Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Matt0811
Tsukuyomi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 77L
1,450 Elo+
Party 1
Cupid
Cupid
Peixeytatu
Cupid
Level 104
God Stats
31W - 34L
1,387 SR
Queue Stats
289W - 323L
1,447 Elo+
Solo
Chaac
Chaac
PennyWise27Years
Chaac
Level 118
God Stats
1W - 1L
1,701 SR
Queue Stats
96W - 83L
1,459 Elo+
Party 3
Sol
Sol
ale243
Sol
Level 14
God Stats
2W - 6L
1,319 SR
Queue Stats
26W - 40L
1,326 Elo+
Party 1
Team Averages
Level 94
1,482 SR
1,436 Elo+

VS

Team Averages
Level 111
1,588 SR
1,429 Elo+
Scylla
Scylla
ByTOROJP
Scylla
Level 157
God Stats
1W - 0L
1,780 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 2
Xbalanque
Xbalanque
ElTiraWaska
Xbalanque
Level 108
God Stats
1W - 0L
1,465 SR
Queue Stats
112W - 118L
1,438 Elo+
Party 2
Da Ji
Da Ji
KAISERINx
Da Ji
Level 137
God Stats
1W - 1L
1,771 SR
Queue Stats
23W - 22L
1,455 Elo+
Party 2
Thanatos
Thanatos
PUFLlTO
Thanatos
Level 60
God Stats
2W - 0L
1,448 SR
Queue Stats
4W - 4L
1,489 Elo+
Party 2
Sylvanus
Sylvanus
Turromantico1313
Sylvanus
Level 94
God Stats
4W - 1L
1,473 SR
Queue Stats
144W - 148L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 2 / 2
9,845
1,094
10,966
15,666
18,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Matt0811
Tsukuyomi
14
1 / 3 / 1
8,893
988
7,416
7,724
2,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
13
0 / 1 / 1
8,047
894
1,204
4,435
2,335
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 0
8,725
969
6,376
11,366
9,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sol
ale243
Sol
14
0 / 6 / 2
8,528
948
7,987
14,103
3,503
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

218

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ByTOROJP
Scylla
16
3 / 0 / 7
9,894
1,099
17,719
4,383
1,905
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ElTiraWaska
Xbalanque
15
1 / 1 / 10
9,605
1,067
9,437
9,545
4,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
KAISERINx
Da Ji
15
6 / 1 / 3
10,452
1,161
8,344
8,320
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
PUFLlTO
Thanatos
15
2 / 1 / 4
9,449
1,050
7,307
6,884
4,063
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 9
9,491
1,055
7,749
6,807
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
14
14
Deaths
3
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
2
1
W
Scylla
ByTOROJP
Scylla
3
0
7
6.5
W
Xbalanque
ElTiraWaska
Xbalanque
1
1
10
6
W
Da Ji
KAISERINx
Da Ji
6
1
3
7.5
L
Tsukuyomi
Matt0811
Tsukuyomi
1
3
1
0.5
W
Thanatos
PUFLlTO
Thanatos
2
1
4
4
L
Cupid
0
1
1
0.5
L
1
2
0
0.5
W
2
0
9
6.5
L
Sol
ale243
Sol
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,949
Damage
50,556
53,294
Taken
35,939
36,091
Mitigated
18,791
5,505
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,966
436
97
765
15,666
18,817
0
5,099
10,567
30,937
0
W
Scylla
ByTOROJP
Scylla
17,719
2,099
0
613
4,383
1,905
0
1,747
2,554
36,905
0
W
Xbalanque
ElTiraWaska
Xbalanque
9,437
4,469
0
437
9,545
4,365
0
4,934
4,386
0
31,979
W
Da Ji
KAISERINx
Da Ji
8,344
2,779
0
2,433
8,320
4,674
0
4,138
3,995
0
18,654
L
Tsukuyomi
Matt0811
Tsukuyomi
7,416
2,148
0
346
7,724
2,222
0
4,726
2,998
0
25,317
W
Thanatos
PUFLlTO
Thanatos
7,307
1,200
0
3,301
6,884
4,063
0
3,096
3,560
0
16,528
L
Cupid
1,204
248
598
187
4,435
2,335
0
578
3,857
0
1,725
L
6,376
1,201
0
2,485
11,366
9,214
0
5,737
5,629
0
16,412
W
7,749
2,463
2,453
2,879
6,807
3,784
0
4,092
2,491
19,905
3,191
L
Sol
ale243
Sol
7,987
2,740
0
1,027
14,103
3,503
0
8,638
5,465
22,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,038
Gold Earned
48,891
162
Minions Killed
182
3
Camps Cleared
12
906,942
Distance Traveled
942,356
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,845
1,094
70
8
1
223,343
3
W
Scylla
9,894
1,099
50
6
0
192,395
0
W
Xbalanque
9,605
1,067
67
7
1
185,265
0
W
Da Ji
10,452
1,161
13
1
8
176,846
1
L
Tsukuyomi
8,893
988
38
4
1
194,888
0
W
Thanatos
9,449
1,050
27
3
2
209,145
0
L
Cupid
8,047
894
4
0
0
118,382
0
L
Chaac
8,725
969
20
2
1
208,169
0
W
Sylvanus
9,491
1,055
25
3
1
178,705
2
L
Sol
8,528
948
30
3
0
162,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role