Player Matchup

Sol
Sol
Dismutase
Sol
Level 48
God Stats
13W - 16L
1,572 SR
Queue Stats
62W - 91L
1,416 Elo+
Party 2
Ravana
Ravana
Nemestrò
Ravana
Level 86
God Stats
23W - 22L
1,581 SR
Queue Stats
148W - 169L
1,405 Elo+
Party 2
King Arthur
King Arthur
SKGROWN
King Arthur
Level 67
God Stats
44W - 37L
1,552 SR
Queue Stats
119W - 142L
1,398 Elo+
Party 2
Cupid
Cupid
Shugam
Cupid
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 52L
1,463 Elo+
Party 1
Artio
Artio
VeeHad
Artio
Level 39
God Stats
8W - 15L
1,037 SR
Queue Stats
25W - 45L
1,463 Elo+
Party 1
Team Averages
Level 56
1,449 SR
1,429 Elo+

VS

Team Averages
Level 107
1,612 SR
1,608 Elo+
Ganesha
Ganesha
EWS Tobi Uchiha
Ganesha
Level 4
God Stats
5W - 6L
1,614 SR
Queue Stats
10W - 11L
1,709 Elo+
Party 3
Kukulkan
Kukulkan
EnderKitten25
Kukulkan
Level 125
God Stats
7W - 3L
1,658 SR
Queue Stats
113W - 99L
1,629 Elo+
Party 3
Amaterasu
Amaterasu
Fatal Wound69
Amaterasu
Level 102
God Stats
4W - 3L
1,420 SR
Queue Stats
31W - 62L
1,416 Elo+
Party 3
Thor
Thor
IDECID3URF4TE
Thor
Level 146
God Stats
15W - 7L
1,759 SR
Queue Stats
199W - 153L
1,677 Elo+
Party 3
Cernunnos
Cernunnos
UnchainedxFenrir
Cernunnos
Level 156
God Stats
1W - 0L
1,608 SR
Queue Stats
123W - 95L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,647
665
10,809
14,184
4,838
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Nemestrò
Ravana
15
2 / 6 / 3
8,682
668
8,015
12,858
6,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
SKGROWN
King Arthur
15
3 / 3 / 2
8,854
681
9,818
14,989
15,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Shugam
Cupid
17
2 / 3 / 1
9,442
726
5,717
13,571
5,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
VeeHad
Artio
15
0 / 3 / 6
9,003
693
6,302
17,471
21,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 10
8,994
692
6,239
8,605
10,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
EnderKitten25
Kukulkan
19
5 / 2 / 6
11,435
880
14,269
7,419
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Fatal Wound69
Amaterasu
15
1 / 3 / 9
9,189
707
4,861
16,817
16,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
12 / 1 / 6
12,083
929
18,138
11,156
8,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
18
2 / 0 / 13
10,545
811
13,616
9,757
6,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
8
Kills
20
20
Deaths
8
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
0
2
10
2.5
W
Kukulkan
EnderKitten25
Kukulkan
5
2
6
4
W
Amaterasu
Fatal Wound69
Amaterasu
1
3
9
1.83
W
12
1
6
15
L
Ravana
Nemestrò
Ravana
2
6
3
0.58
L
King Arthur
SKGROWN
King Arthur
3
3
2
1.33
L
Cupid
Shugam
Cupid
2
3
1
0.83
W
Cernunnos
2
0
13
8.5
L
Artio
VeeHad
Artio
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,661
Damage
57,123
73,073
Taken
53,754
54,626
Mitigated
45,086
18,140
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,809
4,247
0
3,990
14,184
4,838
0
2,777
11,407
44,763
0
W
6,239
835
414
402
8,605
10,051
144
3,992
4,613
10,139
0
W
Kukulkan
EnderKitten25
Kukulkan
14,269
1,570
0
698
7,419
3,664
0
1,300
6,119
64,735
0
W
Amaterasu
Fatal Wound69
Amaterasu
4,861
1,388
932
4,400
16,817
16,924
348
6,062
10,755
109
13,001
W
18,138
4,936
0
1,247
11,156
8,318
2,114
2,535
8,621
0
49,978
L
Ravana
Nemestrò
Ravana
8,015
2,467
0
857
12,858
6,799
142
1,600
11,258
0
18,800
L
King Arthur
SKGROWN
King Arthur
9,818
586
0
533
14,989
15,159
0
3,859
11,130
0
28,194
L
Cupid
Shugam
Cupid
5,717
2,774
504
5,004
13,571
5,987
0
8,173
5,398
0
29,727
W
Cernunnos
13,616
6,286
0
4,290
9,757
6,129
3,145
3,222
6,535
0
63,596
L
Artio
VeeHad
Artio
6,302
707
748
6,504
17,471
21,843
0
4,208
13,263
21,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,628
Gold Earned
52,246
230
Minions Killed
308
0
Camps Cleared
0
1,177,620
Distance Traveled
1,367,414
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,647
665
61
5
0
216,889
1
W
Ganesha
8,994
692
0
0
0
269,765
0
W
Kukulkan
11,435
880
112
9
0
272,200
2
W
Amaterasu
9,189
707
25
2
0
289,715
1
W
Thor
12,083
929
68
5
0
288,408
3
L
Ravana
8,682
668
34
3
0
271,895
0
L
King Arthur
8,854
681
40
3
0
288,367
0
L
Cupid
9,442
726
64
5
0
197,169
0
W
Cernunnos
10,545
811
103
8
0
247,326
4
L
Artio
9,003
693
31
2
0
203,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role