Player Matchup

Sobek
Sobek
Draino Bum
Sobek
Level 29
God Stats
3W - 1L
1,792 SR
Queue Stats
68W - 68L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
EmpathicWall272
Danzaburou
Level 16
God Stats
4W - 4L
1,537 SR
Queue Stats
6W - 5L
1,435 Elo+
Party 2
Neith
Neith
iMA HiT iT JeRK
Neith
Level 123
God Stats
2W - 5L
1,308 SR
Queue Stats
16W - 20L
1,399 Elo+
Party 2
Team Averages
Level 56
1,546 SR
1,397 Elo+

VS

Team Averages
Level 58
1,518 SR
1,234 Elo+
Gilgamesh
Gilgamesh
deeman2011killer
Gilgamesh
Level 61
God Stats
2W - 1L
1,694 SR
Queue Stats
17W - 25L
1,260 Elo+
Party 1
Jing Wei
Jing Wei
fumate1_g
Jing Wei
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 86L
1,256 Elo+
Solo
Sol
Sol
xira124
Sol
Level 56
God Stats
6W - 9L
1,360 SR
Queue Stats
12W - 24L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 0 / 12
8,479
771
3,931
10,842
12,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
EmpathicWall272
Danzaburou
13
5 / 1 / 10
8,628
784
10,891
7,969
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
9 / 1 / 3
8,879
807
12,981
7,000
3,149
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
0 / 5 / 1
7,000
636
4,427
14,571
9,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
fumate1_g
Jing Wei
10
0 / 7 / 0
6,439
585
6,019
11,438
4,654
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
11
2 / 4 / 0
7,686
699
8,929
8,672
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
2
2
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
0
12
8
W
Danzaburou
EmpathicWall272
Danzaburou
5
1
10
10
L
Gilgamesh
0
5
1
0.1
L
Jing Wei
fumate1_g
Jing Wei
0
7
0
0
W
9
1
3
10.5
L
Sol
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,803
Damage
19,375
25,811
Taken
34,681
20,388
Mitigated
17,518
8,774
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,931
961
0
2,766
10,842
12,835
0
3,650
7,192
6,839
0
W
Danzaburou
EmpathicWall272
Danzaburou
10,891
4,454
0
4,037
7,969
4,404
0
2,857
5,112
0
27,380
L
Gilgamesh
4,427
1,220
1,087
1,287
14,571
9,061
0
2,323
12,248
0
16,467
L
Jing Wei
fumate1_g
Jing Wei
6,019
5,366
0
1,228
11,438
4,654
0
1,046
10,392
0
17,107
W
12,981
6,469
0
1,971
7,000
3,149
144
2,201
4,799
0
40,930
L
Sol
8,929
2,354
0
2,342
8,672
3,803
0
1,033
7,639
17,544
1,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
21,125
108
Minions Killed
82
6
Camps Cleared
3
582,259
Distance Traveled
575,322
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,479
771
11
1
1
211,905
1
W
Danzaburou
8,628
784
41
4
2
179,976
0
L
Gilgamesh
7,000
636
21
2
0
196,431
2
L
Jing Wei
6,439
585
30
3
0
188,422
0
W
Neith
8,879
807
56
5
3
190,378
2
L
Sol
7,686
699
31
3
3
190,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role