Player Matchup

Mercury
Mercury
Blizzard-240
Mercury
Level 8
God Stats
7W - 8L
1,530 SR
Queue Stats
67W - 50L
1,418 Elo+
Party 2
Scylla
Scylla
China-numba-1-
Scylla
Level 132
God Stats
0W - 1L
1,702 SR
Queue Stats
52W - 40L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
marcwayne
Guan Yu
Level 64
God Stats
6W - 4L
1,571 SR
Queue Stats
46W - 41L
1,364 Elo+
Party 2
Team Averages
Level 68
1,601 SR
1,392 Elo+

VS

Team Averages
Level 96
1,434 SR
1,420 Elo+
Cupid
Cupid
Borklet
Cupid
Level 157
God Stats
1W - 0L
1,361 SR
Queue Stats
6W - 7L
1,402 Elo+
Party 1
Hera
Hera
Tripping_on_cake
Hera
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 26L
1,381 Elo+
Solo
Sol
Sol
yournotgood420
Sol
Level 61
God Stats
1W - 0L
1,442 SR
Queue Stats
3W - 2L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blizzard-240
Mercury
13
2 / 2 / 2
8,100
675
3,183
11,838
5,714
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 0 / 3
7,699
642
5,352
6,384
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
marcwayne
Guan Yu
13
2 / 1 / 1
7,783
649
4,429
17,513
21,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Borklet
Cupid
13
2 / 1 / 1
8,673
723
8,612
9,466
3,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 3
8,143
679
5,295
2,887
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 3 / 2
8,813
734
13,178
12,397
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
3
3
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
Blizzard-240
Mercury
2
2
2
1.5
W
Cupid
Borklet
Cupid
2
1
1
2.5
L
1
0
3
2.5
W
0
1
3
1.5
L
Guan Yu
marcwayne
Guan Yu
2
1
1
2.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,964
Damage
27,085
35,735
Taken
24,750
30,227
Mitigated
9,930
9,765
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Blizzard-240
Mercury
3,183
825
0
2,674
11,838
5,714
1,050
6,296
5,542
0
19,537
W
Cupid
Borklet
Cupid
8,612
4,368
919
2,753
9,466
3,652
1,303
1,495
7,798
0
38,277
L
5,352
348
0
1,422
6,384
2,632
320
3,995
2,389
19,678
0
W
5,295
1,362
0
233
2,887
1,176
189
607
2,184
24,130
0
L
Guan Yu
marcwayne
Guan Yu
4,429
78
762
4,907
17,513
21,881
347
7,315
10,198
0
25,883
W
13,178
4,040
0
5,189
12,397
5,102
1,262
3,637
8,273
48,481
4,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,582
Gold Earned
25,629
110
Minions Killed
175
2
Camps Cleared
10
645,316
Distance Traveled
683,521
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,100
675
45
4
0
249,324
0
W
Cupid
8,673
723
63
5
3
233,601
3
L
Scylla
7,699
642
18
2
1
124,835
0
W
Hera
8,143
679
44
4
2
220,243
8
L
Guan Yu
7,783
649
47
4
1
271,157
2
W
Sol
8,813
734
68
6
5
229,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role