Player Matchup

Ullr
Ullr
DewwyDewwot
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,454 Elo+
Party 1
Atlas
Atlas
Kingnocho
Atlas
Level 88
God Stats
0W - 1L
1,513 SR
Queue Stats
62W - 53L
1,556 Elo+
Party 1
Vulcan
Vulcan
Strangehate
Vulcan
Level 160
God Stats
1W - 1L
1,619 SR
Queue Stats
78W - 83L
1,500 Elo+
Solo
Thor
Thor
notsammywastaken
Thor
Level 89
God Stats
10W - 10L
1,528 SR
Queue Stats
228W - 247L
1,476 Elo+
Solo
Nu Wa
Nu Wa
silversunned
Nu Wa
Level 157
God Stats
21W - 14L
1,654 SR
Queue Stats
414W - 421L
1,538 Elo+
Solo
Team Averages
Level 119
1,563 SR
1,505 Elo+

VS

Team Averages
Level 126
1,554 SR
1,543 Elo+
Chernobog
Chernobog
KILLAAKIDD
Chernobog
Level 84
God Stats
2W - 0L
1,493 SR
Queue Stats
6W - 5L
1,434 Elo+
Party 2
Mulan
Mulan
Lunchbox2453
Mulan
Level 151
God Stats
12W - 3L
1,796 SR
Queue Stats
74W - 54L
1,695 Elo+
Party 2
Thanatos
Thanatos
Sigil Brutus
Thanatos
Level 151
God Stats
11W - 10L
1,477 SR
Queue Stats
544W - 490L
1,605 Elo+
Party 2
Nu Wa
Nu Wa
XXERTZ
Nu Wa
Level 108
God Stats
2W - 3L
1,503 SR
Queue Stats
189W - 176L
1,550 Elo+
Solo
Cthulhu
Cthulhu
squonkzilla
Cthulhu
Level 136
God Stats
1W - 0L
1,503 SR
Queue Stats
6W - 5L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,803
463
6,212
13,365
4,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Kingnocho
Atlas
12
0 / 4 / 6
8,321
438
7,586
17,972
20,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
16
3 / 3 / 2
9,397
495
10,516
13,197
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 8 / 1
8,570
451
6,096
21,539
8,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 10 / 2
8,195
431
13,840
14,705
10,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KILLAAKIDD
Chernobog
14
0 / 1 / 4
8,656
456
3,104
12,890
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 1 / 10
12,435
654
15,162
24,249
19,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Sigil Brutus
Thanatos
18
16 / 2 / 4
12,280
646
18,651
25,644
12,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
XXERTZ
Nu Wa
17
4 / 2 / 9
11,677
615
19,884
10,460
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
squonkzilla
Cthulhu
14
1 / 3 / 5
8,559
450
6,422
11,632
10,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
9
Kills
29
29
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Chernobog
KILLAAKIDD
Chernobog
0
1
4
2
L
Atlas
Kingnocho
Atlas
0
4
6
0.75
W
8
1
10
13
W
Thanatos
Sigil Brutus
Thanatos
16
2
4
9
L
Vulcan
3
3
2
1.33
W
Nu Wa
XXERTZ
Nu Wa
4
2
9
4.25
L
2
8
1
0.31
L
1
10
2
0.2
W
Cthulhu
squonkzilla
Cthulhu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,250
Damage
63,223
80,778
Taken
84,875
48,969
Mitigated
52,286
13,028
Healing
49,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,212
2,546
0
455
13,365
4,088
1,254
3,457
9,908
0
61,657
W
Chernobog
KILLAAKIDD
Chernobog
3,104
1,632
0
3,738
12,890
5,098
1,268
4,045
8,845
0
65,374
L
Atlas
Kingnocho
Atlas
7,586
2,191
0
2,428
17,972
20,458
0
8,400
9,572
23,476
1,711
W
15,162
1,803
0
14,142
24,249
19,592
73
10,626
13,623
440
98,507
W
Thanatos
Sigil Brutus
Thanatos
18,651
7,002
0
25,419
25,644
12,164
23
6,421
19,223
0
97,326
L
Vulcan
10,516
4,009
0
3,541
13,197
5,360
0
7,181
6,016
98,705
0
W
Nu Wa
XXERTZ
Nu Wa
19,884
4,278
0
4,455
10,460
4,634
834
6,238
4,222
108,370
0
L
6,096
2,361
0
6,170
21,539
8,937
0
3,754
17,785
0
66,161
L
13,840
3,297
0
434
14,705
10,126
126
4,506
10,199
54,934
0
W
Cthulhu
squonkzilla
Cthulhu
6,422
1,033
789
826
11,632
10,798
0
4,805
6,827
29,023
2,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,286
Gold Earned
53,607
478
Minions Killed
639
0
Camps Cleared
0
1,732,939
Distance Traveled
1,948,928
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,803
463
112
6
0
316,245
7
W
Chernobog
8,656
456
92
5
0
367,557
3
L
Atlas
8,321
438
35
2
0
368,829
4
W
Mulan
12,435
654
194
10
0
397,442
3
W
Thanatos
12,280
646
137
7
0
433,772
1
L
Vulcan
9,397
495
154
8
0
362,845
2
W
Nu Wa
11,677
615
168
9
0
338,731
1
L
Thor
8,570
451
102
5
0
375,724
0
L
Nu Wa
8,195
431
75
4
0
309,296
1
W
Cthulhu
8,559
450
48
3
0
411,426
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role