Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AlbertWinestein
Set
Level 29
God Stats
10W - 4L
1,834 SR
Queue Stats
141W - 101L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
AlohaJones
Sylvanus
Level 87
God Stats
8W - 5L
1,347 SR
Queue Stats
91W - 65L
1,590 Elo+
Party 1
He Bo
He Bo
Heedlessly
He Bo
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 102L
1,582 Elo+
Party 1
Skadi
Skadi
JustinTown
Skadi
Level 97
God Stats
2W - 1L
1,832 SR
Queue Stats
151W - 105L
1,562 Elo+
Party 1
Team Averages
Level 101
1,603 SR
1,558 Elo+

VS

Team Averages
Level 97
1,468 SR
1,396 Elo+
Jormungandr
Jormungandr
Ghost1231xd
Jormungandr
Level 109
God Stats
26W - 18L
1,635 SR
Queue Stats
299W - 323L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mlgjonytan
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,444 SR
Queue Stats
15W - 18L
1,543 Elo+
Party 2
King Arthur
King Arthur
OnIy Lo
King Arthur
Level 89
God Stats
1W - 3L
1,433 SR
Queue Stats
3W - 10L
1,128 Elo+
Party 2
Hou Yi
Hou Yi
SIideBy
Hou Yi
Level 116
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 13L
1,414 Elo+
Party 2
Pele
Pele
YouLuvAnt
Pele
Level 46
God Stats
0W - 4L
1,114 SR
Queue Stats
6W - 10L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
1 / 1 / 2
11,500
523
20,407
20,948
29,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 3 / 7
12,110
550
15,184
21,801
15,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
AlohaJones
Sylvanus
16
4 / 2 / 11
11,191
509
10,666
18,723
24,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
17
3 / 2 / 8
10,823
492
13,071
15,581
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
18
5 / 4 / 4
10,783
490
16,709
16,585
7,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ghost1231xd
Jormungandr
13
1 / 4 / 4
8,804
400
9,447
17,387
18,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Mlgjonytan
Morgan Le Fay
17
5 / 3 / 4
10,747
489
20,501
12,374
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
OnIy Lo
King Arthur
17
2 / 1 / 3
10,284
467
15,744
31,852
26,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
SIideBy
Hou Yi
16
2 / 6 / 6
10,066
458
10,790
18,788
8,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Pele
16
2 / 6 / 3
9,822
446
8,794
23,333
10,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
20
Kills
12
12
Deaths
20
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
2
2
W
7
3
7
3.5
W
Sylvanus
AlohaJones
Sylvanus
4
2
11
4.75
L
Jormungandr
Ghost1231xd
Jormungandr
1
4
4
0.75
W
He Bo
3
2
8
3.5
W
Skadi
5
4
4
1.75
L
Morgan Le Fay
Mlgjonytan
Morgan Le Fay
5
3
4
2.33
L
King Arthur
OnIy Lo
King Arthur
2
1
3
3.5
L
Hou Yi
SIideBy
Hou Yi
2
6
6
0.83
L
Pele
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,037
Damage
65,276
93,638
Taken
103,734
85,329
Mitigated
71,074
20,209
Healing
33,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
20,407
2,958
0
3,196
20,948
29,581
312
475
20,473
0
102,305
W
15,184
7,389
0
3,286
21,801
15,689
0
6,492
15,309
0
108,020
W
Sylvanus
AlohaJones
Sylvanus
10,666
3,108
4,965
7,512
18,723
24,894
0
7,039
11,684
31,808
6,976
L
Jormungandr
Ghost1231xd
Jormungandr
9,447
1,600
110
4,657
17,387
18,867
0
6,001
11,386
52,673
0
W
He Bo
13,071
233
0
750
15,581
7,257
0
9,232
6,349
78,893
0
W
Skadi
16,709
7,632
0
500
16,585
7,908
3,604
7,041
9,544
0
97,847
L
Morgan Le Fay
Mlgjonytan
Morgan Le Fay
20,501
1,855
0
2,045
12,374
6,349
0
5,269
7,105
91,167
0
L
King Arthur
OnIy Lo
King Arthur
15,744
1,858
0
13,267
31,852
26,972
0
3,613
28,239
0
84,509
L
Hou Yi
SIideBy
Hou Yi
10,790
4,669
0
4,992
18,788
8,450
87
2,943
15,845
0
70,759
L
Pele
8,794
1,738
0
8,564
23,333
10,436
0
5,245
18,088
0
89,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,407
Gold Earned
49,723
645
Minions Killed
577
0
Camps Cleared
0
2,152,229
Distance Traveled
2,025,319
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,500
523
169
8
0
394,881
5
W
Set
12,110
550
150
7
0
481,386
3
W
Sylvanus
11,191
509
49
2
0
409,951
4
L
Jormungandr
8,804
400
84
4
0
352,211
2
W
He Bo
10,823
492
126
6
0
468,447
6
W
Skadi
10,783
490
151
7
0
397,564
1
L
Morgan Le Fay
10,747
489
136
6
0
432,978
4
L
King Arthur
10,284
467
119
5
0
392,218
3
L
Hou Yi
10,066
458
110
5
0
394,783
5
L
Pele
9,822
446
128
6
0
453,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role