Player Matchup

Anubis
Anubis
CRAZY G00P
Anubis
Level 122
God Stats
1W - 1L
1,637 SR
Queue Stats
48W - 46L
1,506 Elo+
Party 1
Neith
Neith
Plutonium54
Neith
Level 141
God Stats
36W - 15L
1,648 SR
Queue Stats
215W - 192L
1,471 Elo+
Party 1
Horus
Horus
strawberyn
Horus
Level 91
God Stats
38W - 15L
1,593 SR
Queue Stats
297W - 256L
1,461 Elo+
Party 1
Team Averages
Level 118
1,626 SR
1,479 Elo+

VS

Team Averages
Level 84
1,519 SR
1,627 Elo+
Sun Wukong
Sun Wukong
Mamawsburner
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,812 Elo+
Party 2
Merlin
Merlin
iRlapze
Merlin
Level 106
God Stats
2W - 0L
1,520 SR
Queue Stats
150W - 77L
1,630 Elo+
Party 2
Neith
Neith
uneemployed
Neith
Level 138
God Stats
233W - 213L
1,538 SR
Queue Stats
681W - 765L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CRAZY G00P
Anubis
19
4 / 12 / 11
15,694
628
18,941
28,966
21,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 4 / 9
17,136
685
26,984
23,918
18,464
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Horus
20
6 / 3 / 12
15,640
626
21,641
32,513
46,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mamawsburner
Sun Wukong
20
8 / 9 / 11
18,049
722
22,236
41,294
37,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
iRlapze
Merlin
20
5 / 3 / 12
18,107
724
31,240
16,136
7,885
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 6 / 7
16,536
661
22,663
24,245
9,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
49
18
Kills
19
19
Deaths
18
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
CRAZY G00P
Anubis
4
12
11
0.79
W
Sun Wukong
Mamawsburner
Sun Wukong
8
9
11
1.5
L
8
4
9
3.13
W
Merlin
iRlapze
Merlin
5
3
12
3.67
L
Horus
6
3
12
4
W
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,566
Damage
76,139
85,397
Taken
81,675
85,535
Mitigated
55,157
25,939
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CRAZY G00P
Anubis
18,941
0
0
6,936
28,966
21,046
0
10,089
18,877
65,329
0
W
Sun Wukong
Mamawsburner
Sun Wukong
22,236
4,319
0
11,726
41,294
37,773
73
11,443
28,851
0
69,470
L
26,984
6,813
758
3,847
23,918
18,464
1,098
9,169
14,749
0
98,181
W
Merlin
iRlapze
Merlin
31,240
906
0
2,182
16,136
7,885
142
4,701
11,014
93,864
0
L
Horus
21,641
6,637
5,319
9,079
32,513
46,025
144
12,042
20,471
0
34,919
W
22,663
6,257
195
7,702
24,245
9,499
1,952
3,501
20,228
0
75,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,470
Gold Earned
52,692
256
Minions Killed
285
6
Camps Cleared
15
1,188,511
Distance Traveled
1,154,615
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,694
628
94
4
5
312,915
3
W
Sun Wukong
18,049
722
88
4
4
370,071
12
L
Neith
17,136
685
129
5
0
406,053
5
W
Merlin
18,107
724
111
4
9
402,713
3
L
Horus
15,640
626
33
1
1
469,543
0
W
Neith
16,536
661
86
3
2
381,831
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role