Player Matchup

Sylvanus
Sylvanus
Aek0s
Sylvanus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
316W - 361L
1,421 Elo+
Solo
Neith
Neith
GothiCat369
Neith
Level 13
God Stats
35W - 53L
1,419 SR
Queue Stats
102W - 131L
1,399 Elo+
Party 1
Apollo
Apollo
Juking Jarvis
Apollo
Level 122
God Stats
4W - 3L
1,531 SR
Queue Stats
264W - 251L
1,471 Elo+
Solo
Loki
Loki
Scorce13
Loki
Level 146
God Stats
82W - 56L
1,588 SR
Queue Stats
363W - 359L
1,515 Elo+
Party 1
Sol
Sol
xXSmokey90Xx
Sol
Level 44
God Stats
27W - 29L
1,427 SR
Queue Stats
53W - 52L
1,476 Elo+
Party 1
Team Averages
Level 85
1,493 SR
1,456 Elo+

VS

Team Averages
Level 94
1,475 SR
1,411 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Dirty Xan
Lancelot
Level 106
God Stats
10W - 15L
1,449 SR
Queue Stats
117W - 153L
1,409 Elo+
Party 2
Thoth
Thoth
DragonWillow
Thoth
Level 29
God Stats
3W - 10L
1,321 SR
Queue Stats
114W - 159L
1,352 Elo+
Solo
Artemis
Artemis
Player1053
Artemis
Level 74
God Stats
11W - 9L
1,499 SR
Queue Stats
113W - 104L
1,410 Elo+
Solo
Xing Tian
Xing Tian
thejacket138
Xing Tian
Level 102
God Stats
5W - 4L
1,607 SR
Queue Stats
84W - 135L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aek0s
Sylvanus
14
1 / 1 / 5
8,223
748
3,995
8,600
9,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 0 / 4
7,961
724
7,961
6,398
2,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 1 / 3
8,320
756
8,895
8,855
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
16
5 / 0 / 3
8,971
816
12,278
6,962
3,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 0 / 4
7,533
685
9,362
7,623
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 1 / 0
8,118
738
4,889
13,447
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Dirty Xan
Lancelot
13
0 / 3 / 2
7,132
648
3,842
11,750
8,271
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 4 / 1
7,051
641
10,806
9,355
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Player1053
Artemis
14
0 / 2 / 0
7,270
661
4,751
6,662
2,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
thejacket138
Xing Tian
13
0 / 1 / 2
7,366
670
5,779
12,192
9,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
2
2
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
0
2
W
Sylvanus
Aek0s
Sylvanus
1
1
5
3.5
L
Lancelot
Dirty Xan
Lancelot
0
3
2
0.33
L
0
4
1
0.13
W
2
0
4
4
W
2
1
3
3.5
L
Artemis
Player1053
Artemis
0
2
0
0
W
Loki
5
0
3
6.5
L
Xing Tian
thejacket138
Xing Tian
0
1
2
1
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,491
Damage
30,067
38,438
Taken
53,406
23,047
Mitigated
33,574
10,787
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,889
551
0
4,559
13,447
9,708
0
4,125
9,322
18,927
0
W
Sylvanus
Aek0s
Sylvanus
3,995
1,071
2,003
3,321
8,600
9,506
40
5,623
2,977
7,242
0
L
Lancelot
Dirty Xan
Lancelot
3,842
1,300
0
250
11,750
8,271
0
3,112
8,638
0
19,002
L
10,806
767
0
76
9,355
3,286
0
2,320
7,035
27,980
0
W
7,961
3,080
0
1,110
6,398
2,632
0
5,139
1,259
0
25,963
W
8,895
5,314
0
1,165
8,855
4,578
0
3,928
4,927
0
36,600
L
Artemis
Player1053
Artemis
4,751
2,055
0
1,273
6,662
2,367
110
1,911
4,751
0
19,691
W
Loki
12,278
2,106
0
250
6,962
3,343
0
2,729
4,233
0
40,553
L
Xing Tian
thejacket138
Xing Tian
5,779
708
522
831
12,192
9,942
0
1,889
10,303
18,911
0
W
9,362
3,110
0
2,938
7,623
2,988
1,706
4,055
3,568
28,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
36,937
222
Minions Killed
175
0
Camps Cleared
0
1,086,273
Distance Traveled
977,483
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,118
738
33
3
0
191,593
1
W
Sylvanus
8,223
748
8
1
0
184,440
5
L
Lancelot
7,132
648
33
3
0
219,388
0
L
Thoth
7,051
641
32
3
0
208,531
0
W
Neith
7,961
724
46
4
0
198,609
1
W
Apollo
8,320
756
72
7
0
237,758
2
L
Artemis
7,270
661
42
4
0
133,666
3
W
Loki
8,971
816
53
5
0
249,322
4
L
Xing Tian
7,366
670
35
3
0
224,305
1
W
Sol
7,533
685
43
4
0
216,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role