Player Matchup

Maui
Maui
DevilS1npai
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,542 Elo+
Party 2
Ishtar
Ishtar
GwSeth993
Ishtar
Level 156
God Stats
12W - 6L
1,680 SR
Queue Stats
133W - 111L
1,533 Elo+
Party 2
Susano
Susano
HyanL
Susano
Level 156
God Stats
4W - 3L
1,635 SR
Queue Stats
42W - 30L
1,517 Elo+
Party 2
Tiamat
Tiamat
Mors Luminus
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
StickyFingerz5
Gilgamesh
Level 107
God Stats
15W - 5L
1,575 SR
Queue Stats
110W - 102L
1,440 Elo+
Solo
Team Averages
Level 95
1,578 SR
1,493 Elo+

VS

Team Averages
Level 95
1,554 SR
1,450 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ElFree_0
Cthulhu
Level 136
God Stats
6W - 10L
1,368 SR
Queue Stats
493W - 508L
1,452 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LuchoRMZ
Cu Chulainn
Level 127
God Stats
8W - 6L
1,670 SR
Queue Stats
531W - 529L
1,449 Elo+
Party 3
Nu Wa
Nu Wa
ardolima
Nu Wa
Level 89
God Stats
6W - 5L
1,450 SR
Queue Stats
6W - 7L
1,436 Elo+
Solo
Artemis
Artemis
volmandosh
Artemis
Level 47
God Stats
2W - 1L
1,780 SR
Queue Stats
94W - 114L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,463
574
3,948
11,503
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
GwSeth993
Ishtar
12
5 / 1 / 3
7,585
583
9,780
10,392
4,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
HyanL
Susano
13
5 / 0 / 2
7,680
591
8,066
11,387
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
13
1 / 1 / 2
7,634
587
3,965
8,077
3,933
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
StickyFingerz5
Gilgamesh
13
0 / 2 / 0
7,166
551
3,137
14,282
9,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 2 / 1
6,404
493
5,644
12,089
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ElFree_0
Cthulhu
14
2 / 0 / 0
8,173
629
8,621
7,192
5,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
LuchoRMZ
Cu Chulainn
10
1 / 5 / 0
6,223
479
8,474
15,479
10,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
ardolima
Nu Wa
11
0 / 4 / 1
6,042
465
4,133
5,946
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
volmandosh
Artemis
9
0 / 3 / 1
5,632
433
6,813
7,672
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
1
0.75
W
3
0
5
5.5
L
Cthulhu
ElFree_0
Cthulhu
2
0
0
2
W
Ishtar
GwSeth993
Ishtar
5
1
3
6.5
W
Susano
HyanL
Susano
5
0
2
6
L
Cu Chulainn
LuchoRMZ
Cu Chulainn
1
5
0
0.2
W
Tiamat
1
1
2
2
W
Gilgamesh
StickyFingerz5
Gilgamesh
0
2
0
0
L
Nu Wa
ardolima
Nu Wa
0
4
1
0.13
L
Artemis
volmandosh
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,896
Damage
33,685
55,641
Taken
48,378
32,916
Mitigated
25,382
19,754
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,644
1,913
0
3,341
12,089
4,264
0
1,234
10,855
0
34,035
W
3,948
1,306
0
4,626
11,503
11,308
135
225
11,278
18,456
1,416
L
Cthulhu
ElFree_0
Cthulhu
8,621
1,128
98
3,664
7,192
5,757
0
0
7,192
62,544
0
W
Ishtar
GwSeth993
Ishtar
9,780
5,807
0
3,500
10,392
4,048
897
264
10,128
0
58,735
W
Susano
HyanL
Susano
8,066
1,879
0
4,190
11,387
4,243
0
1,151
10,192
0
54,227
L
Cu Chulainn
LuchoRMZ
Cu Chulainn
8,474
1,931
160
3,070
15,479
10,835
0
2,616
12,863
0
40,311
W
Tiamat
3,965
201
0
4,051
8,077
3,933
1,368
2,787
5,290
67,467
0
W
Gilgamesh
StickyFingerz5
Gilgamesh
3,137
858
0
3,387
14,282
9,384
0
7,689
5,999
0
48,708
L
Nu Wa
ardolima
Nu Wa
4,133
1,790
0
331
5,946
2,194
27
2,973
2,973
42,194
0
L
Artemis
volmandosh
Artemis
6,813
2,594
458
2,073
7,672
2,332
0
1,061
6,611
0
28,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,528
Gold Earned
32,474
440
Minions Killed
348
0
Camps Cleared
0
1,296,256
Distance Traveled
1,284,216
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,404
493
50
4
0
277,480
3
W
Maui
7,463
574
44
3
0
258,478
2
L
Cthulhu
8,173
629
143
11
0
278,215
3
W
Ishtar
7,585
583
89
7
0
240,260
2
W
Susano
7,680
591
94
7
0
321,137
1
L
Cu Chulainn
6,223
479
57
4
0
255,408
0
W
Tiamat
7,634
587
115
9
0
237,637
0
W
Gilgamesh
7,166
551
98
8
0
238,744
1
L
Nu Wa
6,042
465
56
4
0
238,291
3
L
Artemis
5,632
433
42
3
0
234,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role