Player Matchup

Da Ji
Da Ji
OctaneCrow
Da Ji
Level 28
God Stats
9W - 6L
1,615 SR
Queue Stats
28W - 33L
1,437 Elo+
Party 2
Chang'e
Chang'e
OctanePerf97
Chang'e
Level 43
God Stats
2W - 2L
1,680 SR
Queue Stats
29W - 33L
1,437 Elo+
Party 2
Atlas
Atlas
Octanes Rage
Atlas
Level 35
God Stats
9W - 14L
1,480 SR
Queue Stats
24W - 26L
1,438 Elo+
Party 2
Team Averages
Level 35
1,591 SR
1,438 Elo+

VS

Team Averages
Level 80
1,500 SR
1,545 Elo+
Chang'e
Chang'e
FS Spot
Chang'e
Level 107
God Stats
9W - 0L
1,704 SR
Queue Stats
169W - 105L
1,613 Elo+
Party 1
Bastet
Bastet
Jackson3483
Bastet
Level 27
God Stats
6W - 2L
1,467 SR
Queue Stats
101W - 54L
1,624 Elo+
Party 1
Maui
Maui
PennyWise894
Maui
Level 105
God Stats
6W - 2L
1,329 SR
Queue Stats
350W - 330L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
6 / 9 / 2
11,614
683
17,792
18,676
10,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
OctanePerf97
Chang'e
15
2 / 6 / 3
10,756
633
12,587
17,876
7,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 7
10,792
635
13,108
22,670
29,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FS Spot
Chang'e
18
8 / 4 / 11
12,481
734
20,661
22,581
10,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
17
7 / 4 / 13
12,257
721
17,064
19,570
9,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 0 / 14
13,061
768
9,689
16,773
23,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
8
Kills
20
20
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
FS Spot
Chang'e
8
4
11
3.38
W
Bastet
7
4
13
3.38
L
Da Ji
6
9
2
0.78
L
Chang'e
OctanePerf97
Chang'e
2
6
3
0.58
L
0
5
7
0.7
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,487
Damage
47,414
59,222
Taken
58,924
47,503
Mitigated
44,077
11,871
Healing
19,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
FS Spot
Chang'e
20,661
1,686
4,386
10,291
22,581
10,722
887
11,421
11,160
65,609
0
W
Bastet
17,064
5,322
0
3,065
19,570
9,746
639
9,275
10,295
0
36,015
L
Da Ji
17,792
4,131
496
996
18,676
10,711
656
8,986
9,325
0
31,584
L
Chang'e
OctanePerf97
Chang'e
12,587
1,137
2,638
5,064
17,876
7,616
0
9,841
7,759
46,034
0
L
13,108
4,559
83
2,594
22,670
29,176
342
10,582
11,613
34,614
0
W
9,689
1,728
0
1,910
16,773
23,609
587
5,584
11,189
31,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
37,799
159
Minions Killed
185
5
Camps Cleared
9
827,263
Distance Traveled
956,375
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,481
734
116
7
7
314,545
6
W
Bastet
12,257
721
23
1
1
332,708
0
L
Da Ji
11,614
683
36
2
1
272,910
5
L
Chang'e
10,756
633
90
5
4
263,381
0
L
Atlas
10,792
635
33
2
0
290,972
3
W
Maui
13,061
768
46
3
1
309,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role