Player Matchup

Maui
Maui
 
Maui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DiabeticCabbage
Neith
Level 111
God Stats
5W - 4L
1,610 SR
Queue Stats
138W - 154L
1,548 Elo+
Party 1
Lancelot
Lancelot
EdgeCabbage
Lancelot
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,455 Elo+
Party 1
Awilix
Awilix
WhiffCabbage
Awilix
Level 155
God Stats
5W - 12L
1,358 SR
Queue Stats
221W - 216L
1,610 Elo+
Party 1
Hera
Hera
tatercabbage
Hera
Level 15
God Stats
2W - 2L
1,552 SR
Queue Stats
10W - 14L
1,459 Elo+
Party 1
Team Averages
Level 89
1,504 SR
1,514 Elo+

VS

Team Averages
Level 46
1,398 SR
1,280 Elo+
Maui
Maui
AlwaysHappySoul
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 84L
1,288 Elo+
Party 2
Baron Samedi
Baron Samedi
DocktaGrammo
Baron Samedi
Level 36
God Stats
1W - 6L
1,257 SR
Queue Stats
113W - 225L
1,293 Elo+
Party 2
Ravana
Ravana
ProfCaustic
Ravana
Level 28
God Stats
5W - 10L
1,500 SR
Queue Stats
105W - 219L
1,193 Elo+
Party 2
Neith
Neith
QueenWakaWaka
Neith
Level 61
God Stats
25W - 44L
1,368 SR
Queue Stats
189W - 284L
1,328 Elo+
Party 2
Ratatoskr
Ratatoskr
kingwakawaka
Ratatoskr
Level 78
God Stats
7W - 18L
1,365 SR
Queue Stats
259W - 465L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
2 / 1 / 9
7,366
567
3,952
9,800
7,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
10 / 0 / 2
8,982
691
13,706
5,723
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
EdgeCabbage
Lancelot
13
1 / 6 / 1
7,788
599
6,810
11,525
6,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
15
9 / 0 / 2
8,835
680
11,040
6,404
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 4
7,004
539
3,996
7,039
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,190
399
1,789
10,656
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
DocktaGrammo
Baron Samedi
12
4 / 5 / 0
7,230
556
7,038
11,072
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
9
0 / 7 / 1
5,411
416
4,413
10,726
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,158
397
1,844
7,373
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ratatoskr
kingwakawaka
Ratatoskr
12
6 / 2 / 0
7,405
570
7,512
13,778
5,342
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
23
Kills
10
10
Deaths
23
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
1
9
6.5
L
0
5
0
0
W
10
0
2
11
L
Baron Samedi
DocktaGrammo
Baron Samedi
4
5
0
0.8
W
Lancelot
EdgeCabbage
Lancelot
1
6
1
0.25
L
Ravana
0
7
1
0.07
L
0
4
0
0
W
Awilix
9
0
2
10
L
Ratatoskr
kingwakawaka
Ratatoskr
6
2
0
3
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,504
Damage
22,596
40,491
Taken
53,605
23,001
Mitigated
23,635
9,439
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,952
861
1,972
2,741
9,800
7,956
373
2,319
7,481
17,674
2,304
L
1,789
748
0
609
10,656
6,841
0
727
9,929
9,830
0
W
13,706
5,769
0
1,891
5,723
2,997
600
829
4,894
0
73,798
L
Baron Samedi
DocktaGrammo
Baron Samedi
7,038
1,050
248
2,557
11,072
4,890
0
3,899
7,173
46,433
0
W
Lancelot
EdgeCabbage
Lancelot
6,810
1,811
0
2,085
11,525
6,367
0
0
11,525
0
49,853
L
Ravana
4,413
1,462
0
1,988
10,726
3,656
0
1,853
8,873
0
32,861
L
1,844
708
0
640
7,373
2,906
0
1,300
6,073
0
25,899
W
Awilix
11,040
5,273
0
500
6,404
2,354
0
287
6,117
0
72,558
L
Ratatoskr
kingwakawaka
Ratatoskr
7,512
2,324
0
5,024
13,778
5,342
0
0
13,778
0
40,998
W
3,996
1,109
0
250
7,039
3,327
0
5,392
1,647
39,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
30,394
431
Minions Killed
271
0
Camps Cleared
0
1,284,864
Distance Traveled
1,221,681
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,366
567
30
2
0
254,448
4
L
Maui
5,190
399
14
1
0
225,916
0
W
Neith
8,982
691
114
9
0
255,395
1
L
Baron Samedi
7,230
556
86
7
0
209,758
4
W
Lancelot
7,788
599
99
8
0
248,315
0
L
Ravana
5,411
416
46
4
0
259,643
1
L
Neith
5,158
397
49
4
0
237,838
0
W
Awilix
8,835
680
110
8
0
321,808
0
L
Ratatoskr
7,405
570
76
6
0
288,526
5
W
Hera
7,004
539
78
6
0
204,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role