Player Matchup

Khepri
Khepri
BigHen
Khepri
Level 78
God Stats
2W - 4L
1,465 SR
Queue Stats
342W - 368L
1,454 Elo+
Party 2
Neith
Neith
LowkeyStoned
Neith
Level 89
God Stats
1W - 2L
1,862 SR
Queue Stats
60W - 74L
1,361 Elo+
Party 2
Ratatoskr
Ratatoskr
Malcorx
Ratatoskr
Level 69
God Stats
0W - 5L
1,135 SR
Queue Stats
121W - 161L
1,389 Elo+
Solo
Chaac
Chaac
TheWhiteP_Diddy
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,445 Elo+
Party 2
Zeus
Zeus
headbuttknee
Zeus
Level 29
God Stats
0W - 2L
1,250 SR
Queue Stats
16W - 23L
1,411 Elo+
Party 2
Team Averages
Level 57
1,443 SR
1,412 Elo+

VS

Team Averages
Level 92
1,495 SR
1,431 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Leonidas540480
Sylvanus
Level 127
God Stats
1W - 1L
1,265 SR
Queue Stats
79W - 97L
1,423 Elo+
Party 1
Skadi
Skadi
LordRahl
Skadi
Level 67
God Stats
8W - 2L
1,598 SR
Queue Stats
149W - 154L
1,399 Elo+
Party 3
Thanatos
Thanatos
MillerHiLyfe69
Thanatos
Level 69
God Stats
41W - 28L
1,636 SR
Queue Stats
263W - 292L
1,392 Elo+
Solo
Cerberus
Cerberus
XGKris
Cerberus
Level 87
God Stats
2W - 4L
1,477 SR
Queue Stats
61W - 74L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BigHen
Khepri
13
5 / 2 / 4
8,889
523
6,419
13,250
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 3 / 4
7,743
455
9,880
12,189
4,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ratatoskr
Malcorx
Ratatoskr
13
1 / 5 / 4
8,238
485
5,033
14,756
4,932
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 5 / 1
7,294
429
2,156
11,985
7,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 6 / 4
7,227
425
9,904
10,192
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
6 / 1 / 7
10,143
597
8,115
7,612
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
12
2 / 2 / 11
8,561
504
8,376
14,526
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Skadi
LordRahl
Skadi
13
0 / 5 / 2
7,875
463
7,762
13,592
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
15
6 / 1 / 5
9,493
558
9,020
14,946
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
XGKris
Cerberus
16
7 / 1 / 7
10,198
600
12,681
12,784
6,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
9
Kills
21
21
Deaths
10
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
7
9.5
L
Khepri
BigHen
Khepri
5
2
4
3.5
W
Sylvanus
2
2
11
3.75
W
Skadi
LordRahl
Skadi
0
5
2
0.2
L
3
3
4
1.67
L
Ratatoskr
Malcorx
Ratatoskr
1
5
4
0.6
W
Thanatos
6
1
5
8.5
L
0
5
1
0.1
W
Cerberus
XGKris
Cerberus
7
1
7
10.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,392
Damage
45,954
62,372
Taken
63,460
32,278
Mitigated
40,204
12,295
Healing
38,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,115
896
1,912
4,542
7,612
4,023
1,963
4,295
3,317
70,128
0
L
Khepri
BigHen
Khepri
6,419
445
0
3,314
13,250
12,683
0
5,939
7,243
32,467
6,732
W
Sylvanus
8,376
3,355
3,185
5,434
14,526
16,112
343
3,499
11,027
31,687
0
W
Skadi
LordRahl
Skadi
7,762
3,880
0
2,991
13,592
5,638
756
3,277
10,315
0
56,350
L
9,880
3,584
0
3,045
12,189
4,567
2,773
3,507
8,642
0
57,926
L
Ratatoskr
Malcorx
Ratatoskr
5,033
1,754
0
4,653
14,756
4,932
0
5,667
8,879
0
60,748
W
Thanatos
9,020
2,447
0
16,426
14,946
7,526
0
3,099
11,847
0
75,298
L
2,156
1,014
0
783
11,985
7,010
0
7,973
3,619
0
30,481
W
Cerberus
XGKris
Cerberus
12,681
1,298
0
4,229
12,784
6,905
114
1,179
11,605
62,087
0
L
9,904
571
0
500
10,192
3,086
497
5,324
4,817
43,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
46,270
371
Minions Killed
493
0
Camps Cleared
0
1,475,580
Distance Traveled
1,446,420
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,143
597
113
7
0
321,758
1
L
Khepri
8,889
523
62
4
0
309,792
1
W
Sylvanus
8,561
504
54
3
0
244,765
4
W
Skadi
7,875
463
77
5
0
264,525
0
L
Neith
7,743
455
87
5
0
285,394
5
L
Ratatoskr
8,238
485
97
6
0
322,483
2
W
Thanatos
9,493
558
120
7
0
333,035
3
L
Chaac
7,294
429
50
3
0
275,513
0
W
Cerberus
10,198
600
129
8
0
282,337
0
L
Zeus
7,227
425
75
4
0
282,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role