Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BananaRat12
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,613 Elo+
Solo
Jormungandr
Jormungandr
J0RG361
Jormungandr
Level 143
God Stats
1W - 1L
1,664 SR
Queue Stats
51W - 51L
1,505 Elo+
Solo
Yemoja
Yemoja
Max_Goodey
Yemoja
Level 97
God Stats
1W - 3L
1,427 SR
Queue Stats
491W - 529L
1,485 Elo+
Solo
Anubis
Anubis
TDawginYoBit
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,346 Elo+
Solo
Hou Yi
Hou Yi
xTestie2
Hou Yi
Level 29
God Stats
2W - 4L
1,427 SR
Queue Stats
118W - 118L
1,524 Elo+
Solo
Team Averages
Level 80
1,504 SR
1,495 Elo+

VS

Team Averages
Level 83
1,488 SR
1,667 Elo+
Yemoja
Yemoja
AStonedTeddyBear
Yemoja
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
297W - 149L
1,649 Elo+
Party 1
Nike
Nike
BornNbread
Nike
Level 125
God Stats
4W - 1L
1,693 SR
Queue Stats
342W - 369L
1,497 Elo+
Solo
Ravana
Ravana
K0bar
Ravana
Level 124
God Stats
3W - 3L
1,275 SR
Queue Stats
252W - 109L
1,676 Elo+
Party 1
Pele
Pele
Taibos
Pele
Level 109
God Stats
8W - 8L
1,473 SR
Queue Stats
398W - 177L
1,715 Elo+
Party 1
Xing Tian
Xing Tian
UnemployedNBlack
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BananaRat12
Ah Muzen Cab
20
7 / 6 / 12
15,257
663
35,967
33,061
20,731
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
J0RG361
Jormungandr
20
4 / 3 / 18
15,438
671
25,281
41,107
58,579
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Max_Goodey
Yemoja
20
2 / 3 / 20
13,845
602
18,273
28,263
24,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
19
4 / 12 / 10
14,138
615
15,917
25,148
15,856
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
xTestie2
Hou Yi
20
8 / 6 / 13
15,045
654
43,681
34,173
20,104
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 22
14,687
639
8,851
16,759
15,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
1 / 10 / 19
13,576
590
20,714
37,076
46,185
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
K0bar
Ravana
20
11 / 3 / 17
16,448
715
38,847
39,449
43,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
Taibos
Pele
20
8 / 7 / 16
15,616
679
37,149
36,398
19,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
20
10 / 4 / 14
16,591
721
46,189
36,086
24,120
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
118
25
Kills
30
30
Deaths
25
73
Assists
88
Player
Kills
Deaths
Assists
KDA
W
0
1
22
11
L
Ah Muzen Cab
BananaRat12
Ah Muzen Cab
7
6
12
2.17
W
1
10
19
1.05
L
Jormungandr
J0RG361
Jormungandr
4
3
18
4.33
W
Ravana
K0bar
Ravana
11
3
17
6.5
L
Yemoja
Max_Goodey
Yemoja
2
3
20
4
L
Anubis
4
12
10
0.75
W
Pele
Taibos
Pele
8
7
16
2.29
W
Xing Tian
10
4
14
4.25
L
Hou Yi
xTestie2
Hou Yi
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,119
Damage
151,750
161,752
Taken
165,768
139,477
Mitigated
148,798
67,044
Healing
79,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,851
2,835
31,242
7,042
16,759
15,698
684
6,291
10,468
22,622
0
L
Ah Muzen Cab
BananaRat12
Ah Muzen Cab
35,967
21,360
1,707
11,951
33,061
20,731
3,853
9,963
23,098
0
75,275
W
20,714
2,054
2,554
2,946
37,076
46,185
1,211
15,160
21,916
0
35,867
L
Jormungandr
J0RG361
Jormungandr
25,281
7,002
5,349
10,751
41,107
58,579
255
13,342
27,765
57,799
0
W
Ravana
K0bar
Ravana
38,847
7,461
1,868
11,917
39,449
43,715
725
13,368
26,081
0
59,465
L
Yemoja
Max_Goodey
Yemoja
18,273
2,534
14,755
7,278
28,263
24,207
345
12,441
15,822
32,996
0
L
Anubis
15,917
1,062
0
4,429
25,148
15,856
0
9,934
15,214
24,826
0
W
Pele
Taibos
Pele
37,149
4,766
1,389
9,803
36,398
19,080
4,381
13,521
22,877
0
78,589
W
Xing Tian
46,189
1,823
4,424
6,523
36,086
24,120
2,731
11,131
24,890
78,850
0
L
Hou Yi
xTestie2
Hou Yi
43,681
22,509
1,931
8,893
34,173
20,104
797
9,360
24,813
0
69,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,723
Gold Earned
76,918
255
Minions Killed
272
0
Camps Cleared
0
1,825,131
Distance Traveled
2,151,537
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,687
639
22
1
0
382,623
0
L
Ah Muzen Cab
15,257
663
92
4
0
364,599
0
W
Nike
13,576
590
20
1
0
372,435
0
L
Jormungandr
15,438
671
53
2
0
414,306
3
W
Ravana
16,448
715
54
2
0
438,561
0
L
Yemoja
13,845
602
30
1
0
393,520
5
L
Anubis
14,138
615
23
1
0
304,930
0
W
Pele
15,616
679
86
4
0
436,896
1
W
Xing Tian
16,591
721
90
4
0
521,022
1
L
Hou Yi
15,045
654
57
2
0
347,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role