Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
AmaAma03
Terra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 2
Pele
Pele
EmboOnline
Pele
Level 58
God Stats
2W - 5L
1,608 SR
Queue Stats
30W - 45L
1,291 Elo+
Party 2
Chaac
Chaac
KarbonNomad
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,292 Elo+
Party 2
Hou Yi
Hou Yi
RasCali
Hou Yi
Level 78
God Stats
7W - 7L
1,550 SR
Queue Stats
311W - 323L
1,409 Elo+
Solo
Team Averages
Level 44
1,532 SR
1,358 Elo+

VS

Team Averages
Level 79
1,396 SR
1,393 Elo+
Kukulkan
Kukulkan
FeedyGonzaless
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,411 Elo+
Party 1
Athena
Athena
TradingPost431
Athena
Level 129
God Stats
26W - 25L
1,435 SR
Queue Stats
103W - 80L
1,496 Elo+
Solo
Lancelot
Lancelot
Waskar1flow
Lancelot
Level 42
God Stats
3W - 9L
988 SR
Queue Stats
41W - 51L
1,264 Elo+
Party 1
Bellona
Bellona
lerick01
Bellona
Level 119
God Stats
3W - 4L
1,465 SR
Queue Stats
58W - 57L
1,409 Elo+
Solo
Izanami
Izanami
textodeexample12
Izanami
Level 99
God Stats
27W - 17L
1,594 SR
Queue Stats
79W - 86L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 4 / 0
4,845
440
1,709
7,560
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Terra
AmaAma03
Terra
5
0 / 9 / 0
4,491
408
1,390
14,836
5,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 2 / 0
5,247
477
3,417
9,379
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 3 / 0
5,573
507
4,833
9,882
5,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
RasCali
Hou Yi
9
0 / 2 / 1
5,134
467
4,871
7,844
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 0 / 2
7,652
696
8,796
4,737
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
5 / 0 / 7
7,294
663
4,881
8,225
4,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
Waskar1flow
Lancelot
9
0 / 1 / 5
5,699
518
2,435
6,744
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
lerick01
Bellona
12
4 / 1 / 0
7,089
644
5,979
8,136
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
6 / 1 / 3
6,914
629
9,246
7,251
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
20
20
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
L
Terra
AmaAma03
Terra
0
9
0
0
L
1
2
0
0.5
W
Kukulkan
5
0
2
6
L
1
3
0
0.33
L
Hou Yi
RasCali
Hou Yi
0
2
1
0.25
W
5
0
7
8.5
W
Lancelot
Waskar1flow
Lancelot
0
1
5
2.5
W
Bellona
lerick01
Bellona
4
1
0
4
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
31,337
49,501
Taken
35,093
19,524
Mitigated
17,479
12,884
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,709
650
0
750
7,560
2,892
0
5,172
2,388
22,528
0
L
Terra
AmaAma03
Terra
1,390
800
824
1,066
14,836
5,957
0
4,089
10,747
5,460
0
L
3,417
827
0
4,294
9,379
3,121
0
1,731
7,648
0
30,793
W
Kukulkan
8,796
1,698
0
500
4,737
1,993
0
1,353
3,384
70,238
0
L
4,833
1,641
0
2,640
9,882
5,126
450
0
9,882
0
34,989
L
Hou Yi
RasCali
Hou Yi
4,871
2,695
0
3,310
7,844
2,428
0
2,685
5,159
0
36,767
W
4,881
2,102
1,958
2,713
8,225
4,972
0
1,271
6,954
16,506
0
W
Lancelot
Waskar1flow
Lancelot
2,435
533
0
412
6,744
2,930
0
517
6,227
0
29,048
W
Bellona
lerick01
Bellona
5,979
3,135
0
2,826
8,136
5,323
564
0
8,136
0
46,972
W
9,246
7,267
0
2,369
7,251
2,261
925
1,112
6,139
0
52,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
34,648
225
Minions Killed
353
0
Camps Cleared
0
985,740
Distance Traveled
1,100,241
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,845
440
43
4
0
187,872
1
L
Terra
4,491
408
5
0
0
211,299
0
L
Pele
5,247
477
59
5
0
228,308
2
W
Kukulkan
7,652
696
123
11
0
219,602
3
L
Chaac
5,573
507
61
6
0
174,511
3
L
Hou Yi
5,134
467
57
5
0
183,750
2
W
Athena
7,294
663
23
2
0
230,662
2
W
Lancelot
5,699
518
43
4
0
249,153
0
W
Bellona
7,089
644
90
8
0
207,437
1
W
Izanami
6,914
629
74
7
0
193,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role