Player Matchup

Achilles
Achilles
 
Achilles
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GuppiesToFish
Nox
Level 59
God Stats
5W - 3L
1,623 SR
Queue Stats
16W - 18L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
ImChoofed
Zhong Kui
Level 83
God Stats
1W - 2L
1,562 SR
Queue Stats
15W - 21L
1,401 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YayImNot
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,318 SR
Queue Stats
25W - 19L
1,502 Elo+
Solo
Ares
Ares
duckjeasus
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 1
Team Averages
Level 37
1,501 SR
1,518 Elo+

VS

Team Averages
Level 63
1,439 SR
1,482 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Artixloktar
Tyr
Level 124
God Stats
40W - 47L
1,533 SR
Queue Stats
172W - 145L
1,645 Elo+
Solo
Poseidon
Poseidon
DakarDark3357
Poseidon
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thor
Thor
Gyneslayer
Thor
Level 45
God Stats
4W - 5L
1,360 SR
Queue Stats
165W - 178L
1,400 Elo+
Solo
Eset
Eset
PoodlePig
Eset
Level 18
God Stats
2W - 1L
1,301 SR
Queue Stats
17W - 21L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 1 / 3
8,694
580
1,147
1,463
712
19
4 / 6 / 8
11,018
735
13,269
12,831
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
ImChoofed
Zhong Kui
17
2 / 7 / 3
10,500
700
13,748
21,415
15,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
YayImNot
Ah Muzen Cab
20
5 / 5 / 7
11,695
780
19,259
15,344
8,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 11 / 2
9,799
653
5,804
25,885
29,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 0 / 11
13,551
903
19,874
18,035
9,007
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 6 / 19
11,564
771
15,933
22,741
29,648
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
DakarDark3357
Poseidon
19
6 / 7 / 11
12,196
813
18,526
15,112
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 0 / 12
12,685
846
6,878
11,074
7,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
18
4 / 3 / 17
11,701
780
6,110
12,700
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
100
13
Kills
30
30
Deaths
16
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
3
2.5
W
Medusa
 
Medusa
11
0
11
16.5
W
4
6
19
2.25
W
Poseidon
DakarDark3357
Poseidon
6
7
11
1.64
L
4
6
8
1.33
W
5
0
12
11
L
Zhong Kui
ImChoofed
Zhong Kui
2
7
3
0.5
W
Eset
4
3
17
4.17
L
Ah Muzen Cab
YayImNot
Ah Muzen Cab
5
5
7
1.7
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,227
Damage
67,321
76,938
Taken
79,662
60,829
Mitigated
58,219
6,851
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,147
222
0
440
1,463
712
0
300
1,163
0
1,720
W
Medusa
 
Medusa
19,874
8,707
0
4,779
18,035
9,007
5,788
5,760
12,240
0
77,250
W
15,933
2,465
0
2,453
22,741
29,648
132
8,033
14,058
87
22,846
W
Poseidon
DakarDark3357
Poseidon
18,526
3,888
0
499
15,112
6,451
4,190
8,126
6,951
54,507
0
L
13,269
1,160
0
717
12,831
6,927
0
4,504
8,287
35,391
0
W
6,878
1,863
0
2,803
11,074
7,571
1,354
4,437
6,637
0
44,252
L
Zhong Kui
ImChoofed
Zhong Kui
13,748
2,135
0
3,496
21,415
15,972
47
5,188
16,150
44,440
0
W
Eset
6,110
1,213
1,676
4,021
12,700
5,542
1,090
6,465
6,235
17,647
0
L
Ah Muzen Cab
YayImNot
Ah Muzen Cab
19,259
3,060
0
1,665
15,344
8,207
0
2,872
12,344
0
70,785
L
5,804
1,230
0
533
25,885
29,011
0
11,595
14,072
9,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,706
Gold Earned
61,697
244
Minions Killed
335
0
Camps Cleared
0
1,152,804
Distance Traveled
1,636,794
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,694
580
0
0
0
112,842
2
W
Medusa
13,551
903
101
7
0
366,262
4
W
Tyr
11,564
771
25
2
0
338,779
1
W
Poseidon
12,196
813
84
6
0
286,446
0
L
Nox
11,018
735
50
3
0
287,074
2
W
Thor
12,685
846
97
6
0
334,130
6
L
Zhong Kui
10,500
700
80
5
0
251,913
2
W
Eset
11,701
780
28
2
0
311,177
1
L
Ah Muzen Cab
11,695
780
109
7
0
321,517
1
L
Ares
9,799
653
5
0
0
179,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role