Player Matchup

Cupid
Cupid
Flea 1O1
Cupid
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
131W - 157L
1,095 Elo+
Solo
Khepri
Khepri
PsionNix
Khepri
Level 155
God Stats
0W - 4L
1,158 SR
Queue Stats
200W - 235L
1,382 Elo+
Solo
Ares
Ares
TrashPlayersAnon
Ares
Level 46
God Stats
1W - 1L
1,550 SR
Queue Stats
33W - 57L
1,379 Elo+
Party 1
Artemis
Artemis
XxJeriko562xX
Artemis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 45L
1,194 Elo+
Party 1
Zeus
Zeus
oboeman64
Zeus
Level 98
God Stats
5W - 5L
1,626 SR
Queue Stats
373W - 374L
1,355 Elo+
Solo
Team Averages
Level 88
1,467 SR
1,281 Elo+

VS

Team Averages
Level 67
1,391 SR
1,394 Elo+
Cthulhu
Cthulhu
BiLucky9892
Cthulhu
Level 88
God Stats
2W - 2L
1,195 SR
Queue Stats
133W - 142L
1,433 Elo+
Party 2
Sol
Sol
ClumsyNinjx
Sol
Level 151
God Stats
1W - 1L
1,321 SR
Queue Stats
34W - 47L
1,344 Elo+
Solo
Shiva
Shiva
KineticSpartan
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 62L
1,432 Elo+
Solo
Vamana
Vamana
Madarawrldz
Vamana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 43L
1,362 Elo+
Party 2
Pele
Pele
Togbud
Pele
Level 21
God Stats
1W - 0L
1,441 SR
Queue Stats
19W - 22L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Flea 1O1
Cupid
18
4 / 5 / 9
10,538
703
17,810
16,949
9,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
PsionNix
Khepri
16
2 / 8 / 8
9,462
631
4,599
19,000
24,348
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 13
10,597
706
12,148
22,396
33,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
17
6 / 9 / 9
10,966
731
22,494
19,541
10,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
17
3 / 8 / 6
10,499
700
15,368
18,189
8,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BiLucky9892
Cthulhu
17
3 / 5 / 19
10,707
714
13,070
25,147
32,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 2 / 20
12,335
822
22,013
17,322
10,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
11 / 4 / 12
12,190
813
16,423
17,961
18,307
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
20
6 / 3 / 16
12,473
832
14,487
25,647
34,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
Togbud
Pele
18
8 / 4 / 15
11,488
766
22,983
13,719
8,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
117
18
Kills
35
35
Deaths
18
45
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BiLucky9892
Cthulhu
3
5
19
2.5
W
7
2
20
8.5
L
Cupid
Flea 1O1
Cupid
4
5
9
1.7
W
11
4
12
4.25
W
Vamana
6
3
16
4.67
L
Khepri
PsionNix
Khepri
2
8
8
0.75
W
Pele
Togbud
Pele
8
4
15
3.88
L
3
5
13
1.9
L
Artemis
6
9
9
1.17
L
Zeus
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,419
Damage
88,976
96,075
Taken
99,796
86,506
Mitigated
104,723
26,454
Healing
39,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BiLucky9892
Cthulhu
13,070
1,272
2,328
3,648
25,147
32,669
309
7,699
17,448
23,550
0
W
22,013
7,916
3,034
8,009
17,322
10,478
5,229
6,888
10,434
47,179
0
L
Cupid
Flea 1O1
Cupid
17,810
10,624
3,904
6,817
16,949
9,617
236
4,850
12,099
0
40,251
W
16,423
2,883
5,105
4,413
17,961
18,307
59
6,002
11,959
29
29,746
W
Vamana
14,487
5,025
1,073
8,958
25,647
34,756
925
8,059
15,548
0
24,145
L
Khepri
PsionNix
Khepri
4,599
359
534
1,497
19,000
24,348
0
9,058
9,942
7,845
0
W
Pele
Togbud
Pele
22,983
3,973
185
2,862
13,719
8,513
1,134
3,467
10,252
0
37,207
L
12,148
278
1,099
5,246
22,396
33,248
0
8,063
14,333
14,464
0
L
Artemis
22,494
10,200
1,041
2,390
19,541
10,631
0
7,012
12,529
0
36,179
L
Zeus
15,368
1,994
1,159
2,767
18,189
8,662
472
6,129
12,060
37,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,062
Gold Earned
59,193
144
Minions Killed
158
0
Camps Cleared
0
1,162,110
Distance Traveled
1,445,587
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,707
714
25
2
0
270,370
0
W
Sol
12,335
822
66
4
0
284,002
0
L
Cupid
10,538
703
40
3
0
233,934
0
W
Shiva
12,190
813
14
1
0
314,002
2
W
Vamana
12,473
832
19
1
0
312,984
0
L
Khepri
9,462
631
7
0
0
229,447
0
W
Pele
11,488
766
34
2
0
264,229
0
L
Ares
10,597
706
6
0
0
277,240
1
L
Artemis
10,966
731
28
2
0
208,263
1
L
Zeus
10,499
700
63
4
0
213,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role