Player Matchup

Baron Samedi
Baron Samedi
Nurvanos
Baron Samedi
Level 160
God Stats
5W - 4L
1,616 SR
Queue Stats
270W - 207L
1,685 Elo+
Party 1
Artemis
Artemis
OctoberM
Artemis
Level 40
God Stats
3W - 2L
1,507 SR
Queue Stats
77W - 70L
1,434 Elo+
Party 1
Yemoja
Yemoja
Papi2020
Yemoja
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,489 Elo+
Solo
Khepri
Khepri
Thee_Rage
Khepri
Level 47
God Stats
11W - 14L
1,563 SR
Queue Stats
88W - 124L
1,469 Elo+
Solo
Awilix
Awilix
burtonsniper
Awilix
Level 82
God Stats
58W - 44L
1,615 SR
Queue Stats
392W - 358L
1,530 Elo+
Solo
Team Averages
Level 75
1,560 SR
1,521 Elo+

VS

Team Averages
Level 77
1,509 SR
1,516 Elo+
Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DutchDolphoodle
Hercules
Level 28
God Stats
3W - 7L
1,497 SR
Queue Stats
89W - 97L
1,510 Elo+
Party 2
Ymir
Ymir
SeaEagle9207832
Ymir
Level 65
God Stats
2W - 1L
1,300 SR
Queue Stats
52W - 28L
1,559 Elo+
Solo
Aphrodite
Aphrodite
Zentesta
Aphrodite
Level 123
God Stats
3W - 3L
1,750 SR
Queue Stats
105W - 110L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nurvanos
Baron Samedi
15
8 / 0 / 2
9,399
587
16,293
5,917
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
OctoberM
Artemis
12
0 / 2 / 0
7,188
449
4,339
9,950
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Papi2020
Yemoja
14
1 / 1 / 2
8,461
529
7,778
11,766
9,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
Thee_Rage
Khepri
13
2 / 1 / 8
8,634
540
6,401
10,451
8,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
16
5 / 1 / 7
9,837
615
9,087
11,259
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 2 / 1
8,121
508
7,660
9,460
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
 
Ne Zha
13
1 / 5 / 0
7,513
470
2,000
13,943
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
11
0 / 2 / 3
6,885
430
5,264
20,019
18,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 1
8,743
546
8,075
13,383
7,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Zentesta
Aphrodite
13
1 / 4 / 0
7,712
482
4,147
13,003
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
5
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
2
1
1.25
L
Ne Zha
 
Ne Zha
1
5
0
0.2
L
Hercules
0
2
3
0.75
W
Baron Samedi
Nurvanos
Baron Samedi
8
0
2
9
W
Artemis
OctoberM
Artemis
0
2
0
0
W
Yemoja
Papi2020
Yemoja
1
1
2
2
L
1
3
1
0.5
W
Khepri
Thee_Rage
Khepri
2
1
8
6
L
Aphrodite
Zentesta
Aphrodite
1
4
0
0.25
W
Awilix
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,898
Damage
27,146
49,343
Taken
69,808
30,120
Mitigated
42,680
16,674
Healing
33,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,660
4,862
0
3,805
9,460
3,537
0
1,145
8,304
0
58,445
L
Ne Zha
 
Ne Zha
2,000
983
0
4,474
13,943
7,158
0
2,437
11,466
0
60,065
L
Hercules
5,264
1,725
0
8,647
20,019
18,251
0
10,826
8,804
0
26,942
W
Baron Samedi
Nurvanos
Baron Samedi
16,293
1,452
1,773
2,514
5,917
3,226
620
1,370
4,547
69,859
0
W
Artemis
OctoberM
Artemis
4,339
1,913
0
4,217
9,950
3,764
0
265
9,685
0
44,943
W
Yemoja
Papi2020
Yemoja
7,778
1,412
521
2,303
11,766
9,113
0
7,059
4,307
67,833
0
L
8,075
1,639
0
5,384
13,383
7,239
0
8,161
5,174
64,134
0
W
Khepri
Thee_Rage
Khepri
6,401
577
373
3,368
10,451
8,802
138
1,992
8,459
28,019
0
L
Aphrodite
Zentesta
Aphrodite
4,147
1,199
4,266
6,764
13,003
6,495
0
7,060
5,588
68,404
0
W
Awilix
9,087
3,497
0
1,605
11,259
5,215
538
1,092
10,123
0
90,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
38,974
471
Minions Killed
522
0
Camps Cleared
0
1,495,135
Distance Traveled
1,363,012
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,121
508
118
7
0
281,335
8
L
Ne Zha
7,513
470
98
6
0
293,461
0
L
Hercules
6,885
430
38
2
0
271,438
4
W
Baron Samedi
9,399
587
120
8
0
299,074
3
W
Artemis
7,188
449
73
5
0
247,372
6
W
Yemoja
8,461
529
115
7
0
263,709
3
L
Ymir
8,743
546
132
8
0
246,161
7
W
Khepri
8,634
540
42
3
0
311,135
0
L
Aphrodite
7,712
482
136
9
0
270,617
4
W
Awilix
9,837
615
121
8
0
373,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role