Player Matchup

Scylla
Scylla
NimuesCurse
Scylla
Level 17
God Stats
0W - 2L
1,293 SR
Queue Stats
5W - 26L
977 Elo+
Party 1
Artio
Artio
ShadDaDad
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 84L
1,433 Elo+
Solo
Ullr
Ullr
UnhingedViking
Ullr
Level 91
God Stats
0W - 2L
1,265 SR
Queue Stats
64W - 121L
1,115 Elo+
Party 1
Heimdallr
Heimdallr
YogaMatthew
Heimdallr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,607 Elo+
Solo
Yemoja
Yemoja
jfavelaofficial
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 177L
1,379 Elo+
Solo
Team Averages
Level 60
1,412 SR
1,302 Elo+

VS

Team Averages
Level 110
1,565 SR
1,339 Elo+
Athena
Athena
Carbon Illusi0n
Athena
Level 124
God Stats
2W - 0L
1,712 SR
Queue Stats
148W - 178L
1,291 Elo+
Party 2
Hercules
Hercules
CasualThrower80
Hercules
Level 99
God Stats
4W - 0L
1,785 SR
Queue Stats
96W - 110L
1,343 Elo+
Solo
Aphrodite
Aphrodite
Djfonzzo
Aphrodite
Level 140
God Stats
3W - 1L
1,415 SR
Queue Stats
656W - 669L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Mendigo22
Cthulhu
Level 143
God Stats
9W - 8L
1,522 SR
Queue Stats
214W - 248L
1,329 Elo+
Solo
Thanatos
Thanatos
Plumrektyou
Thanatos
Level 43
God Stats
2W - 2L
1,392 SR
Queue Stats
114W - 151L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 11 / 4
9,996
500
7,062
18,532
9,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
ShadDaDad
Artio
20
4 / 5 / 11
13,330
667
12,965
32,467
53,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 8 / 6
12,138
607
28,327
25,948
16,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
YogaMatthew
Heimdallr
20
10 / 6 / 11
15,637
782
59,162
29,027
16,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 3 / 9
13,191
660
16,363
27,051
36,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 22
11,561
578
12,046
32,067
47,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
20
8 / 6 / 18
13,830
692
28,330
43,623
47,477
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Djfonzzo
Aphrodite
20
4 / 3 / 23
12,665
633
22,302
26,153
16,125
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
Mendigo22
Cthulhu
20
0 / 3 / 25
13,619
681
31,640
37,267
41,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
Plumrektyou
Thanatos
20
20 / 6 / 6
15,450
773
24,921
27,593
15,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
127
23
Kills
33
33
Deaths
24
41
Assists
94
Player
Kills
Deaths
Assists
KDA
W
1
6
22
2
W
Hercules
8
6
18
2.83
W
Aphrodite
Djfonzzo
Aphrodite
4
3
23
5.17
W
Cthulhu
Mendigo22
Cthulhu
0
3
25
4.17
L
Scylla
0
11
4
0.18
W
Thanatos
Plumrektyou
Thanatos
20
6
6
3.83
L
Artio
ShadDaDad
Artio
4
5
11
1.9
L
5
8
6
1
L
Heimdallr
YogaMatthew
Heimdallr
10
6
11
2.58
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,879
Damage
119,239
133,025
Taken
166,703
132,528
Mitigated
168,620
55,652
Healing
95,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,046
2,982
1,256
2,829
32,067
47,610
354
5,807
26,260
20,406
0
W
Hercules
28,330
4,723
1,660
15,839
43,623
47,477
990
10,547
33,076
0
61,064
W
Aphrodite
Djfonzzo
Aphrodite
22,302
6,993
13,314
16,339
26,153
16,125
1,259
6,240
19,913
39,837
0
W
Cthulhu
Mendigo22
Cthulhu
31,640
724
6,537
16,022
37,267
41,918
456
8,255
29,012
57,465
0
L
Scylla
7,062
4,051
461
77
18,532
9,825
42
8,350
10,182
13,639
0
W
Thanatos
Plumrektyou
Thanatos
24,921
5,273
4,886
17,283
27,593
15,490
761
5,541
22,052
0
34,255
L
Artio
ShadDaDad
Artio
12,965
2,967
10,079
11,451
32,467
53,514
32
16,638
15,829
26,230
0
L
28,327
22,063
930
2,459
25,948
16,235
1,085
12,827
13,121
0
41,794
L
Heimdallr
YogaMatthew
Heimdallr
59,162
32,100
345
9,725
29,027
16,083
162
14,152
14,875
0
100,570
L
16,363
5,108
12,970
7,155
27,051
36,871
392
14,021
13,030
34,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,292
Gold Earned
67,125
193
Minions Killed
212
0
Camps Cleared
0
1,433,592
Distance Traveled
1,966,219
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,561
578
19
1
0
410,647
0
W
Hercules
13,830
692
60
3
0
364,224
0
W
Aphrodite
12,665
633
48
2
0
364,998
3
W
Cthulhu
13,619
681
63
3
0
405,050
0
L
Scylla
9,996
500
16
1
0
229,083
0
W
Thanatos
15,450
773
22
1
0
421,300
0
L
Artio
13,330
667
12
1
0
371,032
0
L
Ullr
12,138
607
23
1
0
248,628
0
L
Heimdallr
15,637
782
98
5
0
308,778
2
L
Yemoja
13,191
660
44
2
0
276,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role