Player Matchup

Maui
Maui
BeDejoLarry
Maui
Level 97
God Stats
1W - 0L
1,431 SR
Queue Stats
7W - 15L
1,346 Elo+
Party 1
Ah Puch
Ah Puch
NoJustSenpai
Ah Puch
Level 143
God Stats
2W - 1L
1,425 SR
Queue Stats
6W - 12L
1,345 Elo+
Party 1
Neith
Neith
ShyguY9827
Neith
Level 67
God Stats
1W - 0L
1,688 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 102
1,515 SR
1,397 Elo+

VS

Team Averages
Level 112
1,434 SR
1,361 Elo+
Bacchus
Bacchus
Moloch20
Bacchus
Level 146
God Stats
66W - 76L
1,486 SR
Queue Stats
580W - 694L
1,393 Elo+
Solo
Rama
Rama
Patonthebac
Rama
Level 119
God Stats
19W - 34L
1,398 SR
Queue Stats
80W - 112L
1,421 Elo+
Solo
Poseidon
Poseidon
PokingSmot402
Poseidon
Level 71
God Stats
5W - 6L
1,419 SR
Queue Stats
30W - 60L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
8,242
824
2,268
6,637
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
NoJustSenpai
Ah Puch
11
1 / 2 / 2
6,706
671
5,460
4,418
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
11
1 / 1 / 4
6,855
686
7,304
7,947
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Moloch20
Bacchus
12
2 / 1 / 1
7,370
737
5,742
11,747
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 2 / 2
6,740
674
7,135
7,322
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
PokingSmot402
Poseidon
6
0 / 2 / 0
5,596
560
1,670
3,631
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
5
Kills
3
3
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Bacchus
Moloch20
Bacchus
2
1
1
2.5
W
Ah Puch
NoJustSenpai
Ah Puch
1
2
2
1
L
1
2
2
1
L
Poseidon
PokingSmot402
Poseidon
0
2
0
0
W
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,032
Damage
14,547
19,002
Taken
22,700
10,339
Mitigated
16,408
7,157
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,268
524
0
2,411
6,637
5,003
0
2,476
4,161
7,995
0
L
Bacchus
Moloch20
Bacchus
5,742
664
340
5,839
11,747
11,259
0
4,109
7,638
17,942
0
W
Ah Puch
NoJustSenpai
Ah Puch
5,460
68
0
799
4,418
1,955
120
2,303
2,115
32,207
0
L
7,135
4,758
0
1,007
7,322
3,798
0
1,727
5,595
0
23,575
L
Poseidon
PokingSmot402
Poseidon
1,670
97
0
689
3,631
1,351
0
2,182
1,449
8,964
0
W
Neith
7,304
3,538
0
3,947
7,947
3,381
93
3,256
4,691
0
18,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,803
Gold Earned
19,706
111
Minions Killed
91
3
Camps Cleared
5
522,004
Distance Traveled
460,372
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,242
824
14
1
1
182,203
3
L
Bacchus
7,370
737
25
3
2
205,802
3
W
Ah Puch
6,706
671
67
7
2
173,172
0
L
Rama
6,740
674
39
4
2
167,944
3
L
Poseidon
5,596
560
27
3
1
86,626
1
W
Neith
6,855
686
30
3
0
166,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role