Player Matchup

Ares
Ares
Blade710
Ares
Level 107
God Stats
7W - 5L
1,571 SR
Queue Stats
122W - 118L
1,543 Elo+
Party 1
Hades
Hades
Jnmvp
Hades
Level 126
God Stats
19W - 16L
1,758 SR
Queue Stats
343W - 338L
1,500 Elo+
Solo
Cernunnos
Cernunnos
TEBOWgator15
Cernunnos
Level 80
God Stats
6W - 11L
1,455 SR
Queue Stats
46W - 56L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
WanderingGrogu
Sun Wukong
Level 42
God Stats
7W - 8L
1,313 SR
Queue Stats
153W - 182L
1,438 Elo+
Solo
Bakasura
Bakasura
dayitozero
Bakasura
Level 136
God Stats
29W - 19L
1,625 SR
Queue Stats
308W - 333L
1,431 Elo+
Solo
Team Averages
Level 98
1,544 SR
1,476 Elo+

VS

Team Averages
Level 93
1,507 SR
1,615 Elo+
Chernobog
Chernobog
MádaraUchiha
Chernobog
Level 160
God Stats
2W - 1L
1,623 SR
Queue Stats
369W - 216L
1,754 Elo+
Party 2
He Bo
He Bo
Nalgas-Calurosas
He Bo
Level 96
God Stats
1W - 1L
1,268 SR
Queue Stats
327W - 335L
1,506 Elo+
Solo
Cabrakan
Cabrakan
SeaEagle9207832
Cabrakan
Level 65
God Stats
4W - 0L
1,304 SR
Queue Stats
52W - 28L
1,522 Elo+
Solo
Athena
Athena
YoGirlsDream
Athena
Level 38
God Stats
1W - 0L
1,945 SR
Queue Stats
26W - 5L
1,900 Elo+
Party 2
Fenrir
Fenrir
garashy2
Fenrir
Level 106
God Stats
8W - 11L
1,395 SR
Queue Stats
414W - 428L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 3 / 0
7,258
427
5,622
15,388
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Jnmvp
Hades
13
2 / 4 / 3
7,974
469
9,612
16,235
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
TEBOWgator15
Cernunnos
12
0 / 6 / 1
7,323
431
7,192
13,139
5,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
WanderingGrogu
Sun Wukong
13
0 / 4 / 0
7,267
427
6,344
16,598
11,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
dayitozero
Bakasura
13
2 / 6 / 0
7,463
439
9,473
16,829
6,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MádaraUchiha
Chernobog
19
12 / 0 / 5
11,527
678
20,985
12,991
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 7
7,998
470
8,013
10,189
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
16
5 / 0 / 3
10,061
592
12,619
11,160
12,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
13
1 / 0 / 18
9,485
558
7,874
13,147
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
garashy2
Fenrir
13
4 / 1 / 3
8,206
483
4,942
16,373
6,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
5
Kills
23
23
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
0
0.33
L
Hades
Jnmvp
Hades
2
4
3
0.88
W
Chernobog
MádaraUchiha
Chernobog
12
0
5
14.5
W
1
4
7
1.13
W
Cabrakan
5
0
3
6.5
L
Cernunnos
TEBOWgator15
Cernunnos
0
6
1
0.08
L
Sun Wukong
WanderingGrogu
Sun Wukong
0
4
0
0
W
Athena
1
0
18
10
L
Bakasura
dayitozero
Bakasura
2
6
0
0.33
W
Fenrir
garashy2
Fenrir
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,243
Damage
54,433
78,189
Taken
63,860
45,107
Mitigated
43,434
19,869
Healing
25,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,622
335
0
3,520
15,388
13,123
0
4,719
10,491
29,757
0
L
Hades
Jnmvp
Hades
9,612
527
388
5,402
16,235
8,433
0
7,510
8,585
65,008
0
W
Chernobog
MádaraUchiha
Chernobog
20,985
14,908
0
10,768
12,991
6,925
269
2,532
10,236
31
115,200
W
8,013
639
0
2,358
10,189
4,028
858
5,051
4,837
64,236
0
W
Cabrakan
12,619
2,344
0
5,795
11,160
12,020
0
1,412
9,748
70,260
0
L
Cernunnos
TEBOWgator15
Cernunnos
7,192
2,291
0
2,401
13,139
5,077
0
2,787
10,304
0
70,865
L
Sun Wukong
WanderingGrogu
Sun Wukong
6,344
1,283
0
4,987
16,598
11,624
0
9,167
6,899
0
53,639
W
Athena
7,874
2,306
0
2,370
13,147
13,792
260
3,944
8,773
25,560
1,868
L
Bakasura
dayitozero
Bakasura
9,473
5,914
0
3,171
16,829
6,850
64
3,006
13,802
0
55,807
W
Fenrir
garashy2
Fenrir
4,942
1,754
0
4,044
16,373
6,669
0
2,295
13,042
0
54,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,285
Gold Earned
47,277
463
Minions Killed
540
0
Camps Cleared
0
1,498,971
Distance Traveled
1,642,423
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,258
427
32
2
0
329,262
1
L
Hades
7,974
469
116
7
0
311,396
7
W
Chernobog
11,527
678
177
10
0
361,892
2
W
He Bo
7,998
470
96
6
0
296,257
4
W
Cabrakan
10,061
592
152
9
0
283,775
5
L
Cernunnos
7,323
431
103
6
0
262,799
0
L
Sun Wukong
7,267
427
113
7
0
274,068
3
W
Athena
9,485
558
39
2
0
356,703
5
L
Bakasura
7,463
439
99
6
0
321,446
4
W
Fenrir
8,206
483
76
4
0
343,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role