Player Matchup

Ares
Ares
BlaqBean21
Ares
Level 16
God Stats
1W - 0L
1,346 SR
Queue Stats
38W - 22L
1,561 Elo+
Party 2
Sol
Sol
MjrSillyCalf
Sol
Level 108
God Stats
3W - 1L
1,805 SR
Queue Stats
16W - 11L
1,515 Elo+
Party 2
Thor
Thor
thiman123
Thor
Level 150
God Stats
1W - 0L
1,212 SR
Queue Stats
124W - 97L
1,523 Elo+
Party 2
Team Averages
Level 91
1,454 SR
1,533 Elo+

VS

Team Averages
Level 46
1,441 SR
1,354 Elo+
Merlin
Merlin
Ballin2609
Merlin
Level 31
God Stats
23W - 26L
1,335 SR
Queue Stats
39W - 62L
1,249 Elo+
Party 1
Hou Yi
Hou Yi
DemonicPanda23
Hou Yi
Level 27
God Stats
4W - 6L
1,383 SR
Queue Stats
25W - 40L
1,267 Elo+
Party 1
Bacchus
Bacchus
IonRae
Bacchus
Level 80
God Stats
1W - 5L
1,604 SR
Queue Stats
97W - 110L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
8,379
838
3,110
8,621
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 0 / 10
7,102
710
5,345
5,290
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
13
9 / 1 / 2
8,592
859
18,056
7,327
3,951
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ballin2609
Merlin
11
0 / 3 / 0
6,271
627
3,325
8,365
2,795
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 6 / 0
6,426
643
5,408
11,276
4,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
IonRae
Bacchus
9
0 / 2 / 1
6,531
653
5,452
10,243
9,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ballin2609
Merlin
0
3
0
0
W
2
0
9
6.5
L
1
6
0
0.17
L
Bacchus
IonRae
Bacchus
0
2
1
0.25
W
0
0
10
5
W
Thor
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,511
Damage
14,185
21,238
Taken
29,884
15,036
Mitigated
16,818
4,117
Healing
1,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ballin2609
Merlin
3,325
232
0
502
8,365
2,795
49
1,859
6,506
21,402
0
W
3,110
571
0
1,762
8,621
8,590
194
3,409
5,212
8,187
0
L
5,408
2,979
0
354
11,276
4,153
0
2,188
9,088
0
16,299
L
Bacchus
IonRae
Bacchus
5,452
1,043
0
882
10,243
9,870
0
4,898
5,345
11,354
0
W
5,345
1,255
0
2,105
5,290
2,495
699
3,089
2,201
21,930
0
W
Thor
18,056
3,886
0
250
7,327
3,951
519
2,519
4,808
0
33,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,073
Gold Earned
19,228
92
Minions Killed
82
5
Camps Cleared
3
558,808
Distance Traveled
503,808
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,271
627
45
5
2
158,989
0
W
Ares
8,379
838
6
1
0
189,952
0
L
Hou Yi
6,426
643
30
3
1
144,590
2
L
Bacchus
6,531
653
7
1
0
200,229
4
W
Sol
7,102
710
47
5
1
201,531
0
W
Thor
8,592
859
39
4
4
167,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role