Player Matchup

Discordia
Discordia
GB DubEye
Discordia
Level 118
God Stats
0W - 1L
1,580 SR
Queue Stats
335W - 344L
1,471 Elo+
Party 1
Arachne
Arachne
HustleGawdMi_
Arachne
Level 78
God Stats
18W - 20L
1,426 SR
Queue Stats
286W - 288L
1,549 Elo+
Solo
Chaac
Chaac
NateThaGreat317
Chaac
Level 29
God Stats
2W - 2L
1,628 SR
Queue Stats
120W - 125L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
Zx Virus xZ
Cernunnos
Level 46
God Stats
16W - 22L
1,520 SR
Queue Stats
273W - 305L
1,426 Elo+
Solo
Ratatoskr
Ratatoskr
o EastEnd o
Ratatoskr
Level 151
God Stats
38W - 37L
1,540 SR
Queue Stats
560W - 534L
1,477 Elo+
Party 1
Team Averages
Level 84
1,539 SR
1,471 Elo+

VS

Team Averages
Level 87
1,856 SR
1,855 Elo+
Charybdis
Charybdis
ShadowWolves9
Charybdis
Level 29
God Stats
4W - 1L
1,784 SR
Queue Stats
225W - 56L
1,930 Elo+
Party 2
Olorun
Olorun
VskiNnyvBigSv
Olorun
Level 129
God Stats
2W - 0L
1,725 SR
Queue Stats
174W - 27L
1,974 Elo+
Party 2
Loki
Loki
fancyfawn12
Loki
Level 123
God Stats
42W - 3L
2,115 SR
Queue Stats
202W - 35L
1,958 Elo+
Party 2
Cabrakan
Cabrakan
pizzaking118
Cabrakan
Level 88
God Stats
76W - 19L
1,845 SR
Queue Stats
174W - 53L
1,847 Elo+
Party 2
Artio
Artio
xDeadShotx50
Artio
Level 67
God Stats
8W - 4L
1,812 SR
Queue Stats
77W - 80L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GB DubEye
Discordia
15
0 / 5 / 2
9,436
944
12,099
12,042
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
15
1 / 9 / 3
9,685
969
10,561
20,742
11,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 7 / 0
9,691
969
15,162
24,859
31,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
Zx Virus xZ
Cernunnos
15
2 / 6 / 1
9,701
970
11,378
13,025
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
o EastEnd o
Ratatoskr
15
1 / 6 / 2
9,276
928
8,585
25,870
25,795
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

84

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ShadowWolves9
Charybdis
18
8 / 0 / 20
11,932
1,193
28,380
9,937
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 0 / 20
10,991
1,099
16,888
10,274
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
13 / 0 / 15
12,916
1,292
25,078
10,908
5,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
pizzaking118
Cabrakan
17
6 / 4 / 13
10,907
1,091
12,778
15,808
12,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 18
11,536
1,154
7,246
15,426
20,199
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
119
5
Kills
33
33
Deaths
5
8
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Discordia
GB DubEye
Discordia
0
5
2
0.2
L
Arachne
1
9
3
0.28
L
1
7
0
0.14
W
Charybdis
ShadowWolves9
Charybdis
8
0
20
18
W
2
0
20
12
L
Cernunnos
Zx Virus xZ
Cernunnos
2
6
1
0.42
W
13
0
15
20.5
L
Ratatoskr
o EastEnd o
Ratatoskr
1
6
2
0.33
W
Cabrakan
pizzaking118
Cabrakan
6
4
13
3.13
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,785
Damage
90,370
96,538
Taken
62,353
79,370
Mitigated
49,526
9,552
Healing
16,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
GB DubEye
Discordia
12,099
1,009
92
739
12,042
4,534
0
4,532
7,430
35,637
0
L
Arachne
10,561
5,252
0
2,728
20,742
11,796
0
6,228
14,418
0
14,609
L
15,162
2,314
0
3,394
24,859
31,182
0
8,354
16,407
360
44,971
W
Charybdis
ShadowWolves9
Charybdis
28,380
18,513
189
4,295
9,937
5,087
0
1,598
8,112
0
45,666
W
16,888
9,380
1,179
2,254
10,274
6,224
0
3,183
6,955
42,365
4,007
L
Cernunnos
Zx Virus xZ
Cernunnos
11,378
5,863
0
601
13,025
6,063
0
3,656
9,321
0
24,691
W
25,078
6,188
0
375
10,908
5,296
0
1,746
8,962
0
39,013
L
Ratatoskr
o EastEnd o
Ratatoskr
8,585
1,438
0
1,998
25,870
25,795
0
11,572
13,928
0
12,799
W
Cabrakan
pizzaking118
Cabrakan
12,778
1,118
0
1,414
15,808
12,720
0
3,692
12,005
17,626
0
W
7,246
386
3,401
3,305
15,426
20,199
0
2,240
12,826
30,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,789
Gold Earned
58,282
173
Minions Killed
232
4
Camps Cleared
11
827,238
Distance Traveled
986,066
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,436
944
57
6
0
155,506
0
L
Arachne
9,685
969
5
1
1
194,372
0
L
Chaac
9,691
969
72
7
1
191,651
0
W
Charybdis
11,932
1,193
63
6
0
185,462
0
W
Olorun
10,991
1,099
60
6
7
188,901
3
L
Cernunnos
9,701
970
33
3
2
111,717
0
W
Loki
12,916
1,292
41
4
1
225,631
0
L
Ratatoskr
9,276
928
6
1
0
173,992
0
W
Cabrakan
10,907
1,091
13
1
2
167,457
0
W
Artio
11,536
1,154
55
6
1
218,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role