Player Matchup

Maui
Maui
BourgeiBabo
Maui
Level 153
God Stats
2W - 3L
1,505 SR
Queue Stats
45W - 56L
1,362 Elo+
Party 3
Janus
Janus
Carey577
Janus
Level 128
God Stats
10W - 20L
1,277 SR
Queue Stats
198W - 227L
1,334 Elo+
Party 2
Loki
Loki
The Ita1ian
Loki
Level 138
God Stats
0W - 6L
1,069 SR
Queue Stats
199W - 233L
1,330 Elo+
Party 2
Cthulhu
Cthulhu
brkensaint88
Cthulhu
Level 122
God Stats
12W - 14L
1,449 SR
Queue Stats
126W - 147L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
codhisattva93
Danzaburou
Level 58
God Stats
9W - 8L
1,416 SR
Queue Stats
28W - 43L
1,339 Elo+
Party 3
Team Averages
Level 120
1,343 SR
1,339 Elo+

VS

Team Averages
Level 107
1,537 SR
1,516 Elo+
Zeus
Zeus
AndrewChris10
Zeus
Level 28
God Stats
3W - 3L
1,620 SR
Queue Stats
57W - 51L
1,505 Elo+
Party 1
Thor
Thor
NARMZ
Thor
Level 124
God Stats
17W - 18L
1,329 SR
Queue Stats
238W - 220L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
Scappino_1
Amaterasu
Level 144
God Stats
6W - 3L
1,675 SR
Queue Stats
398W - 367L
1,528 Elo+
Party 1
Skadi
Skadi
Shabbsbb
Skadi
Level 112
God Stats
46W - 30L
1,608 SR
Queue Stats
186W - 194L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
quorum77
Sylvanus
Level 126
God Stats
4W - 0L
1,455 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,988
499
1,851
6,211
3,687
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Carey577
Janus
10
0 / 2 / 2
5,640
564
3,182
4,390
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 5 / 1
5,234
523
5,353
9,664
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
brkensaint88
Cthulhu
8
1 / 1 / 1
4,585
459
7,061
6,368
3,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
codhisattva93
Danzaburou
8
1 / 2 / 1
4,683
468
4,330
7,066
2,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,650
665
3,104
5,524
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
NARMZ
Thor
11
5 / 0 / 2
6,539
654
6,111
8,086
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Scappino_1
Amaterasu
13
2 / 0 / 0
7,142
714
3,254
5,216
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Shabbsbb
Skadi
8
2 / 1 / 2
5,253
525
5,741
9,294
3,071
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
quorum77
Sylvanus
8
0 / 1 / 4
5,512
551
2,011
7,386
3,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
12
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
0
2
0
0
L
Janus
Carey577
Janus
0
2
2
0.5
W
Thor
NARMZ
Thor
5
0
2
6
W
Amaterasu
Scappino_1
Amaterasu
2
0
0
2
W
Skadi
Shabbsbb
Skadi
2
1
2
3
L
2
5
1
0.5
L
Cthulhu
brkensaint88
Cthulhu
1
1
1
1.5
L
Danzaburou
codhisattva93
Danzaburou
1
2
1
0.75
W
Sylvanus
quorum77
Sylvanus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,777
Damage
20,221
33,699
Taken
35,506
13,301
Mitigated
14,670
7,964
Healing
16,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,104
289
0
1,862
5,524
1,837
746
1,624
3,670
41,147
0
L
1,851
468
0
1,130
6,211
3,687
0
0
6,211
28,541
0
L
Janus
Carey577
Janus
3,182
384
104
233
4,390
1,304
0
2,042
2,348
36,587
0
W
Thor
NARMZ
Thor
6,111
2,454
0
3,524
8,086
3,119
0
1,635
6,335
0
43,810
W
Amaterasu
Scappino_1
Amaterasu
3,254
1,520
0
3,543
5,216
2,896
0
1,851
3,365
0
49,703
W
Skadi
Shabbsbb
Skadi
5,741
1,987
0
1,286
9,294
3,071
578
3,106
6,158
0
29,154
L
5,353
1,558
204
2,095
9,664
2,728
0
1,461
8,203
0
25,838
L
Cthulhu
brkensaint88
Cthulhu
7,061
835
497
1,927
6,368
3,455
0
962
5,406
20,312
0
L
Danzaburou
codhisattva93
Danzaburou
4,330
1,527
0
1,774
7,066
2,127
81
650
6,416
0
25,729
W
Sylvanus
quorum77
Sylvanus
2,011
237
2,800
3,904
7,386
3,747
280
3,502
3,884
11,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,130
Gold Earned
31,096
249
Minions Killed
321
0
Camps Cleared
0
945,543
Distance Traveled
951,607
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,650
665
80
8
0
169,818
0
L
Maui
4,988
499
56
6
0
179,313
2
L
Janus
5,640
564
80
8
0
183,653
3
W
Thor
6,539
654
78
8
0
217,460
1
W
Amaterasu
7,142
714
105
11
0
202,194
2
W
Skadi
5,253
525
42
4
0
186,501
0
L
Loki
5,234
523
45
5
0
205,904
2
L
Cthulhu
4,585
459
20
2
0
190,720
0
L
Danzaburou
4,683
468
48
5
0
185,953
0
W
Sylvanus
5,512
551
16
2
0
175,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role