,234
17,501
14,343
756
5,369
12,132
95,602
0
L
16,379
7,996
752
7,199
20,223
14,366
704
4,794
15,429
0
84,283
W
Heimdallr
FireHound3041
Heimdallr
13,376
10,943
0
2,323
15,755
6,849
117
5,548
10,207
0
43,246
W
Achilles
18,740
6,016
0
5,872
24,478
25,786
3,276
5,971
18,507
0
84,230
W
7,429
1,276
0
0
14,471
5,410
1,581
5,442
9,029
67,919
0
W
Fenrir
M3RKYJ4CK
Fenrir
9,642
3,269
0
4,899
22,897
10,089
250
5,413
17,484
0
58,601
W
9,562
1,156
1,944
4,814
16,417
7,116
181
6,141
10,276
80,781
0
L
Bellona
Rafasaur
Bellona
11,945
5,284
0
8,393
22,969
22,029
0
3,157
19,812
37
67,568
L
5,411
907
0
2,782
17,852
22,579
0
7,441
10,411
22,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,790
Gold Earned
51,960
418
Minions Killed
462
0
Camps Cleared
0
2,010,114
Distance Traveled
1,882,473
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,229
374
41
2
0
384,940
0
L
Zhong Kui
11,729
533
139
6
0
406,941
4
L
Horus
11,694
532
113
5
0
421,991
1
W
Heimdallr
9,040
411
54
2
0
373,202
1
W
Achilles
12,557
571
118
5
0
437,647
4
W
Janus
9,653
439
101
5
0
334,554
0
W
Fenrir
10,692
486
72
3
0
387,752
2
W
Ra
10,018
455
117
5
0
349,318
0
L
Bellona
10,524
478
99
5
0
373,874
5
L
Maui
10,614
482
26
1
0
422,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role