Player Matchup

Hercules
Hercules
BuildableYeti51
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,426 Elo+
Party 1
Zeus
Zeus
HorntaiI
Zeus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,481 Elo+
Solo
Ganesha
Ganesha
xDeathBunnyx908
Ganesha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 89L
1,449 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,452 Elo+

VS

Team Averages
Level 117
1,592 SR
1,540 Elo+
Ymir
Ymir
I10k Famous
Ymir
Level 117
God Stats
19W - 12L
1,694 SR
Queue Stats
264W - 197L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
Killer_Rabbit88-
Kukulkan
Level 73
God Stats
2W - 3L
1,367 SR
Queue Stats
230W - 298L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
Renegade Z113
Ratatoskr
Level 160
God Stats
4W - 3L
1,715 SR
Queue Stats
463W - 347L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 3 / 0
8,353
643
6,412
19,090
20,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
10
1 / 7 / 1
7,549
581
7,189
9,100
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 1
8,353
643
6,879
19,876
26,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
10,547
811
8,532
15,755
17,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

14
5 / 3 / 4
9,696
746
17,173
8,245
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
Renegade Z113
Ratatoskr
15
6 / 0 / 9
9,882
760
13,564
13,101
8,808
Lively Acorn

Lively Acorn

+15
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
15
15
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
3
0
0.33
L
Zeus
1
7
1
0.21
W
4
0
10
9
W
5
3
4
2.33
W
Ratatoskr
Renegade Z113
Ratatoskr
6
0
9
10.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
39,269
48,066
Taken
37,101
50,425
Mitigated
30,415
7,254
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,412
1,666
0
4,129
19,090
20,962
0
10,472
8,260
62
15,738
L
Zeus
7,189
1,154
0
734
9,100
3,402
0
3,768
5,224
25,376
0
W
8,532
2,350
337
8,520
15,755
17,287
162
5,880
9,875
22,584
0
W
17,173
2,665
0
619
8,245
4,320
250
4,330
3,915
41,166
0
W
Ratatoskr
Renegade Z113
Ratatoskr
13,564
6,458
0
7,793
13,101
8,808
1,492
4,505
8,596
0
44,756
L
6,879
1,633
276
2,115
19,876
26,061
13
10,760
8,666
21,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,255
Gold Earned
30,125
84
Minions Killed
151
3
Camps Cleared
8
564,258
Distance Traveled
697,991
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,353
643
36
3
1
235,651
1
L
Zeus
7,549
581
48
4
2
125,169
0
W
Ymir
10,547
811
25
2
3
218,466
3
W
Kukulkan
9,696
746
80
6
2
211,342
4
W
Ratatoskr
9,882
760
46
4
3
268,183
6
L
Ganesha
8,353
643
0
0
0
203,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role