Player Matchup

Da Ji
Da Ji
ABigCrab
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 165L
1,436 Elo+
Solo
Cernunnos
Cernunnos
Korsila
Cernunnos
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 103L
1,500 Elo+
Party 1
Ullr
Ullr
Muscl3H4mst3rXI
Ullr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,383 Elo+
Solo
Pele
Pele
TacobellNachos
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 111L
1,567 Elo+
Party 1
Merlin
Merlin
iCryWhenYouTry
Merlin
Level 64
God Stats
0W - 1L
1,379 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 72
1,476 SR
1,477 Elo+

VS

Team Averages
Level 101
1,545 SR
1,476 Elo+
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Artwonk
Zeus
Level 96
God Stats
3W - 0L
1,554 SR
Queue Stats
175W - 173L
1,459 Elo+
Party 2
Geb
Geb
MastrRKO
Geb
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,466 Elo+
Party 3
Nike
Nike
Nastareth
Nike
Level 87
God Stats
2W - 0L
1,743 SR
Queue Stats
124W - 120L
1,490 Elo+
Party 2
Merlin
Merlin
Wickdkillr
Merlin
Level 107
God Stats
2W - 1L
1,429 SR
Queue Stats
86W - 80L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ABigCrab
Da Ji
14
3 / 6 / 1
8,590
716
5,900
10,769
4,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Korsila
Cernunnos
16
1 / 4 / 2
9,368
781
7,203
10,225
4,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 5 / 0
7,148
596
2,621
10,001
4,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 0
8,105
675
11,031
14,057
8,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
0 / 4 / 1
8,055
671
6,882
7,967
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
3 / 2 / 16
9,912
826
9,011
8,998
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
Artwonk
Zeus
14
1 / 2 / 11
8,608
717
10,899
4,953
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 13
9,240
770
6,622
10,911
15,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
18
11 / 1 / 14
10,804
900
12,846
11,158
12,199
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Wickdkillr
Merlin
18
5 / 0 / 15
10,252
854
9,090
4,489
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
94
6
Kills
25
25
Deaths
7
4
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
2
16
5.5
L
Da Ji
ABigCrab
Da Ji
3
6
1
0.58
W
Zeus
Artwonk
Zeus
1
2
11
3.25
L
Cernunnos
Korsila
Cernunnos
1
4
2
0.5
W
5
2
13
5.75
L
0
5
0
0
W
Nike
11
1
14
18
L
2
6
0
0.33
W
Merlin
Wickdkillr
Merlin
5
0
15
12.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,637
Damage
48,468
53,019
Taken
40,509
25,306
Mitigated
35,785
11,183
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,011
614
2,368
2,319
8,998
3,746
1,000
1,664
7,083
23,863
0
L
Da Ji
ABigCrab
Da Ji
5,900
1,087
736
282
10,769
4,964
0
6,717
4,052
0
9,076
W
Zeus
Artwonk
Zeus
10,899
0
105
292
4,953
2,028
360
177
4,687
19,154
0
L
Cernunnos
Korsila
Cernunnos
7,203
1,960
0
834
10,225
4,568
0
6,295
3,930
0
17,513
W
6,622
606
633
488
10,911
15,757
384
1,941
8,804
8,757
0
L
2,621
978
1,840
1,630
10,001
4,153
0
6,952
3,049
0
9,079
W
Nike
12,846
1,258
2,454
2,169
11,158
12,199
1,218
2,617
8,367
0
23,181
L
11,031
1,476
827
4,062
14,057
8,211
0
10,008
4,049
0
23,099
W
Merlin
Wickdkillr
Merlin
9,090
436
1,044
438
4,489
2,055
1,228
483
3,822
28,847
0
L
6,882
403
0
972
7,967
3,410
0
5,650
2,317
25,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
48,816
115
Minions Killed
131
0
Camps Cleared
0
1,092,713
Distance Traveled
1,187,904
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,912
826
34
3
0
227,900
4
L
Da Ji
8,590
716
7
1
0
189,053
0
W
Zeus
8,608
717
20
2
0
210,788
0
L
Cernunnos
9,368
781
34
3
0
221,038
0
W
Geb
9,240
770
1
0
0
251,470
0
L
Ullr
7,148
596
16
1
0
218,304
1
W
Nike
10,804
900
27
2
0
255,406
0
L
Pele
8,105
675
14
1
0
241,578
1
W
Merlin
10,252
854
49
4
0
242,340
1
L
Merlin
8,055
671
44
4
0
222,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role