Player Matchup

Anhur
Anhur
AZEROTH322
Anhur
Level 76
God Stats
2W - 1L
1,454 SR
Queue Stats
83W - 89L
1,461 Elo+
Solo
Chang'e
Chang'e
Mr Ponche
Chang'e
Level 108
God Stats
2W - 1L
1,592 SR
Queue Stats
246W - 235L
1,503 Elo+
Solo
Achilles
Achilles
OfficialChrizz
Achilles
Level 141
God Stats
1W - 1L
1,546 SR
Queue Stats
46W - 47L
1,512 Elo+
Party 2
Ah Puch
Ah Puch
eternalfatkid
Ah Puch
Level 124
God Stats
8W - 4L
1,565 SR
Queue Stats
472W - 485L
1,482 Elo+
Solo
Osiris
Osiris
hyg77
Osiris
Level 126
God Stats
2W - 0L
1,569 SR
Queue Stats
44W - 42L
1,508 Elo+
Party 2
Team Averages
Level 115
1,545 SR
1,493 Elo+

VS

Team Averages
Level 85
1,427 SR
1,497 Elo+
King Arthur
King Arthur
Khaøtic
King Arthur
Level 69
God Stats
0W - 1L
1,448 SR
Queue Stats
18W - 10L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
MyDuckIsOnQuack1
Sylvanus
Level 120
God Stats
0W - 1L
1,605 SR
Queue Stats
54W - 40L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
NoShadows12
Xbalanque
Level 86
God Stats
2W - 4L
1,441 SR
Queue Stats
193W - 206L
1,511 Elo+
Solo
Ares
Ares
WormV2
Ares
Level 40
God Stats
0W - 1L
1,295 SR
Queue Stats
5W - 8L
1,400 Elo+
Party 1
Eset
Eset
gabbylikessleep
Eset
Level 108
God Stats
0W - 4L
1,345 SR
Queue Stats
55W - 54L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
0 / 5 / 6
9,997
588
11,761
17,385
9,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Mr Ponche
Chang'e
20
5 / 5 / 10
11,817
695
20,377
26,175
14,663
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
19
7 / 6 / 9
12,435
731
17,952
28,298
44,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
20
5 / 3 / 11
13,122
772
24,416
14,928
9,057
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
hyg77
Osiris
18
2 / 8 / 14
11,922
701
14,174
32,165
38,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Khaøtic
King Arthur
20
9 / 5 / 12
13,197
776
25,856
28,968
39,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 4 / 16
10,862
639
14,569
23,108
28,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
NoShadows12
Xbalanque
18
3 / 4 / 17
11,229
661
26,821
22,011
14,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
WormV2
Ares
17
3 / 4 / 16
11,759
692
15,176
20,784
32,416
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 3 / 10
12,497
735
16,494
19,496
13,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
97
19
Kills
26
27
Deaths
20
50
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Anhur
0
5
6
0.6
L
King Arthur
Khaøtic
King Arthur
9
5
12
3
W
Chang'e
Mr Ponche
Chang'e
5
5
10
2
L
3
4
16
2.75
L
Xbalanque
NoShadows12
Xbalanque
3
4
17
2.88
W
Achilles
7
6
9
1.92
L
Ares
WormV2
Ares
3
4
16
2.75
W
Ah Puch
5
3
11
3.5
L
8
3
10
4.33
W
Osiris
hyg77
Osiris
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,680
Damage
98,916
118,951
Taken
114,367
115,555
Mitigated
127,168
46,554
Healing
39,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
11,761
5,446
1,283
3,465
17,385
9,401
2,479
6,443
10,942
0
29,525
L
King Arthur
Khaøtic
King Arthur
25,856
2,625
1,155
3,103
28,968
39,428
371
8,881
20,087
0
42,685
W
Chang'e
Mr Ponche
Chang'e
20,377
1,723
11,496
11,563
26,175
14,663
1,897
10,081
16,094
38,364
0
L
14,569
3,581
13,590
7,711
23,108
28,066
1,563
12,878
10,230
22,295
986
L
Xbalanque
NoShadows12
Xbalanque
26,821
8,019
1,633
3,359
22,011
14,139
3,465
10,017
11,994
0
43,635
W
Achilles
17,952
2,162
1,152
2,341
28,298
44,353
983
10,026
18,272
0
23,171
L
Ares
WormV2
Ares
15,176
1,283
0
762
20,784
32,416
873
5,450
15,334
20,339
0
W
Ah Puch
24,416
2,080
2,843
3,930
14,928
9,057
1,240
4,771
10,157
66,139
0
L
16,494
600
3,772
4,202
19,496
13,119
1,841
9,132
10,364
49,425
0
W
Osiris
hyg77
Osiris
14,174
3,449
3,468
5,013
32,165
38,081
2,117
14,558
17,607
2,794
22,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,293
Gold Earned
59,544
188
Minions Killed
180
0
Camps Cleared
0
1,374,832
Distance Traveled
1,383,124
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,997
588
44
3
0
265,607
0
L
King Arthur
13,197
776
37
2
0
312,511
2
W
Chang'e
11,817
695
28
2
0
309,988
0
L
Sylvanus
10,862
639
22
1
0
232,203
2
L
Xbalanque
11,229
661
46
3
0
265,228
0
W
Achilles
12,435
731
12
1
0
284,605
1
L
Ares
11,759
692
6
0
0
282,270
0
W
Ah Puch
13,122
772
85
5
0
245,013
0
L
Eset
12,497
735
69
4
0
290,912
1
W
Osiris
11,922
701
19
1
0
269,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role