Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArjayIsDaddy
Ah Muzen Cab
Level 50
God Stats
2W - 0L
1,643 SR
Queue Stats
51W - 16L
1,684 Elo+
Party 1
Danzaburou
Danzaburou
bunnieos
Danzaburou
Level 88
God Stats
4W - 3L
1,625 SR
Queue Stats
189W - 115L
1,617 Elo+
Party 1
Eset
Eset
Аrjay
Eset
Level 160
God Stats
4W - 1L
1,634 SR
Queue Stats
167W - 91L
1,683 Elo+
Party 1
Team Averages
Level 99
1,634 SR
1,661 Elo+

VS

Team Averages
Level 115
1,501 SR
1,430 Elo+
Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EndIessDespair
Neith
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 93L
1,436 Elo+
Party 2
Hel
Hel
SilentParadise
Hel
Level 101
God Stats
0W - 3L
1,504 SR
Queue Stats
42W - 56L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArjayIsDaddy
Ah Muzen Cab
13
6 / 2 / 12
9,582
958
11,624
14,676
10,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
bunnieos
Danzaburou
14
5 / 1 / 13
9,331
933
7,401
11,054
8,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
Аrjay
Eset
14
11 / 2 / 10
9,485
949
13,729
12,165
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 9 / 2
7,368
737
6,588
13,512
4,604
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 8 / 2
7,704
770
14,236
13,853
4,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 5 / 4
7,115
712
3,935
12,352
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
22
Kills
5
5
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
9
2
0.33
W
Ah Muzen Cab
ArjayIsDaddy
Ah Muzen Cab
6
2
12
6
L
2
8
2
0.38
L
1
5
4
0.6
W
Danzaburou
bunnieos
Danzaburou
5
1
13
11.5
W
Eset
Аrjay
Eset
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,754
Damage
24,759
37,895
Taken
39,717
24,231
Mitigated
13,760
15,890
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,588
1,034
295
126
13,512
4,604
0
4,698
8,480
0
14,462
W
Ah Muzen Cab
ArjayIsDaddy
Ah Muzen Cab
11,624
4,821
1,866
5,394
14,676
10,597
470
1,578
13,098
0
27,164
L
14,236
5,239
0
1,112
13,853
4,514
0
4,257
9,274
0
28,060
L
3,935
623
2,507
3,978
12,352
4,642
0
3,942
8,234
15,901
0
W
Danzaburou
bunnieos
Danzaburou
7,401
3,100
2,264
3,343
11,054
8,507
778
1,673
9,381
0
26,695
W
Eset
Аrjay
Eset
13,729
1,555
483
2,540
12,165
5,127
758
1,196
10,969
34,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
22,187
135
Minions Killed
93
9
Camps Cleared
0
550,916
Distance Traveled
487,063
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,368
737
25
3
0
162,509
1
W
Ah Muzen Cab
9,582
958
34
3
1
178,499
0
L
Neith
7,704
770
44
4
0
154,356
0
L
Hel
7,115
712
24
2
0
170,198
1
W
Danzaburou
9,331
933
41
4
6
178,669
1
W
Eset
9,485
949
60
6
2
193,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role