Player Matchup

Thoth
Thoth
Abravi
Thoth
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 142L
1,219 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ebonrite
Morgan Le Fay
Level 149
God Stats
0W - 1L
1,407 SR
Queue Stats
19W - 17L
1,530 Elo+
Party 1
Set
Set
Vírk
Set
Level 149
God Stats
0W - 2L
1,475 SR
Queue Stats
78W - 82L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
cinnaminna
Danzaburou
Level 121
God Stats
0W - 1L
1,747 SR
Queue Stats
32W - 30L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
zNova R
Gilgamesh
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 93L
1,493 Elo+
Solo
Team Averages
Level 137
1,526 SR
1,456 Elo+

VS

Team Averages
Level 121
1,515 SR
1,505 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Griz92
Agni
Level 126
God Stats
5W - 0L
1,500 SR
Queue Stats
89W - 86L
1,412 Elo+
Solo
Ares
Ares
Khyolite
Ares
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 120L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
McBryant
Sun Wukong
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,532 Elo+
Solo
Skadi
Skadi
Wombootus
Skadi
Level 125
God Stats
8W - 3L
1,577 SR
Queue Stats
236W - 242L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Abravi
Thoth
14
3 / 7 / 8
8,266
751
5,378
11,742
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Ebonrite
Morgan Le Fay
16
4 / 6 / 5
8,407
764
10,801
12,713
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Vírk
Set
14
2 / 7 / 5
8,778
798
6,939
14,947
13,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
cinnaminna
Danzaburou
14
3 / 5 / 6
7,959
724
7,988
11,809
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
zNova R
Gilgamesh
16
3 / 7 / 8
9,096
827
8,583
16,177
16,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
5 / 4 / 20
10,173
925
14,271
12,957
7,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
Griz92
Agni
16
6 / 5 / 17
9,847
895
11,228
9,811
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
15
3 / 3 / 22
9,680
880
7,881
12,643
15,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
McBryant
Sun Wukong
16
5 / 4 / 16
9,462
860
11,752
16,273
11,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Skadi
Wombootus
Skadi
19
13 / 2 / 14
11,485
1,044
17,910
10,509
6,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
121
15
Kills
32
32
Deaths
18
32
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
4
20
3.75
L
Thoth
Abravi
Thoth
3
7
8
1
L
Morgan Le Fay
Ebonrite
Morgan Le Fay
4
6
5
1.08
W
Agni
Griz92
Agni
6
5
17
2.9
W
Ares
3
3
22
4.67
W
Sun Wukong
McBryant
Sun Wukong
5
4
16
3.25
L
Set
Vírk
Set
2
7
5
0.64
W
Skadi
Wombootus
Skadi
13
2
14
10
L
Danzaburou
cinnaminna
Danzaburou
3
5
6
1.2
L
Gilgamesh
zNova R
Gilgamesh
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,689
Damage
63,042
67,388
Taken
62,193
44,312
Mitigated
46,855
13,229
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
14,271
931
1,199
2,832
12,957
7,786
1,335
3,324
9,633
0
31,280
L
Thoth
Abravi
Thoth
5,378
1,130
314
1,205
11,742
4,017
0
3,602
8,140
12,115
0
L
Morgan Le Fay
Ebonrite
Morgan Le Fay
10,801
1,298
281
1,362
12,713
5,877
0
2,826
9,887
19,511
0
W
Agni
Griz92
Agni
11,228
1,462
761
779
9,811
4,840
715
3,098
6,713
22,960
0
W
Ares
7,881
606
0
2,020
12,643
15,781
752
3,141
9,502
11,271
0
W
Sun Wukong
McBryant
Sun Wukong
11,752
2,406
1,990
4,161
16,273
11,505
780
4,551
10,152
0
20,596
L
Set
Vírk
Set
6,939
2,450
1,316
3,075
14,947
13,167
0
4,004
10,943
0
16,415
W
Skadi
Wombootus
Skadi
17,910
7,808
0
1,877
10,509
6,943
3,536
2,065
8,444
0
36,831
L
Danzaburou
cinnaminna
Danzaburou
7,988
2,833
368
2,072
11,809
4,956
19
2,778
9,031
0
16,072
L
Gilgamesh
zNova R
Gilgamesh
8,583
1,184
856
2,380
16,177
16,295
0
5,899
10,278
0
20,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,506
Gold Earned
50,647
92
Minions Killed
123
0
Camps Cleared
0
865,415
Distance Traveled
1,039,769
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,173
925
33
3
0
224,453
0
L
Thoth
8,266
751
10
1
0
162,317
0
L
Morgan Le Fay
8,407
764
26
2
0
173,141
0
W
Agni
9,847
895
35
3
0
203,665
1
W
Ares
9,680
880
3
0
0
197,779
1
W
Sun Wukong
9,462
860
14
1
0
219,398
3
L
Set
8,778
798
11
1
0
176,223
0
W
Skadi
11,485
1,044
38
3
0
194,474
1
L
Danzaburou
7,959
724
26
2
0
178,338
1
L
Gilgamesh
9,096
827
19
2
0
175,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role