Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BiggsTheBig
Anubis
Level 139
God Stats
2W - 0L
1,851 SR
Queue Stats
23W - 16L
1,511 Elo+
Party 2
Rama
Rama
IlleatURbox
Rama
Level 31
God Stats
2W - 3L
1,224 SR
Queue Stats
64W - 71L
1,343 Elo+
Party 2
Xing Tian
Xing Tian
SisuSamurai
Xing Tian
Level 100
God Stats
6W - 6L
1,422 SR
Queue Stats
106W - 135L
1,377 Elo+
Party 2
Jing Wei
Jing Wei
TheHumanByer
Jing Wei
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,317 Elo+
Party 2
Team Averages
Level 109
1,499 SR
1,410 Elo+

VS

Team Averages
Level 105
1,464 SR
1,533 Elo+
Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Leonskillers7
Ares
Level 116
God Stats
0W - 1L
1,384 SR
Queue Stats
2W - 1L
1,777 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tattooz4DayZ
Kumbhakarna
Level 157
God Stats
6W - 4L
1,540 SR
Queue Stats
158W - 172L
1,377 Elo+
Solo
Janus
Janus
vbn_ejb
Janus
Level 125
God Stats
0W - 1L
1,369 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
xlRatStewlx
Izanami
Level 27
God Stats
0W - 1L
1,527 SR
Queue Stats
2W - 6L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 5 / 18
10,618
708
11,106
28,933
27,425
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
19
6 / 2 / 17
11,751
783
22,714
13,835
9,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
8 / 5 / 18
11,435
762
17,294
14,842
7,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
SisuSamurai
Xing Tian
18
5 / 4 / 21
12,083
806
12,503
20,966
23,976
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
TheHumanByer
Jing Wei
19
6 / 3 / 15
11,160
744
16,181
12,287
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
7 / 5 / 8
10,342
689
15,702
19,034
28,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 7 / 16
9,242
616
8,425
20,149
21,638
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Tattooz4DayZ
Kumbhakarna
11
0 / 5 / 6
7,917
528
2,985
13,335
17,963
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
vbn_ejb
Janus
17
3 / 6 / 8
10,479
699
16,190
13,984
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xlRatStewlx
Izanami
17
5 / 6 / 8
9,976
665
15,207
18,068
10,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
61
29
Kills
15
19
Deaths
29
89
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
5
18
2.6
L
Bacchus
 
Bacchus
7
5
8
2.2
W
Anubis
6
2
17
7.25
W
8
5
18
3.4
L
0
7
16
1.14
W
Xing Tian
SisuSamurai
Xing Tian
5
4
21
3.88
L
Kumbhakarna
Tattooz4DayZ
Kumbhakarna
0
5
6
0.6
W
Jing Wei
TheHumanByer
Jing Wei
6
3
15
4.5
L
Janus
vbn_ejb
Janus
3
6
8
1.17
L
Izanami
xlRatStewlx
Izanami
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,798
Damage
58,509
90,863
Taken
84,570
74,072
Mitigated
85,901
40,718
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,106
2,206
1,635
11,210
28,933
27,425
132
12,445
16,488
0
16,972
L
Bacchus
 
Bacchus
15,702
1,175
1,789
3,735
19,034
28,847
0
6,074
12,960
23,148
0
W
Anubis
22,714
1,012
2,043
7,193
13,835
9,005
1,981
8,576
5,259
44,954
0
W
17,294
12,999
2,366
4,060
14,842
7,624
1,073
8,496
6,346
0
29,355
L
8,425
91
1,108
1,107
20,149
21,638
0
9,908
10,241
10,835
0
W
Xing Tian
SisuSamurai
Xing Tian
12,503
511
863
6,532
20,966
23,976
202
7,866
13,100
26,515
0
L
Kumbhakarna
Tattooz4DayZ
Kumbhakarna
2,985
303
747
1,092
13,335
17,963
0
3,086
10,249
4,680
0
W
Jing Wei
TheHumanByer
Jing Wei
16,181
8,273
1,742
3,074
12,287
6,042
5,046
5,919
6,368
0
36,842
L
Janus
vbn_ejb
Janus
16,190
127
259
1,303
13,984
7,429
0
6,673
7,311
38,914
0
L
Izanami
xlRatStewlx
Izanami
15,207
12,141
745
3,281
18,068
10,024
0
9,476
8,592
0
30,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,047
Gold Earned
47,956
146
Minions Killed
120
0
Camps Cleared
0
1,259,872
Distance Traveled
1,011,912
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,618
708
12
1
0
270,017
0
L
Bacchus
10,342
689
25
2
0
236,811
0
W
Anubis
11,751
783
50
3
0
211,826
0
W
Rama
11,435
762
31
2
0
207,430
0
L
Ares
9,242
616
7
0
0
224,777
1
W
Xing Tian
12,083
806
20
1
0
306,625
0
L
Kumbhakarna
7,917
528
6
0
0
120,535
0
W
Jing Wei
11,160
744
33
2
0
263,974
0
L
Janus
10,479
699
47
3
0
204,996
0
L
Izanami
9,976
665
35
2
0
224,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role